Guest Posted December 5, 2020 Posted December 5, 2020 Hey all, I've recently been trying to refine and optimize (and possibly shorten) my mod list and I'm currently focusing on perfecting my Sexlab build. One thing that keeps bothering me is the delay between the trigger and the start of a scene: every time I start a scene (through dialogue for example) there is a 20ish seconds delay before the animation starts. It's possible my memory deceives me but I remember the delay being much smaller in my past runs (about 5-10 seconds maybe?). I don't know if it's relevant but I noticed (through the console) that a lot of scripting takes place during said timeframe. I'm uploading a few screenshots that show these scripts, hoping that some of you are able to recognize any. I'm especially interested in the ValidateActor TRUE - HIT, Anim cache and Locking (sic) for forniture ones. Can this be the result of too many animations or of another mod weighing down SL? I currently have installed, along Sexlab Framework 1.63 beta 8 some of OsmelMC Mod Tweaks, if it may be relevant. If necessary I will also post my mod list + load order. Sorry in advance if this is all normal behavior for the Sexlab Framework and I'm misremembering/obsessing over an insignificant matter, but I'd prefer knowing it for sure.
Fotogen Posted December 13, 2020 Posted December 13, 2020 That log looks to be the result of a mod that is scanning the whole map for all possible NPC and furniture to start a huge orgy. If you switch off 'debug mode" in SL MCM it may be faster.
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