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How Can I Set Up Custom Body/Skin Combination Without Having Female Vampire Face and Eye Problems


timurhan

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Posted
52 minutes ago, Heroine HoneyCrotch said:

The Botox is for what happens when you have the nif/dds loading last as loose files. Only for testing.

Okay but I don't get how to that, can you tell me step by step what to do?

 

Edit: Now I tested with USLEEP. So here is the result. With or without USLEEP the breton female vampire fledgling npc (which can be created by 00107a9b or xx0176fb commands) broken. They always have same bald head but also 00107a9b one nor matter how many you created (50 or so) always has discolored head. The other xx0176fb one and the rest of the vampires which are added from dawnguard always acting like I'm not vampire but human even though I am. Of course this is not our topic. So now I'm pretty sure that we know what is our problem. I can confirm those npc's who has 0002f9e1 base ID are basically malfunctioning.

Posted
7 hours ago, timurhan said:

Okay but I don't get how to that, can you tell me step by step what to do?

 

Edit: Now I tested with USLEEP. So here is the result. With or without USLEEP the breton female vampire fledgling npc (which can be created by 00107a9b or xx0176fb commands) broken. They always have same bald head but also 00107a9b one nor matter how many you created (50 or so) always has discolored head. The other xx0176fb one and the rest of the vampires which are added from dawnguard always acting like I'm not vampire but human even though I am. Of course this is not our topic. So now I'm pretty sure that we know what is our problem. I can confirm those npc's who has 0002f9e1 base ID are basically malfunctioning.

Its weird with the 2f9e1 chars. I only seen the one get dorked on my end, it was a breton but on my end there was another 2f9e1 breton in the same cell that was good. On my end that was with no loose files coming behind the originals. 

 

 

As far as My Botox Files is concerned, you just install like any other mod. Activate it in left window and not in plugin window. I would like to see you try cause I'm pretty confident you go into game with Botox installed that you will be good. Once again you can easily uninstall when we are done. I have a few ideas on how to proceed if Botox eliminates bad npcs on your end, one is to make you a quick file with the vanilla head data exported, probably could be esp'less.  Before I do that lets see if loose files help you. 

 

 

Quick reiterate. You go into cell, that cell in ck has a lvl marker to spawn the actor lvlVampire, Actor lvlvampire then turns to a charlist which then sends you to another charlist according to pc lvl, that list then sends you to various encvampire00 characters with a different races. Throughout that process game gets goofy when originale skyrim head data for various toons has dawnguard coming after altering facetints through vampire race and all that is happening in bsa's? Maybe I got lucky seeing one 2f9e1 breton dorked next to another 2f9e1 breton good, in that case both toons were using the same head data but going through process of lchar list one got dorked. I use to think the lvl markers would dork botoxed females, making them invis or throwing that weird hair glitch that came with original botox mod but now I think its the lchar list. 

 

 

Posted

Here is the result, all breton female vampire fledgling npcs have same face now like original ones but now they don't have discolored head, also they have hairs.

Here to example with to same npc with diffrent base ID's: Botox1 Botox2

Posted
5 hours ago, timurhan said:

Here is the result, all breton female vampire fledgling npcs have same face now like original ones but now they don't have discolored head, also they have hairs.

Here to example with to same npc with diffrent base ID's: Botox1 Botox2

Those are some good looking FangBangers!  Loose files for the fucking victory! So weird. 

 

Here is where we at a crossroad. Im not smart enough to figure out why loose files is winning, but Im confident the lchar list,which is annoying,is fucking us. We dont have to know why to proceed. You dont like Botox I think I've got you. Just took second sip of coffee,I want to chew on this for a little bit,it taste so good,then I make quick file of Vamps that go through LChar list, regenerate vanilla head data for them,try to load them onto an esp that would not have to be active that you can install so that you have loose files that will conquer the dreaded lchar list. 

 

 

 

Posted
19 minutes ago, Heroine HoneyCrotch said:

Those are some good looking FangBangers!  Loose files for the fucking victory! So weird. 

 

Here is where we at a crossroad. Im not smart enough to figure out why loose files is winning, but Im confident the lchar list,which is annoying,is fucking us. We dont have to know why to proceed. You dont like Botox I think I've got you. Just took second sip of coffee,I want to chew on this for a little bit,it taste so good,then I make quick file of Vamps that go through LChar list, regenerate vanilla head data for them,try to load them onto an esp that would not have to be active that you can install so that you have loose files that will conquer the dreaded lchar list.

