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Hiyoko Utility Spells + Tamago Fertility Clinic - New Version


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Posted

You're welcome, any time.

 

I'm part-time working on an OMOD and BAIN package for the current version, TamagoClub 1.15c / HiyokoClub1.10a stuff ENG. No timeline on when either will be done.

 

This is to directly address the confusion & incompatibility between the two version forks and subsequent add-ons.

 

If you decide to completely rebuild I highly recommend the more current version fork. It has more ongoing support and upgrading and new add-on MODs being created & released. (Some of these new add-ons may in fact work with the older version fork, but I have no way of knowing since I upgrade 100% to the new.)

  • 4 months later...
Posted

Couple questions any console code the get more potions also is there any way to tweak so your PC has more baby's Been playing for some time and my girl only had one and so far there are 69 child in the world. She keep having weak or dying eggs my PC is sex crazy and had sex nonstop and still only one baby. Dose anyone know how to make it so she has one after another 

Posted

I believe you can increase it one way and that is to up the twins occurrence in the ini file for Tamago or Hiyoko. Other than that it is as far as I can tell somewhat random. I say somewhat because womb energy plays into it, yet I still haven't fully grokked that yet.

 

You can also buy as many of the Ovum energy potions as possible, before ovulation, then keep using them before and after fertilization.

 

You can also edit this MOD in CSE and make them spells instead of potions, which is what I did. I found I was burning through ovum energy drinks like it was Long Island iced tea!

  • 5 months later...
Posted

Actually, the year-long distraction that kept me away from LL, and mostly from any modding, has recently receded, and I've been playing Oblivion again.

 

I run updated versions of several of the mods I've posted on LL; I'll have to check what is still relevant in view of updates to other mods. Adding an 'embryo killer' potion that works before 1st trimester starts is trivial and I have it in my current version of TamagoFertilityClinic (although I consider it a cheat and don't use it). The 'Calandil' topic in TFC is just a lead-in to the 2nd mod in the sequence, which is unfinished, so not currently worth raising a sweat over.

 

I got a bit bogged down in revisions to bandit mods before my absence - everything worked, but due to the way the original mods where written it was necessary to do said everything 3-4 times with slight variations in variable names, which was fiddly and boring in the extreme. I may revisit that.

 

I've been spending my new-found modding time recently on addressing my biggest suspension-of-disbelief problem with the sex/pregnancy mods - a NPC who has given birth to the player's children treats the player no differently than any random NPC. Addressing this rapidly snowballs into providing different chat/alternatives for other situations that make no sense; e.g. a NPC who is ovulating says they cannot possibly have sex, they'll get pregnant! - followed by 'how do you want me?'. Aargh.

 

The mod has become huge, and I'm trying to separate it into a basic 'master' (although an esp), and at least one dependent mod that hangs off it. I also need to consider how best to interact with HiyokoFutureDream, which has some functionality in common ...

 

Posted

@questionaccount: i'd want to recommend TamagoBreak (probability of miscarry from heavy wounds, rape, illness etc; configurable .ini), but i'm not sure which version does all named. Some time ago i've found the version i had not-reliable and did some tweaks in it (and tested positively), but "legal" Tamago stuff was re-newed since then, and now my tweak can be obsolete.

Posted

I live to serve, questionaccount. Here's a slightly modified TamagoFertilityClinic.esp. Note : This is not the full mod! Imstall the mod and replace the .esp with this one. 2 things will change -

 

1) Norbert Lelles now sells the Ovum Tonic 20 at a time instead of 6.

 

2) He sells a 'Pregnancy Averting Potion' aka the Embryo Killer (only 1 per replenishment cycle). This only works on the player, as there's no option to get a NPC to take it (it would work on them too if there was). It is only effective when the player has conceived (there's an embryo in your inventory) _and the player womb is still in luteal phase_ .It will not work once 1st trimester has started.

 

Enjoy (if that's the right word).

 

 

TamagoFertilityClinic 1.06 - ESP only!.7z

  • 2 weeks later...
Posted

I live to serve, questionaccount. Here's a slightly modified TamagoFertilityClinic.esp. Note : This is not the full mod! Imstall the mod and replace the .esp with this one. 2 things will change -

 

1) Norbert Lelles now sells the Ovum Tonic 20 at a time instead of 6.

 

2) He sells a 'Pregnancy Averting Potion' aka the Embryo Killer (only 1 per replenishment cycle). This only works on the player, as there's no option to get a NPC to take it (it would work on them too if there was). It is only effective when the player has conceived (there's an embryo in your inventory) _and the player womb is still in luteal phase_ .It will not work once 1st trimester has started.

 

Enjoy (if that's the right word).

 

Thank you, and sorry for taking so long to notice this.

  • 1 year later...
  • 3 months later...
Posted

The quest has got me stumped, I don't know what to do. The device is broken, and I offer help and it is refused, my disposition is maximum. What do I have to do?

Posted

Based on memory that quest is incomplete and/or not 100% working. I recall having to use the console command setstage often to actually complete it.

