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Skyrim VR Modding? EDIT - WIP VR Guide (Adult) - OSVRAM


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On 12/17/2020 at 6:24 AM, Grumpy_Giuseppe said:

Sorry, it wasn't my itend to blame anything. I also know these mods aren't designed for Skyrim VR.

Also I just installed the actual version of every mod without trying older ones.

I guess I should have mentioned that this is just my personal experience.

 

But i thought it's worth to mention that you can just install all the mods in this guide without breaking something except frome these two. Well, sometimes my schlongs are invisible but I didn't figure out what is causing this.

 

Deafeat works 1-3 times and after that you can't play any sexlab animation. The mod itself doesn't stop to work.

DD is also working, just my Papyrus can't handle it and I got a freeze for 30 sec.


	<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
	[ (330DD3C6)].dcur_chloequest_setstage10.OnTriggerEnter() - "dcur_chloequest_setstage10.psc" Line ?
[12/13/2020 - 03:16:21PM] [Zad]: UnlockDevice called for Chloe: Imperial Guard Yoke)
[12/13/2020 - 03:16:21PM] [Zad]: UnlockDevice called for Chloe: Iron Chain Harness)
[12/13/2020 - 03:16:21PM] [Zad]: OnUnequipped(Chloe: Imperial Guard Yoke)
[12/13/2020 - 03:16:21PM] [Zad]: Detected removal token. Done.
[12/13/2020 - 03:16:21PM] [Zad]: OnUnequipped(Chloe: Iron Chain Harness)
[12/13/2020 - 03:16:21PM] [Zad]: OnEffectFinish(): Bound Effects
[12/13/2020 - 03:16:21PM] [Zad]: EvaluateAA([Actor < (330DCE58)>])
[12/13/2020 - 03:16:21PM] [Zad]: UpdateControls()
[12/13/2020 - 03:16:21PM] [Zad]: OnEffectFinish(): Heavy Bondage: Chloe
[12/13/2020 - 03:16:21PM] [Zad]: Detected removal token. Done.
[12/13/2020 - 03:16:21PM] [Zad]: EvaluateAA: Reverting to unbound AA
[12/13/2020 - 03:16:21PM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (330DC8F1)>] group: _h2heqp base: 0 number: 0
[12/13/2020 - 03:16:21PM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (330DC8F1)>] group: _h2hidle base: 0 number: 0
[12/13/2020 - 03:16:21PM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (330DC8F1)>] group: _h2hatkpow base: 0 number: 0
[12/13/2020 - 03:16:21PM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (330DC8F1)>] group: _h2hatk base: 0 number: 0
[12/13/2020 - 03:16:21PM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (330DC8F1)>] group: _h2hstag base: 0 number: 0
[12/13/2020 - 03:16:21PM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (330DC8F1)>] group: _jump base: 0 number: 0
[12/13/2020 - 03:16:22PM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (330DC8F1)>] group: _sneakmt base: 0 number: 0
[12/13/2020 - 03:16:22PM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (330DC8F1)>] group: _sneakidle base: 0 number: 0
[12/13/2020 - 03:16:22PM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (330DC8F1)>] group: _sprint base: 0 number: 0
[12/13/2020 - 03:16:22PM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (330DC8F1)>] group: _shout base: 0 number: 0
[12/13/2020 - 03:16:22PM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (330DC8F1)>] group: _mtx base: 0 number: 0
[12/13/2020 - 03:16:22PM] ERROR:  (330DCE58): Cannot set sleep or default outfit to None.
stack:
	[ (330DCE58)].Actor.SetOutfit() - "<native>" Line ?
	[topic info 330DDE9E on quest dcur_chloeQuest (330DCE5C)].dcur_chloequest_stage30releasechloe.Fragment_0() - "dcur_chloequest_stage30releasechloe.psc" Line ?
[12/13/2020 - 03:16:22PM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (330DC8F1)>] group: _mt base: 0 number: 0
[12/13/2020 - 03:16:22PM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (330DC8F1)>] group: _mtturn base: 0 number: 0
[12/13/2020 - 03:16:22PM] FNIS aa SetAnimGroup mod: DeviousDevices actor: [ActorBase < (330DC8F1)>] group: _mtidle base: 0 number: 0
[12/13/2020 - 03:17:14PM] Suspended stack count is over our warning threshold, dumping stacks:
[12/13/2020 - 03:17:14PM] VM is freezing...
[12/13/2020 - 03:17:14PM] VM is frozen
[12/13/2020 - 03:17:14PM] Dumping stack 2303:
[12/13/2020 - 03:17:14PM] 	Frame count: 0 (Page count: 0)
[12/13/2020 - 03:17:14PM] 	State: Waiting on other stack for call (Freeze state: Freezing)
[12/13/2020 - 03:17:14PM] 	Type: Normal
[12/13/2020 - 03:17:14PM] 	Return register: None
[12/13/2020 - 03:17:14PM] 	Has stack callback: No
[12/13/2020 - 03:17:14PM] 	Stack trace:
[12/13/2020 - 03:17:14PM] 		[alias PlayerRef on quest dcur_clocktick (3304F16F)].dcur_clocktickrefscript.OnItemRemoved() - (requested call)
[12/13/2020 - 03:17:14PM] 			[param 0]: [Armor < (0003CA00)>]
[12/13/2020 - 03:17:14PM] 			[param 1]: 1
[12/13/2020 - 03:17:14PM] 			[param 2]: None
[12/13/2020 - 03:17:14PM] 			[param 3]: None
[12/13/2020 - 03:17:14PM] Dumping stack 2307:
[12/13/2020 - 03:17:14PM] 	Frame count: 0 (Page count: 0)
[12/13/2020 - 03:17:14PM] 	State: Waiting on other stack for call (Freeze state: Freezing)
[12/13/2020 - 03:17:14PM] 	Type: Normal
[12/13/2020 - 03:17:14PM] 	Return register: None
[12/13/2020 - 03:17:14PM] 	Has stack callback: No
[12/13/2020 - 03:17:14PM] 	Stack trace:
[12/13/2020 - 03:17:14PM] 		[alias PlayerRef on quest dcur_clocktick (3304F16F)].dcur_clocktickrefscript.OnItemRemoved() - (requested call)
[12/13/2020 - 03:17:14PM] 			[param 0]: [Armor < (0003C9FE)>]
[12/13/2020 - 03:17:14PM] 			[param 1]: 1
[12/13/2020 - 03:17:14PM] 			[param 2]: None
[12/13/2020 - 03:17:14PM] 			[param 3]: None
[12/13/2020 - 03:17:14PM] Dumping stack 2311:
[12/13/2020 - 03:17:14PM] 	Frame count: 0 (Page count: 0)
[12/13/2020 - 03:17:14PM] 	State: Waiting on other stack for call (Freeze state: Freezing)
[12/13/2020 - 03:17:14PM] 	Type: Normal
[12/13/2020 - 03:17:14PM] 	Return register: None
[12/13/2020 - 03:17:14PM] 	Has stack callback: No
[12/13/2020 - 03:17:14PM] 	Stack trace:
[12/13/2020 - 03:17:14PM] 		[alias PlayerRef on quest dcur_clocktick (3304F16F)].dcur_clocktickrefscript.OnItemRemoved() - (requested call)
[12/13/2020 - 03:17:14PM] 			[param 0]: [Armor < (0010E039)>]
[12/13/2020 - 03:17:14PM] 			[param 1]: 1
[12/13/2020 - 03:17:14PM] 			[param 2]: None
[12/13/2020 - 03:17:14PM] 			[param 3]: None