I'm not saying botox looking bad. It's good I can't deniy that reality. But I'm not up to make them, umm how to say, "cosmetically beatiful". I'm pretty sure they are gonna be very alright if they somehow use installed body/skin mods. Of course I may want to install npc replacers to make them more beatifull but it would be for maximum 20 npc's, not every single being in the skyrim existence. I'm a simple man, I install body mod, skin mod, eye mod etc. and expect it to work. I'm not even as smart as you. So I could not handle this Lchar thing. Thank you sir.

Posted
2 minutes ago, timurhan said:

I'm not even as smart as you

Individual is less than,equal to, or greater than other individual. But that is only on what they are being judged on. Im sure there are plenty of things that you would mop the floor with me. We are all equal, I promise. 

 

4 minutes ago, timurhan said:

Thank you sir.

You might just the best user I have ever helped. I was stuck on being a racist, "its the race!" You stuck with it, giving me the chance. Your were loading up the best info with pics! Thanks right back at you friend. 

 

 

 

 

have you tested with full LO, with Botox installed? Want to make sure there are no hebbe jebbe's that are still in play. 

 

File with regenerated vanilla head meshes/textures shouldn't take long to make, hopefully we can get a confirmed test with it prior to me having to suck todays dick(Work)

 

 

Posted
21 minutes ago, Heroine HoneyCrotch said:

have you tested with full LO, with Botox installed? Want to make sure there are no hebbe jebbe's that are still in play.

No, not yet. But I will in like 30 minutes. In the full setup I have some other things that may interact, like: beard, brow, scar, tatoo or ones more spesific like: BVFESerana and Family - DVA - Better Vampires

Posted
44 minutes ago, timurhan said:

No, not yet. But I will in like 30 minutes. In the full setup I have some other things that may interact, like: beard, brow, scar, tatoo or ones more spesific like: BVFESerana and Family - DVA - Better Vampires

A couple of those wont play nice with Botox, doesnt hurt to test. Have those load after botox for best testing. If those mods play nice together with vanilla then file Im making now should also work with them as they are made for vanilla npcs. I'm hoping Better Vampires will work for me with My Botoxed Files. 

 

I forgot generating head meshes for vanilla character suck, it's really not that bad but a little more work. Should have file here for you shortly. 

Posted

I made a test without your botox mod with my full LO. So female npc are all alright, except these two I mentioned above. They are always broken.

20 hours ago, timurhan said:

With or without USLEEP the breton female vampire fledgling npc (which can be created by 00107a9b or xx0176fb commands) broken.

But, can't say the same for male npcs.

Male1 Male2 Male3

But this one unexpectedly ok: Male4

 

Edit: There is no problem with my installation, all files are where they should be.

Edit2: Now I added the botox to the LO, all of the female and male npcs but not my pc charater are broken now. They don't have sunken goblin faces so it seems they are still using face textures but discoloration is also there. I let those mods to overwrite botox as you suggested. And to be excat: MO2 shows only BVFE and Serana and Family mods overwriting. I think MO2 don't know about bsa files, so this may be a incomplete report.

Posted
1 hour ago, timurhan said:

But, can't say the same for male npcs.

I use Rebirth mod,can confirm it makes changes to certain npcs in game that will conflict with stuff.(that vampire you have pic of,forsworn briarhearts,bandit archer at bandit camp north of rorikstead) We can probably play with that. Let's get the females right first. 

Posted
3 minutes ago, Heroine HoneyCrotch said:

quick recap, which 2 are broken all the time?

There is a quoute for it just below the sentence. But simply breton fledgling twins.

So how should I install this file. Active esp? Overwrite?

Posted
21 minutes ago, timurhan said:

But simply breton fledgling twins.

The Botoxed pics were not broken? Confused with that

 

21 minutes ago, timurhan said:

So how should I install this file. Active esp? Overwrite?

I would have high in LO incase you have mod coming behind it that also makes changes to those npcs. You can put it under USLEEP left plane, top of esp's in right pane. Left pane active and you will see in MO if you try to activate the plugin(right pane) MO will tell you its blank, plugin does/should not be active in right pane. 

