Bunniie Posted February 15, 2021 Posted February 15, 2021 Hello! Im doing a new install of SSE after 3 years from my first full mod install. Im at the end and I need to add some more mods but im at the limit hah. I an trying to figure out ESL's and how to convert ESP's to ESL, and I think I can figure out HOW to do it, but I'm not 100% sure if I SHOULD do it to certain plugins. I was wondering if anyone would be willing to help me figure out which mods in my list I should convert to esl (trying to get as many as I can converted) Spoiler # This file was automatically generated by Mod Organizer. Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Special Edition Patch.esp RSkyrimChildren.esm Poverty.esp MajesticMountains_Landscape.esm Landscape and Water Fixes.esp UHDAP - en0.esp UHDAP - en1.esp UHDAP - en2.esp UHDAP - en3.esp UHDAP - en4.esp UHDAP - MusicHQ.esp BSAssets.esm BSHeartland.esm AnnaNPCs.esp MajesticMountains_Moss.esp DreadPrison.esp BS_DLC_patch.esp Campfire.esm Skyrim Fixes Collection.esp RaceCompatibility.esm Apachii_DivineEleganceStore.esm IHarvest.esl Perfect Terrain LOD.esm GeneralStores.esm Hearthfires Houses Building Fix.esp SkyUI_SE.esp BugfixCompilation.esp SkyrimImprovedPuddles-DG-HF-DB.esp AK - Placeable Statics SE.esp SMIM-SE-Merged-All.esp Audio Overhaul Skyrim.esp Immersive Sounds - Compendium.esp Vivid WeathersSE.esp Gildergreen Regrown.esp Relationship Dialogue Overhaul.esp RDO Updated.esp Enhanced Landscapes.esp S3DTrees NextGenerationForests.esp Shadows.esp Particle Patch for ENB SSE.esp Infinite Gold For Merchants.esp RaceMenu.esp RaceMenuPlugin.esp RDO - Infinite Gold for Merchants patch.esp Better Dynamic Snow.esp Skyrim Flora Overhaul.esp BlendedRoads.esp BDS_BD Patch.esp AOS_ISC_Integration.esp Cathedral Weathers.esp AOS_Cathedral Weathers Patch.esp dD - Enhanced Blood Main.esp AOS_EBT Patch.esp icepenguinworldmapclassic.esp Northerner Diaries in Skyrim.esp aMidianBorn_Book of Silence.esp GDOS - Splendid Mechanized Dwemer Door.esp JS Barenziah SE - Johnskyrim.esp RUSTIC SOULGEMS - Unsorted.esp DustEffectsSSE.esp dD-No Spinning Death Animation Merged.esp HD Stone Quarry and Clay Deposits SE.esp Snazzy Furniture and Clutter Overhaul.esp GreatWarSkyrim.esp Book Covers Skyrim.esp Immersive Encounters.esp Cutting Room Floor.esp RDO - CRF + USSEP Patch.esp RealisticRoomRental.esp CollegeOfWinterholdImmersive.esp Landscape Fixes For Grass Mods.esp JKs Skyrim.esp Immersive Weapons.esp AI Overhaul.esp WICO - Immersive People.esp Blues Skyrim.esp JKs Skyrim_Dawn of Skyrim_Patch.esp S3DLandscapes NextGenerationForests.esp Better Dynamic Ash.esp MajesticMountains.esp Bruma Skyrim 2020.esp The Great Town of Karthwasten.esp MysticismMagic.esp Helgen Reborn.esp SSE_TGHQO.esp LC_BuildYourNobleHouse.esp Elemental Destruction.esp SkyTEST-RealisticAnimals&Predators.esp skyBirds_SSE.esp Enhanced Landscapes - Grass.esp HD Lods SSE.esp WICO - USSEP Compatible Patch.esp WICO - Immersive Character.esp DeadlySpellImpacts.esp Frost Meshes Patch.esp BirdsOfSkyrim_SSE.esp Hunterborn.esp Potions.esp Better Harvesting.esp iHUD.esp SkillsOfTheWild.esp Immersive Needs.esp Hunterborn Immersive Needs Patch - Hunterborn MCM Compatable.esp Hothtrooper44_ArmorCompilation.esp Guard Dialogue Overhaul.esp Weapons Armor