Posted

Based on memory that quest is incomplete and/or not 100% working. I recall having to use the console command setstage often to actually complete it.

So what is the command I have to put in? I do not know the command?

Posted
setstage <questid> <stage>

To find the questid use the command

sqt

Quest stages

stage

typically begin at either 5 or 10 then increments by 5 or 10, with 10 being the more common. Easiest way to find quest stages for any MOD is to open the MOD in CS/E and review the individual quests and stages.

 

Most common and useful commands

Oblivion:Console

Posted

The quest always works for me, but perhaps I was a little too obscure. When he declines your offer of help, have you tried taking your clothes off and offering again?

Posted

Yeah, I don't recall any clues for the need to get naked. Only when using the device in the basement, where it mentions removing lower armor/garments to activate it. 

Posted

You are warned about him right at the beginning of the quest - but, as I said, perhaps this is a little too obscure. Perhaps I'm too fond of puzzles :(

 

To confirm, when Calindil declines your help, strip and offer again. You'll get a new dialog option.

 

There is a cheat too - after the first use, never talk to Calindil about the device again. It will never break. In the version I'm running I've made it require a Varla Stone (which is destroyed) to use the thing more than once a day, to stop myself from cheating.

 

I run with a modified version of Bravil Underground, where among other things I've added quests to gain the, er, services, of Cyril and Nightwynd, who are otherwise pretty much inviolable. The quests have no markers or journal entries; progress is only indicated by new dialog. Cyril's is easy, but Nightwynd's is quite involved. I've been wondering whether to upload it to LL.

 

 

 

Posted

Slightly newer version? I think it would always be welcome. I actually took your potions and made them spells too. Much easier to cast on those pesky NPCs than having to carry around 20 or 30 of each potion.

Posted

Too easy as spells, IMO. As potions you have to persuade the NPCs to drink them! - and I already have 437 Hiyokos running around my current game. But whatever floats your boat. Just about none of the mods in my current load order are as the author left them (and Heart of the Dead, oh my ... ).

 

I'll tidy up the modified BU and upload it, if I can restrain myself from deciding that the whole thing needs to be torn apart and redone, which is what usually happens to my creations.

Posted

The quest part that involve the rumored abortions by Calindil is incomplete right? Or are the "embryo killer" potions supposed to do all the job?

Not planning to build a serious abortive device, that works till the end of the 1st trimester?

 

I have a couple of ideas...if only i could script as i would :(

An abortive device and an inseminator, the latter portable of course :)

The first is trivial, just some script edits, but the inseminator is another matter, i need to learn a lot.

  • 1 month later...
Posted

Hi there, i have a bit of a problem. I downloaded 1.06 of FertilityClinic, since somehow a Bonelord managed to inseminate me, and via BroodMother i was suffering from Undead effects (drain health, resist paralysis) completely forgot about them. I was still in 1st trimester, that is Lutael, not implanted. So i drank the potion, and while the fetus disappeared, the effects stayed. Did i screw something up? 

 

As a side note, anybody know if we can turn off the possibility for undead to inseminate? I have looked through all the ini files, but did not find a setting to exclude certain monster types. 

  • 2 weeks later...
Posted

@minaemm, although the questions you are posting are more related to BroodMother than FertilityClinic, i try to give an answer.

 

If i recall correctly, the undead effect starts in 1st trimester, this mean that you have a fetus implanted, and luteal phase has ended. If you have a fetus in your womb and the luteal phase is still going, you can abort using the pill. The current version of the abortive pill doesn't work if you are already in 1st trimester of pregnancy.

So, when you say "I was still in 1st trimester, that is Lutael, not implanted", it doesn't make sense. If you are affected by the undead effect i "suppose" you are in 1st trimester already, and nevertheless the abortive pill has removed the fetus anyway (weird) but maybe the undead effect will last for a while untill your menstrual cycle change.

I don't use BroodMother anymore so i can't be more precise.

 

Removing the pregnancy effects for humans can be done in HiyokoGeneratorBroodMother.ini settings:

set a3hgbm.HumanPregnancyEffect to 0

 

All the creatures (and undeads) are handled the same way in the Hiyoko generators that i am aware of, so atm isn't possible to remove only certain creatures from the possible inseminators.

Posted

 

So, when you say "I was still in 1st trimester, that is Lutael, not implanted", it doesn't make sense. If you are affected by the undead effect i "suppose" you are in 1st trimester already, and nevertheless the abortive pill has removed the fetus anyway (weird) but maybe the undead effect will last for a while untill your menstrual cycle change.

 

Yes, sorry, i misspoke. English is not my native language. What i meant to say there was that i was NOT yet in 1st trimester. It wasn't a fetus yet, just embyo. 

 

And the potion did remove it, but the effects stayed on. Even after turning the effects off in the .ini file. 

 

It is okay though, i just bore with it, gave birth to a little (huge) skeleton, and after that no problems :)

  • 7 months later...

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