Posted

I'm about done for that day, but we should discuss why on your end it was almost a lock for the head data to get borked but on my end it was a little hard to replicate. Enb binary version, enb configuration, CPU background,and or what you have running on computer when going into game,how strong your rig against what your trying to run,few others things could be in play. You might be able to improve your game or might have slightly limited boundaries to adhere to(no 4k textures,way to many heavy script mods, 2/5 of a 3rd.

 

Basically I think you probably have a bad setting somewhere,or an old enb binary,or your computer tower needs to be cleaned, or your CPU Background is choking on programs that dont need to be running. With loose files seamingly working for you, I think we experienced same problem however on my end I dont see many,almost none,dorked fangbangers under similar conditions(bare bone mod) 

 

Do you have enb boost,curious?

Posted
1 hour ago, Heroine HoneyCrotch said:

The Botoxed pics were not broken? Confused with that

With botox it's ok but without botox they are broken no matter what.

 

1 hour ago, Heroine HoneyCrotch said:

I would have high in LO incase you have mod coming behind it that also makes changes to those npcs. You can put it under USLEEP left plane, top of esp's in right pane. Left pane active and you will see in MO if you try to activate the plugin(right pane) MO will tell you its blank, plugin does/should not be active in right pane. 

I tried to place it at the most bottom and most top. So MO2 shows only BVFE has conflict on 65 piece on facegendata. When it's at the most top they are broken. When it's at the most bottom it's fixed. Females fixed but males still same.

 

59 minutes ago, Heroine HoneyCrotch said:

I'm about done for that day, but we should discuss why on your end it was almost a lock for the head data to get borked but on my end it was a little hard to replicate. Enb binary version, enb configuration, CPU background,and or what you have running on computer when going into game,how strong your rig against what your trying to run,few others things could be in play. You might be able to improve your game or might have slightly limited boundaries to adhere to(no 4k textures,way to many heavy script mods, 2/5 of a 3rd.

 

Basically I think you probably have a bad setting somewhere,or an old enb binary,or your computer tower needs to be cleaned, or your CPU Background is choking on programs that dont need to be running. With loose files seamingly working for you, I think we experienced same problem however on my end I dont see many,almost none,dorked fangbangers under similar conditions(bare bone mod) 

 

Do you have enb boost,curious?

My pc is a laptop and a weak one. To be more spesific, has 7th generation batter saving focused 7200U processor, Radeon 530 graphics at 1366x720 resolution with 4 GB VRAM, 8 GB 2400Mhz DDR4 single module sodimm ram and luckily 250 GB m2 sata ssd at 6gbps read. And windows 10 running. Bought for buniness work, but I'm trying to play some games too. I know these specs are not good for skyrim modding but this is what I have. Besides I'm a clean pc user so I know what is working at background. There is nothing can abuse my gaming experience except my components pure horse power. I don't use 4k anything, some script heavy mods but they are not working all the time and I can able to understand when they are working. Also I'm playing at low level graphic options. My frames about more or less 50.

I don't use enb and enb boost. I read so many times enb boost needed to be used with or without enb but I don't use.

Posted
11 minutes ago, timurhan said:

BVFE has conflict on 65 piece on facegendata. When it's at the most top they are broken. When it's at the most bottom it's fixed.

Which version you using, I was going see how that mod would work with my botox files so I will let you know what i see on my end. Wont be playing till probably tomorrow,maybe later tonight? 

 

And this is with Vanillafangers installed and botox no longer in LO? Because if BVFE is good working mod they should be fine coming after file I uploaded so long as botox wasnt inbetween them, unless you have something else in LO. I will review replies tonight when I get off work and we'll get it going.

Posted
23 minutes ago, Heroine HoneyCrotch said:

Which version you using, I was going see how that mod would work with my botox files so I will let you know what i see on my end. Wont be playing till probably tomorrow,maybe later tonight?

I'm using  "Better Vampire Fangs and Glowing Eyes" 28 jul 2013 upload date.

25 minutes ago, Heroine HoneyCrotch said:

And this is with Vanillafangers installed and botox no longer in LO? Because if BVFE is good working mod they should be fine coming after file I uploaded so long as botox wasnt inbetween them, unless you have something else in LO. I will review replies tonight when I get off work and we'll get it going.