Clothing & Clutter Fixes.esp Water for ENB.esp WS-Light Fade.esp EmbersHD.esp No Edge Glow - Magic and Transformations.esp FranklyHDImperialArmorsAndWeapons.esp Rudy Nordic Pottery SSE.esp ENB Light.esp HD Quill of Germination - Light.esp WACCF_Armor and Clothing Extension.esp Fixes for Armor and Clothing Extension.esp DawnguardArsenal.esp AKSkyrimUnderground.esp ClefJ's Half Moon Mill.esp AzuraHouse.esp More idle markers.esp Clockwork.esp Winterhold Restored.esp Winterhold Restored - JKs Skyrim Patch.esp Wintersun - Faiths of Skyrim.esp BetterDynamicSnow_PATCH.esp BDS - MM Patch.esp Keep It Clean.esp Tentapalooza.esp BirdsAndFlocks_SSE.esp RRR_Keep it Clean Patch.esp BecomeKingofSkyrim.esp Run For Your Lives.esp Inigo.esp Tomebound.esp Tomebound - Immersive Sounds Patch.esp FleshFX.esp Darkwater Crossing.esp JKs Skyrim - AI Overhaul Patch.esp HearthCraft.esp Overstead.esp Fulcimentum - More Staves and Wands of Skyrim.esp Arcanum.esp Gavrostead.esp Immersive Horses.esp Skytest Immersive Horses.esp AI Overhaul - CWI Patch.esp SpellResearch.esp Bloodworm.esp Craftable Horse Barding.esp Landscape For Grass Mods JK'S Skyrim.esp Frostfall.esp Great War - USSEP.esp Immersive Followers.esp Badersee.esp Book Covers Skyrim - Lost Library.esp VolumeticMistsSolstheim.esp JKs Skyrim_3D Trees_Patch.esp ShowersInInns.esp CaranthirTowerReborn.esp Embers XD - JKs Skyrim Patch (HD).esp Apachii_DivineEleganceStore_Patch.esp BooksOfDibella.esp Triumvirate - Mage Archetypes.esp JKs Skyrim_Clockwork_Patch.esp DreadPrisonAddon01.esp JKs Skyrim_Cutting Room Floor_Patch.esp Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp Sneak Tools.esp Landscape For Grass mods - Helgen Reborn Patch.esp MHdunSky001.esp Equippable Tomes.esp PAHSlaveCart.esp ArtifactsOfBoethiah.esp MJHSynthesisRedux.esp Hashire.esp My Home Is Your Home.esp Ace Blood Magic SE.esp AlterationWards.esp Mystic Condenser.esp MC - ICoW Patch.esp Apocalypse - Magic of Skyrim.esp ForgottenMagic_Redone.esp Apocalypse - More Apocalypse.esp Apocalypse - Waterstride Spell Addon.esp LoreFriendlySpells.esp Apocalypse and Tomebound Duplicate Spells Patch.esp DTNecromancerCamp.esp Equippable Tomes - Campfire Add-On.esp BathtubsBasins.esp CampfireLover.esp Cosmic Spells.esp DarkElvenArmor.esp DEST_ISL.esp IRHS.esp DragonAgeSpells.esp DSerArcheryGameplayOverhaul.esp FaelCampingStuff.esp FNIS.esp FNIS_PCEA2.esp Frostfall Vampire Fix.esp HallgarthAdditionalHair.esp Hunterborn - Campfire Patch.esp Immersive Horses - BS Bruma Patch.esp Immersive Needs - BSBruma Patch.esp InigoRefine.esp Tainted_Blood.esp JaxonzBlinkTeleport2.esp Keep It Clean - Bruma patch.esp Keep it Clean - Hunterborn Soaps Patch.esp Mining For Mages Redux.esp MM - CRF + USSEP.esp Mystic Condenser - USSEP Patch.esp Relationship Dialogue Overhaul - Immersive Horses Patch.esp ShadowSpellPackage.esp Skytest Creature Extension.esp SkyTEST Appropriate Aggression.esp Spell Research - Mysticism Magic - zPatch.esp Spell Research - Patch Compendium.esp Spell Research Import Triumvirate.esp SpellOrganizer.esp SpellResearchAddOn.esp SpellResearch_Book.esp StrangeRunes.esp Tomebound - USSEP Patch.esp Torches Ignite Oil - Shock Edition.esp Triumvirate - Mysticism Compatibility Patch.esp WondersofWeather.esp Zim's Improved Dremora.esp