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Help with a model texture in nifskoope


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Posted

Hi. So i'm trying to edit the rieklings for a goblin look but I'm having a problem with textures. I'm using blender. I just delete some 3d elements like beards and browns but when I export to nif in blender and open the model in nifskope this is how it looks:

https://imgur.com/KKRVvB2.png

but this is how suppose to look(original model):

https://imgur.com/xvORKgY.png

Can you see? there is more definition. Idk how to explain it but I tried with another model imported to Creation kit, the model look so flat. Idk if you can understand what I'm trying to say lol :(

Posted

When posting links to imgur you need to remove the i. from in front of imgur otherwise it'll throw up an access to i.imgur.com was denied and no one will be able to see the picture. I edited them for you and now they go to the right thing.

 

Is the skirt part fused with the body? If yes then there isn't much you can do unless it's not attached to the body. If it's not attached to the body then load the nif up right click the skirt and go to mesh - face normals and see how that looks if not load it again and try mesh - flip normals and then see how that looks.

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