Botox was not a player in the tests.

Posted
19 hours ago, timurhan said:

Besides I'm a clean pc user so I know what is working at background.

Bullshit(with hugs and kisses). I bet 100 bucks you look at what programs start up when you turn on computer there will be some that are not needed. Pretty fucking minor compared to no enb boost and maybe no memory allocation fix.

 

19 hours ago, timurhan said:

I don't use enb and enb boost.

Can't mod skyrim without enb boost, sorry. With a low end pc?, you need to take the 10 minutes and set up enb boost. 

 

From the sounds of it Im guessing you dont have any sort of memory allocation fix either? SKSE ini, or Crash Fixes. If you dont have memory allocation fix and or enb boost with a low end pc you should be lucky to get a good playthrough in with maybe 30-40 mods. Truth be told, I have never tried. I came out the box with both but I can say with certainty taht your not running 150+ mods without the two,not without crashes and glitches. 

 

^This is why on your end so many LChar list characters were getting dorked as to where on my end I had hard time finding one get dorked. Reminds of me of OG Botox on nexus, when It first came out I had a few invisible npcs in my game, I up'ed my enb binary file, I was using an old and that got rid of invisible npcs on my end, didnt fix the weird hair glitch but easily made HUGE difference with npcs coming through lvl markers/Lchar list. 

 

With how your trying to run your game your gonna have problems and people like me will get fixated on stuff like "it's the race", or Meshes,Meshes,Meshes,when its your setup at fault. I hope for you that you take the time and get the enb boost and some form of memory allocation fix, you get more out of crash fixes but skse ini is probably easier to setup. 

Posted
1 hour ago, Heroine HoneyCrotch said:

Bullshit(with hugs and kisses). I bet 100 bucks you look at what programs start up when you turn on computer there will be some that are not needed. Pretty fucking minor compared to no enb boost and maybe no memory allocation fix.

Sir, I excatly know what is working at background (except windows's backdoors which can be invisible to us even thoug I edited most of them to prevent it), but not just executables also processes and servicess including scheduled tasks up to registry cleaning. I also follow every single traffic that my pc downloads and uploads. Using Dns over Quic over torrified whole system over a paid vpn service. So yeah, I have enoguh knowledge to know if programs bottleneck my modlist setup or not.

1 hour ago, Heroine HoneyCrotch said:

Can't mod skyrim without enb boost, sorry. With a low end pc?, you need to take the 10 minutes and set up enb boost.

Than I'll look for it.

1 hour ago, Heroine HoneyCrotch said:

From the sounds of it Im guessing you dont have any sort of memory allocation fix either? SKSE ini, or Crash Fixes. If you dont have memory allocation fix and or enb boost with a low end pc you should be lucky to get a good playthrough in with maybe 30-40 mods. Truth be told, I have never tried. I came out the box with both but I can say with certainty taht your not running 150+ mods without the two,not without crashes and glitches.

I have SKSE.ini in my data/skse folder which is here SKSE.ini

I also have Crash Fixes

But I don't know what is "memory allocation fix". Can you help me, I do not know where to find?

I'm playing skyrim without any crashes and glitches for years about 400 mods and 255 plugins. Of course sometimes I'm encountiring some issues something like this one I didn't think this is about my pc's weakness.

1 hour ago, Heroine HoneyCrotch said:

This is why on your end so many LChar list characters were getting dorked

If you say so.

 

As I said way before My mod list a bit chaotic beacuse of testing purposes but in general I usually have a systematic list.

For instance: Instance1 - Instance2 - Instance3

Posted
5 hours ago, timurhan said:

I also follow every single traffic that my pc downloads and uploads

what? has nothing to do with CPU Background. Mute point, this is very minor and is commonsensical, less your machine is doing when in game with modded skyrim the better. 

 

5 hours ago, timurhan said:

without any crashes and glitches for years about 400 mods and 255 plugins.

With no enb binary? On that pc you have? 