Zim's Improved Dremora -- USSEP patch.esp SAPatch-skyBirds_SSE-Better_Harvesting.esp Immersive Encounters - RS Children Patch.esp Winterhold Restored - BDS Patch.esp RSChildren Patch - BS Bruma.esp RSChildren.esp RSC CRF Patch.esp RSC HR Patch.esp FNISspells.esp MajesticMountainsLOD.esp CWIBDSPatch.esp CWICRFSEPatch.esp Cloaks&Capes.esp ICOW_WICO_Patch.esp 1nivWICCloaks.esp WetandCold.esp W&C - Cathedral Weathers Patch.esp 1nivWICCloaks_SMP_Patch.esp Altered Spell Tomes For Spell Research.esp Animated Enchantments.esp Apachii_DES_SMP_Patch.esp BecomeABard.esp BestialBeastRaces - Extreme.esp bm_SimpleAction.esp Magistrate Levitate.esp QL_Stendarr'sLight.esp Styx.esp DVLaSS Skyrim Underside.esp VolumeticMists.esp Cloaks&Capes_SMP_Patch.esp DVA - Dynamic Vampire Appearance.esp EnneadCloaks.esp ExtendedStay.esp ExtendedStay - Campfire Add-On.esp Facial Piercings.esp FNISSexyMove.esp Fulcimentum - Apocalypse Patch.esp Fulcimentum - Arcanum Patch.esp Geralt.esp HavenBag.esp Hothtrooper44_Armor_Ecksstra.esp IHSS.esp LC_BuildYourNobleHouse_Religion_Addon.esp LPBardCaslynSSE.esp Manbeast.esp NecromancerAmulet.esp PC Head Tracking - MCM.esp PC Head Tracking - Patch.esp QuickLight.esp Realistic-Voice.esp RealisticRSChildren.esp RRSC-AIO-Patch.esp RSChildren + AI Overhaul Patch.esp RRSC-CRF-Patch.esp RRSC-HelgenReborn-Patch.esp RRSC-WICO-Patch.esp SC Great War - RDO.esp SimpleOutfitManager.esp SimplyKnock.esp Sneak Tools Vanilla Hoods.esp Sneak Tools Vanilla Masks.esp SneakSpells.esp TKDodge.esp TKDodgeSE sound.esp trawzifiedsSimplyKnockWintersunPatch.esp WACCF_SneakTools_Patch.esp Wearable Lute.esp Wintersun - BCS Patch.esp Vivid Weathers SE - Bruma Patch.esp EBT - skyBirds Patch.esp Audio Overhaul Skyrim - Vivid Weathers Patch.esp Audio Overhaul Skyrim - Hunterborn Patch.esp Immersive Weapons_WACCF_Patch.esp Audio Overhaul Skyrim - Immersive Weapons Patch.esp DawnguardArsenal_WACCF-ACE_Patch.esp DawnguardArsenal_WACCF_Patch.esp Book Covers Skyrim - Immersive Horses Patch.esp AOS - ENB Light patch.esp Vivid Weathers - Wet and Cold patch.esp SOSRaceMenu.esp XPMSE.esp KSHairdosSMP.esp KSWigsSMP.esp Complete Alchemy & Cooking Overhaul.esp Immersive Needs - Complete Alchemy and Cooking Patch.esp SOTW - CACO patch.esp CACO_Beyond Skyrim Bruma_Patch.esp CACO_Keep It Clean.esp Hunterborn_CACO-SE_Patch.esp S3DTrees - CACO Patch.esp skyBirds Rebalance CACO.esp ZID-CACO Patch.esp WEHealingPotions Patch - CACO.esp Landscape and Water Fixes - Patch - CACO.esp AwesomePotions_CACO_Patch.esp MC_CACO_Consistency_Patch.esp CACO_USSEP_Patch.esp CACO_Wintersun.esp Inigo_CACO_Patch.esp PathOfSorcery.esp Kai_Mysticism-Sorcery_Patch.esp Kai_Triumvirate-Sorcery_Patch.esp Kai_Mysticism-Triumvirate-Sorcery_Patch.esp Path of Sorcery - Tomebound Audio Patch.esp Tomebound - PathOfSorcery Patch.esp Path of Sorcery - Audio Patch.esp Sacrosanct - Vampires of Skyrim.esp Tomebound - Sacrosanct Patch.esp Better Vampires.esp Add Sacrosanct Spells to BV.esp GiveMeShelter.esp Tomebound - Better Vampires Patch.esp Alternate Start - Live Another Life.esp Landscape Fixes For Grass mods - Alternate start Locations.esp RRR_Alternate Start Patch.esp nwsFollowerFramework.esp NoGrassINCaves.esp WSEnhancerCW.esp WACCF_BashedPatchLvlListFix.esp Thank you for any help!
