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Lovers Slave Play 1.1 Re-Up


Guest Donkey

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Posted

Hi Donkey, I really like this plugin Slave Play and wanted to ask if you can extend it with more options for slaves, not them, humiliate them, chained, display in public to be raped, whether things. Sorry for my English because it is via Google Translator

  • 3 months later...
Posted

Hi guys I have a question and sorry for reviving this thread. How many times must I exactly rape the npc before she becomes a slave and the dialog options appear?

Posted

Hi guys I have a question and sorry for reviving this thread. How many times must I exactly rape the npc before she becomes a slave and the dialog options appear?

 

Ten times but you can set it lower or higher in the ini file

 

Posted

Hi guys I have a question and sorry for reviving this thread. How many times must I exactly rape the npc before she becomes a slave and the dialog options appear?

 

Ten times but you can set it lower or higher in the ini file

 

 

The ini file of what mod? I don't think LoversRapeSlave and Slave Play come with an ini file. Also, what are the signs that the NPC already turned into your slave? Does she say something or does dialog option appear when I speak with her using the space bar after raping her 10 times? I tried speaking to 1 NPC(Bandit) that I was trying to turn into my slave and she just continues to attack me when I try to speak with her.

Posted

Hi guys I have a question and sorry for reviving this thread. How many times must I exactly rape the npc before she becomes a slave and the dialog options appear?

 

Ten times but you can set it lower or higher in the ini file

 

 

The ini file of what mod? I don't think LoversRapeSlave and Slave Play come with an ini file. Also' date=' what are the signs that the NPC already turned into your slave? Does she say something or does dialog option appear when I speak with her using the space bar after raping her 10 times? I tried speaking to 1 NPC(Bandit) that I was trying to turn into my slave and she just continues to attack me when I try to speak with her.

[/quote']

 

 

Sorry, that's twice that my encroaching senility has messed with my memory. It's a console command you can type in:

 

SET xLoversRapeSlaveQuest.SlaveAverageCount to #

 

Choose the number of times you want from there.

 

When You get to the point of enslaving an NPC, you get a line of what I assume is Japanese flash up on screen. After that, you will find new dialogue options.

 

Post script: As usual, Slammer has made a very good point. Not the first time you've posted a good answer whilst I'm removing my foot from my mouth.

Posted

Hi guys I have a question and sorry for reviving this thread. How many times must I exactly rape the npc before she becomes a slave and the dialog options appear?

 

Ten times but you can set it lower or higher in the ini file

 

 

The ini file of what mod? I don't think LoversRapeSlave and Slave Play come with an ini file. Also' date=' what are the signs that the NPC already turned into your slave? Does she say something or does dialog option appear when I speak with her using the space bar after raping her 10 times? I tried speaking to 1 NPC(Bandit) that I was trying to turn into my slave and she just continues to attack me when I try to speak with her.

[/quote']

 

 

Sorry, that's twice that my encroaching senility has messed with my memory. It's a console command you can type in:

 

SET xLoversRapeSlaveQuest.SlaveAverageCount to #

 

Choose the number of times you want from there.

 

When You get to the point of enslaving an NPC, you get a line of what I assume is Japanese flash up on screen. After that, you will find new dialogue options.

 

Post script: As usual, Slammer has made a very good point. Not the first time you've posted a good answer whilst I'm removing my foot from my mouth.

 

Ah thanks! That finally worked! Anyways I have another question regarding using MCS. I wanted to use it since the bandits I enslave get killed off when seen by a guard or something like that. What spell do I have to use to make them an actual companion? I tried using MCS order spell and order them to follow me, they do follow me but it says it maybe temporary. Do I also need the MCS extension?

Posted
Ah thanks! That finally worked! Anyways I have another question regarding using MCS. I wanted to use it since the bandits I enslave get killed off when seen by a guard or something like that. What spell do I have to use to make them an actual companion? I tried using MCS order spell and order them to follow me, they do follow me but it says it maybe temporary. Do I also need the MCS extension?

 

 

Strange. I get that message occasionally with certain NPCs. Not often and I don't know why. Perhaps some script conflict? Maybe Slammer's suggestion is looking more like a better solution.

Thinking about it though, once enslaved they will follow you anyway. The MCS spells you use would mainly be to cancel out any bounty they may be carrying on their heads so guards don't slaughter them.

Posted

Bandits and such are what's called "temporary actors" They respawn according to the cell they are in. I've never messed with them too much as they respawn after 3 days or so. I may experiment a bit making some slaves and taking them out of their native cells, just to see if they stop respawning . It's a shame too, some of the mods I have make for some HOT bandits.

Posted
...some of the mods I have make for some HOT bandits.