 

5 hours ago, timurhan said:

I have SKSE.ini in my data/skse folder

My computer didn't like your link so I no dl. but memory allocution through skse,which can be in data though mines not, looks like this

 

Regio1n.jpg.9b51cf1e74adbd719f2a8257b8ce94dd.jpg

 

 

Crash fixes if set up right should have memory allocation fix, never used crash fixes my game was solid when it came out. There is a reason why on your end with same mods you were getting dorked vamps and I was virtually not, and the fact that the only dorked vamp I got was the same one that  would render just fine majority of time indicating the face data provided was solid, if it wasnt then on my end it would be everytime dorked. 

 

Reiterate, your crash fixes was is most likely giving you memory fix or you wouldn't of been running around in skyrim for long with 400mods without crashing. I think most users would agree memory allocation fix is Top Priority to modded skyrim, with enb being #2.Enb Binary will help your game process all the content your shoving in to it as it SEEMS like your machine was choking on those lchar list. 

Posted
15 minutes ago, Heroine HoneyCrotch said:

what? has nothing to do with CPU Background. Mute point, this is very minor and is commonsensical, less your machine is doing when in game with modded skyrim the better.

I make sure my pc has enogh emptinies before goin into skyrim sir. Also, I'm not using high resolution textures. I have 4 GB VRAM so even though if I use some high resolution textures it only reduces my fps but I can able to load em' with no problem.

20 minutes ago, Heroine HoneyCrotch said:

With no enb binary? On that pc you have?

Until now, yes.

21 minutes ago, Heroine HoneyCrotch said:

My computer didn't like your link so I no dl. but memory allocution through skse,which can be in data though mines not, looks like this

I just drag drop that file into replying section. So I don't know why it's broken.

I insatalled skse as raw, I mean not with MO2 so my SKSE.ini at my game's data folder. And it's same as yours. Only the order of the titles is different.

26 minutes ago, Heroine HoneyCrotch said:

Crash fixes if set up right should have memory allocation fix, never used crash fixes my game was solid when it came out. There is a reason why on your end with same mods you were getting dorked vamps and I was virtually not, and the fact that the only dorked vamp I got was the same one that  would render just fine majority of time indicating the face data provided was solid, if it wasnt then on my end it would be everytime dorked.

 

Reiterate, your crash fixes was is most likely giving you memory fix or you wouldn't of been running around in skyrim for long with 400mods without crashing. I think most users would agree memory allocation fix is Top Priority to modded skyrim, with enb being #2.Enb Binary will help your game process all the content your shoving in to it as it SEEMS like your machine was choking on those lchar list. 

So you are saying it's not Skyrim's fault that we are tyring to fix? It causes beacause my pc's power is not egoung to load related files? Am I understand right?

Posted
1 hour ago, timurhan said:

Until now, yes.

 

You have to forgive me, enb was a thing when I started modding games, my simple understanding of things makes me not understand how people pulled of modding prior to memory fix and enb binary. At the end of the day installing enb boost when not using enb preset is a no brainer. I reviewed some old post and Im not sure you were getting dorked vamps with base files, The twins that are always broke 

  

VKffyT.jpg.7ce697f9c55a8593db72bc3a0ceccead.jpg

 

 

are actually right, that is how those 2 should look, vanilla and ugly as fuck. They use vanilla redguardhair03 which is what we are seeing, so ugly,yes. But not dorked. at this point not sure what other dorked npcs me/we thought you had with base files so idea you were only/mostly getting dorked npcs with base files is just invalid. Which is good. Really should still get enb boost, no brainer. 

Posted

What I understand so far is,

In my reduced LO actually there is no problem. Breton twins broke but this is actually not a problem, they are how they are. Because of this Lchar thing.

When I added botox to the LO, all npc's are allright including twins.

When I added vanillafangbangers istead of botox every single vampire broken.

When I added botox to my full LO, it conflicts with BVFE (and probably many other but not showing in the MO2). If I let botox overwrite everything all npc's are allright including twins.

If I let botox overwritten by everything, every single vampire only has head discoloration.

When I added vanillafangbangers to my full LO, every single vampire broken.

So, botox somehow fixes everything (in it's cosmetic way) but vanillafangbangers excat opposite. But if only botox overwrites everything.

I may think if I uninstall BVFE and install botox everything should be ok. But at tesedit there are some other mods (like SL Survival and it's dawnguard extension and dragon aspect enhancement) interact with vampire races but not everyone of them.

Besides even thoug I solve in this way I still don't know what causes this and how to solve in my desired way.

So any idea in this situation?

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