Just Don't Posted February 15, 2021 Posted February 15, 2021 There is an xEdit script that should detect and convert valid esp to esl automatically. This is the script I can find, no idea if there is an updated version. Wrye Bash also has a feature to convert valid plugins into esl, although I have no idea how well it's working atm. With either method you should keep an eye on what's going to be converted and test if things work as intended before committing to these changes (and I'm not sure if this will work in an existing save without issues, so keep a backup of everything in case your save goes south after any changes).
Tlam99 Posted February 15, 2021 Posted February 15, 2021 no masters, this is recognized as bug, because it can force an esp to be loaded before esl's, no stuff with new worldspaces (can cause bugs due to an engine bug), no mods referenced by many other mods, e.g. sexlab I would never put into esl slot. No mods with lots of references. SKSE uses some adress space. The set limit is 2000, but this is with a good buffer. voiced follower is a lot of work, normal followers ok, watch out facegen part, needs sometimes modification and than nifscope for the new path. LO with FE is more difficult to change because all esl are in a new mem adress space. If I need to remove a FE, I place a dummy fe on this place to have the adresses in esl space not changed for the following fe's. I recommend xedit, as wrye just changes flag, but I prefer to look into the mod esp-fe'd. And, as Just Don't recommends, always a backup, of LO and mod. check with resaver after esp-fe for problems. At the moment I got 290 FE installed, no issue yet.
Chaos-Godstone Posted February 16, 2021 Posted February 16, 2021 Ruddy88 ESLify is another small xEdit using program that uses xEdit's capability to search for esl-ifiable plugins. Quote skullgirls whats the different between using this mod. and just apply script "find suitable esp plugin that can be flagged as ESL" script in SSEEdit?? is this mod gonna compress the form id automatically when found a suitable mod? or just mods that can be turned into ESPFE(esp with esl flag) simply by flagging it as esl? ruddy88 It doesn't compress, as that's not generally safe to do mid game, it's also not safe to do if other mods require it as a master unless those mods are loaded during compressing. The main difference between this and the script, is that this will automatically apply the flags, so you don't have to navigate through xedit afterwards, and it will also show a dialogue window with a list of ESL flaggable mods that you can tick or untick, and it will also write those mods to a log file that can be used to revert your changes
Tlam99 Posted February 16, 2021 Posted February 16, 2021 start xedit with argument -pseudoesl then rightclick on a mod left panel and select script search for esp which can be eslified A build in script. does the same. Shows wich can be eslified with comments what to observe.
sfdrake Posted February 16, 2021 Posted February 16, 2021 esl and espfe tend to be small mods. reference count is supposed to be small. for instance anna's npcs is esm flagged and it is a huge mod and it can not be flagged and this is if you are using the esp version( non flagged) . the SSE port of epona is espfe, all it is; is the horse and nothing else.