 

Ah the explanation makes sense now that I've read it. It explains why a ranger wouldn't follow me through an Oblivion gate...

As for the above comment...do tell....

Posted

Bandits and such are what's called "temporary actors" They respawn according to the cell they are in. I've never messed with them too much as they respawn after 3 days or so. I may experiment a bit making some slaves and taking them out of their native cells' date=' just to see if they stop respawning . It's a shame too, some of the mods I have make for some HOT bandits.

[/quote']

 

I see. It's too bad since there was a random hot bandit spawned in the game because of the Xeo race that I wanted to enslave. Too bad I can't take her home with me since the guards attack her on sight and the bounty spell doesn't have an effect on her.:(

 

Anyway, let me go off topic with this next question for a moment. Is there anyway to check the sex positions/animations currently included in the latest LoversPK resource while in-game like a console command? I just want to see all the animations I can possibly get with the female characters.

Posted

I'm experimenting a bit with LoversMagic, made a script change in the resurrection spell to remove bandits and such from their factions( factions are marked evil ). We'll see if the guards attack then.

Posted

I don't know of any way to check gman14, other than coc'ing to a test cell and trying them out with test npc's. You could try this, open a console and type "coc testkk" without the quotes, there are 2 npc's, you can mod their disposition to you by opening a console and typing "moddisposition 00000014 100" and clicking on the npc and then hitting enter. That should allow you to test out various animations by asking the modded test npc's for sex.

Posted

Hmm I tried that and all the animations I could see where the ones you get when you request them for sex the normal way. I was wondering on how to access the other positions like the ones in LoversTrueCrime like the prison rape positions.

 

Edit:

I'm an Idiot, I didn't notice that you could change positions using the options. Thanks for the help again guys!

Posted

Only bad thing about this mod, is that it appears to be no longer supported, can't even find Magein30, the author, but his license allows for changes, modifications , and release.

 

"LoversSlavePlay ver0.01 by MAGEin30

Reproduction / modification / redistribution allowed. Reuse / modification welcome"

Posted
"LoversSlavePlay ver0.01 by MAGEin30

Reproduction / modification / redistribution allowed. Reuse / modification welcome"

 

Now that's interesting. Shame I'm rubbish at any kind of scripting. Imagine if, as part of Slaveplay you could cast a spell that used (with his permissiion of course) thomthom's "slave follow master" script (or whatever it's called). Only applied to the NPC of your choice, rather than the player. Imagine heading into town with some Bandit(s), stripped down. Then imagine the kind of abuse that townfolk reserved for the victims of Chain Beast as you parade a wobber and wapist. Sorry went all M.Python on you there.

Anyone know of an idiots guide to scripting? I'd have to work hard to achieve idiot status I reckon!

I've not slept in two days so if I'm rambling please forgive.

Posted

I already did that with my private version of LoversMagic RaggedRobin, I can't release it because I don't have the permissions. But I could possibly whip up something for you using LoversSlavePlay. I'm not a scripter, nor do I play one on TV, but I'm familiar enough with Python and Perl scripts to fake it some.

Posted

I already did that with my private version of LoversMagic RaggedRobin' date=' I can't release it because I don't have the permissions. But I could possibly whip up something for you using LoversSlavePlay. I'm not a scripter, nor do I play one on TV, but I'm familiar enough with Python and Perl scripts to fake it some.

[/quote']

 

oooh! I'd be very much indebted to you sir! I gladly accept your very kind offer.

Oh and please, I'd be happy with being referred to as Rags. No need to be formal, we're all friends here.

Thank you.

Posted

Well, it uses some code from MCS, Hitman69, so without their permission (I think, don't really know what the community thinks of code segment borrowing?) I can't release it publicly. I'm not a scripter, but I can borrow code like nobodies business for my own needs. But I can share my private stuff as long as it doesn't go against forum rules and nobody else will distribute it. I don't want to piss off REAL modders after all.

Posted
Ok, I'll give it a shot Rags and pm you when I have it done.

 

Actually, could you share it publicly? I kind-of want it, too. As do others, I presume...

 

I'm well cool with that if you are Slammer! Thank you once again. No rush or hurry friend. T'will be a thing worth the wait, of that I'm certain.

 

There's a lot of talk about a modding community and yet I've not known what it really meant until I joined this forum. Gestures like this and the informally friendly atmosphere here really makes LL really special.

"...each according to their ability".

Posted

I'm just an old country boy here in the Midwest Rags' date=' we are mostly friendly here. Check your pm box Rags.

[/quote']

 

Well, I'm British, but I've corresponded and online gamed with several "old country boys from the midwest". Without exception they have been the most likable easy folk to get along with that I've ever been priviledged to know.

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