DMC500 Posted December 22, 2020 Posted December 22, 2020 View File Bannerlord Slave Gear About: This mod adds some slave gear that you can equip on your captives, companions or anybody else. This is only new items mod, so no scripts and any stuff like this. Both female and male versions are supported, but male version might have some clipping issues. At this moment mod has: *Wrist Shackles *Leg Shackles *2 Types of collar: simple and with chain (static) How To Get: These items are being sold randomly in ANY EMPIRE CITY randomly. (later I'll add them to all cities stock). In stores look for next items: Slave Leg Shackles and Slave Hand Shackles. Installation: Just copy KLBShackles folder into your Bannerlord's Modules folder. In next versions i'll add some more gear and physics chains. Submitter DMC500 Submitted 12/22/2020 Category Misc Adult Mods Requires 1
Fenderstat Posted December 23, 2020 Posted December 23, 2020 How would I equip this on an NPC lord prisoner?
DMC500 Posted December 23, 2020 Author Posted December 23, 2020 How would I equip this on an NPC lord prisoner? use captivity events - it has option to manage prisoner inventory
kadsend Posted December 26, 2020 Posted December 26, 2020 The collar and collar with chain are not working yet ;-; the models are invisible
Kargrin Posted December 27, 2020 Posted December 27, 2020 Niice man. A nice loincloth would seal the deal.
DMC500 Posted December 27, 2020 Author Posted December 27, 2020 10 hours ago, kadsend said: The collar and collar with chain are not working yet ;-; the models are invisible That's strange. I'll investigate, maybe i messed up with packaging
kadsend Posted December 28, 2020 Posted December 28, 2020 20 hours ago, DMC500 said: That's strange. I'll investigate, maybe i messed up with packaging I think I should point out that I'm using 1.5.4 and have been using this mod before the collars update... Also it seems that every armour added by this are getting duplicated on the shops ;-; Will try a fresh save if it is happening because of me updating....
Celedhring Posted December 28, 2020 Posted December 28, 2020 There's collars? The description makes no mention of that. I'm on 1.5.4
kadsend Posted December 28, 2020 Posted December 28, 2020 1 hour ago, Celedhring said: There's collars? The description makes no mention of that. I'm on 1.5.4 View changelog
DMC500 Posted December 29, 2020 Author Posted December 29, 2020 On 12/28/2020 at 8:33 AM, kadsend said: I think I should point out that I'm using 1.5.4 and have been using this mod before the collars update... Also it seems that every armour added by this are getting duplicated on the shops ;-; Will try a fresh save if it is happening because of me updating.... I just tested, collars do work fine. I think i messed up something with mod packaging or it's game bug. Could you install it(mod) from scratch and try new save and tell me the results? About duplication- I intentionally duplicated two items so they spawn more often, so in total mod has 6 instead of 4 armor records. Also to mention that this mod is version independent, I've just tested it in 1.55
DMC500 Posted December 29, 2020 Author Posted December 29, 2020 On 12/27/2020 at 5:20 AM, Kargrin said: Niice man. A nice loincloth would seal the deal. I'll work on it, might even add cloth physics
kadsend Posted December 30, 2020 Posted December 30, 2020 4 hours ago, DMC500 said: I just tested, collars do work fine. I think i messed up something with mod packaging or it's game bug. Could you install it(mod) from scratch and try new save and tell me the results? About duplication- I intentionally duplicated two items so they spawn more often, so in total mod has 6 instead of 4 armor records. Also to mention that this mod is version independent, I've just tested it in 1.55 Tried on a fresh new save yesterday. Sadly, the collars are still invisible. Maybe it`s something with the mod packaging?
Kargrin Posted December 30, 2020 Posted December 30, 2020 20 hours ago, DMC500 said: I'll work on it, might even add cloth physics I got some almost ready .fbx if you need https://imgur.com/ZPDyExHhttps://imgur.com/ZPDyExH
DMC500 Posted December 30, 2020 Author Posted December 30, 2020 11 minutes ago, Kargrin said: I got some almost ready .fbx if you need Hide contents https://imgur.com/ZPDyExHhttps://imgur.com/ZPDyExH great model, it would be nice addition
Fenderstat Posted December 31, 2020 Posted December 31, 2020 On 12/23/2020 at 8:27 PM, DMC500 said: use captivity events - it has option to manage prisoner inventory everything works good. Looking forward to new additions.
DMC500 Posted December 31, 2020 Author Posted December 31, 2020 1 hour ago, kingofshadow said: 两个 衣领不工作。 我是1.55 i'll fix this issue once i have spare time
Anamariesa Posted January 5, 2021 Posted January 5, 2021 On 12/26/2020 at 5:12 PM, kadsend said: The collar and collar with chain are not working yet ;-; the models are invisible I have the same issue in e1.5.5 3
BadListener Posted January 17, 2021 Posted January 17, 2021 ouu this will be fun, will add an custom integration option to use this gear when you are captured as a slave. 1
kadsend Posted January 17, 2021 Posted January 17, 2021 11 hours ago, BadListener said: ouu this will be fun, will add an custom integration option to use this gear when you are captured as a slave. Can you make to replace captive lords tunic as well?
DMC500 Posted January 24, 2021 Author Posted January 24, 2021 On 1/23/2021 at 12:42 AM, chodie123 said: Hello, the collars appear to be invisible. I published a new version of mod which hopefully fixes the issue.
sen4mi Posted January 27, 2021 Posted January 27, 2021 I noticed a bunch of unnecessary files in this mod: KLBShackles\ModuleData\action_sets.xml KLBShackles\ModuleData\action_types.xml KLBShackles\ModuleData\collision_infos.xml KLBShackles\ModuleData\combat_parameters.xml KLBShackles\ModuleData\face_animations.xml KLBShackles\ModuleData\item_holsters.xml KLBShackles\ModuleData\native_parameters.xml KLBShackles\ModuleData\partyTemplates.xml KLBShackles\ModuleData\physics_materials.xml KLBShackles\ModuleData\project.mbproj KLBShackles\ModuleData\settlements.xml KLBShackles\ModuleData\skins.xml KLBShackles\ModuleData\spclans.xml KLBShackles\ModuleData\spcultures.xml KLBShackles\ModuleData\spkingdoms.xml KLBShackles\ModuleData\spnpccharacters.xml KLBShackles\ModuleData\spworkshops.xml items.xml is essential, but none of the rest of that is.
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