Bunniie Posted February 17, 2021 Author Posted February 17, 2021 Hello everyone and thank you for all of the great info! I have been ESLfying my load order at the moment. Im about at max capacity. Final step is adding animation packs, but unfortunately im an idiot and didnt remember they use ESPs (silly me thought they would plug into SLAL without em or something). Anyone happen to know if theres a way to get around need 10-20 ESPs for all the SL animation packs? as far as I know I shouldnt be converting animation packs into ESL.... had everything in! perfect number, 254 EPS/ESM, 200 ELS, and now darn animation packs are holding me up -_- BAH! hah
860513 Posted February 17, 2021 Posted February 17, 2021 i did the lexy's lotd guide in a playtrough which explains that a fair bit, used this script https://www.nexusmods.com/skyrimspecialedition/mods/42211 along with xedit with the argument -pseudoesl you can merge mods aswell i used zmerge https://lexyslotd.com/guide/prerequisites/
Bunniie Posted February 17, 2021 Author Posted February 17, 2021 10 hours ago, T-lam said: Merge So animation files are ok to merge? Cuz I will merge the crap outa em if I can lol
Tlam99 Posted February 17, 2021 Posted February 17, 2021 why not, you just write everything into one esp. But follow the standard routine when doing so. Backup, LO backup, savebackup, overwrite backup. I prefer Zmerge and include all textures etc. into the merge. You need to select this feature. Standard is without textures resources.
Bunniie Posted February 17, 2021 Author Posted February 17, 2021 26 minutes ago, T-lam said: why not, you just write everything into one esp. But follow the standard routine when doing so. Backup, LO backup, savebackup, overwrite backup. I prefer Zmerge and include all textures etc. into the merge. You need to select this feature. Standard is without textures resources. Okay awesome, thank you for the info! when I get back home I will be merging all my animation files and my tattoos! if all goes well then I should be good to finally play after 600mods, 254 ESP/ESM, 203 ESL, hopefully some merges on top! =D Yall rock. Super stoked to get this re-modding session complete! ❤️
Tlam99 Posted February 17, 2021 Posted February 17, 2021 I use it on SE Merged a couple of plugins, even followers. Do not go to the limit of esp. Leave some slots as workspace like merging. And watch out, the fe slot must stay free, no esp in there. This is were all FE mods come in. You mention 254 esp, this seems to be one to much. FD last esp slot ! to use for regular esp/m. You might encounter a problem going to limit. Zmerge deactivates esp, but slot remains occupied. Either delete esp or hide. Skyrim counts them as used slots, even when deactivated.
Bunniie Posted February 17, 2021 Author Posted February 17, 2021 Just now, T-lam said: I use it on SE Merged a couple of plugins, even followers. I realized it was kinda a stupid question so I deleted it, the title mentions ESL which are only SE so was kinda implied, I just kinda freaked for a second when I realize I didnt specify SE explicitly and all the excitement might be for naught hah but again then I realized the ESL implication and deleted the question, whoooops lol ill let ya know how it goes after I have merged it all fit the anim and tattoo packs.
sight1 Posted September 28, 2021 Posted September 28, 2021 Hey. I know this topic might be unactual already, but I have one question and there's no point to make another topic on forums. I'd like to change ESL plugin into ESP (or ESP flagged as ESL). Is it enough to just rename plugin from xxx.esl to xxx.esp? No other changes in xedit are required? File doesn't have any masters that are required to load before it.
Tlam99 Posted September 28, 2021 Posted September 28, 2021 You need to compress the id's b4. Id's must be in range 00000800 5 leading 0
sight1 Posted September 29, 2021 Posted September 29, 2021 On 9/28/2021 at 10:41 PM, T-lam said: You need to compress the id's b4. Id's must be in range 00000800 5 leading 0 You mean to compact it in xedit?
Tlam99 Posted September 30, 2021 Posted September 30, 2021 Sorry , I got it wrong. Yes, rename the esl into esp and let it flagged esl. Then you can shift it around in the load order.
sight1 Posted September 30, 2021 Posted September 30, 2021 12 hours ago, T-lam said: Sorry , I got it wrong. Yes, rename the esl into esp and let it flagged esl. Then you can shift it around in the load order. Thank you.
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