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NifSkope Havok Flags - Ignore Sandbox Gravity


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Posted

Hey... i know it is possible because i made it like 2/3 years ago for my Braverock Mod but i dont remember how i did that

and tbh. i was using old version of NifSkope... now im using new version and some things are in some different places...

 

I don't want to create new Meshes or something, i just want to edit Havok Flags to make object act like clutter but ignore Gravity :x...

 

so You can grab object with "E" key drop it from inventory etc. but it will ignore Gravity :c...

Help plz :c...

 

 

//Edit:

i forgot about that...

i don't know if its possible but also...

 

- ignore Collision with ANYTHING - so can't be pushed away with magic / player / other objects :3...

Posted
2 hours ago, God of Chaos said:

Hey... i know it is possible because i made it like 2/3 years ago for my Braverock Mod but i dont remember how i did that

and tbh. i was using old version of NifSkope... now im using new version and some things are in some different places...

 

I don't want to create new Meshes or something, i just want to edit Havok Flags to make object act like clutter but ignore Gravity :x...

 

so You can grab object with "E" key drop it from inventory etc. but it will ignore Gravity :c...

Help plz :c...

 

 

//Edit:

i forgot about that...

i don't know if its possible but also...

 

- ignore Collision with ANYTHING - so can't be pushed away with magic / player / other objects :3...

You mean bhkCollisionObject in Nif?

Posted
7 hours ago, Andy14 said:

You mean bhkCollisionObject in Nif?

Yes...

 

- Object that you can take to inventory / drop from Your inventory

in GameWorld it ignore all collision, motion and gravity :x...

 

so when you drop it from your inventory it stays in place unless u grab it and move with E Key

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