Don't get me wrong, I am not saying this is the fault of these mods. How could it, if I doesn't even use them with Skyrim SE.

 

 

Hello,

 

Could you help me identify what 3304F16F is and which mod is causing this... your papyrus log looks near identical to mine.  I've been struggling to identify which mod is causing the game to hang for 20 seconds every 2 minutes or so... this would be a big help.

 

Thanks!

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  • 4 weeks later...
On 4/5/2021 at 12:58 PM, LeroyJenkinsBrother said:

 

Hello,

 

Could you help me identify what 3304F16F is and which mod is causing this... your papyrus log looks near identical to mine.  I've been struggling to identify which mod is causing the game to hang for 20 seconds every 2 minutes or so... this would be a big help.

 

Thanks!

 

From the log this looks like Deviously Cursed Loot.

 

dcur_chloequest_setstage10.psc

 

The dcur is the prefix for many scripts in that mod and Chloe is a main character in that mod's questline.  Maybe check there.

 

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On 11/20/2020 at 3:04 AM, thekoolaidman66 said:

Hey i currently have about 250 mods installed on vr working good as far as i know, (i havent explored the whole map yet) but here is a google doc of my load order for you

 

 

https://docs.google.com/document/d/1w11a6K5tOXiaWmk1hePDd4ZxibLuMMvWN8TJzc26yW4/edit?usp=sharing

 

Awesome list. 

 

I am working on building a definitive knowledgeable for VR.  Fortunately, SkyrimVR is not being updated.  So when we are done there will be very little maintenance needed.  There are too many "Mods for VR" threads and the information is getting spread far and wide.

 

I would love any updates or feedback on the mods in the list you posted here:

 

 

How you can help:

I have put a in front of anything that I am unsure about.  Either DM me or leave a reply if you have any knowledge about their compatibility. Be specific. There are a whole slew of mods from the SE compatibility Tracking page that need someone to vouch for VR compatibility. Look through your LO for mods you have tested and help the community out!

 

If you have a list of mods that you tested, let me know.  I would prefer if you formatted your message as follows:

- Mod name:  ....

- DL Link to the version you are using (even if it is a version in a forum thread)

- Compatibility according to the legend.

- Compatibility needs: ie. links for patches, VR specific work arounds, features of the mod that need to be disabled, etc

 

(Note that I will probably link your post for context on each mod.)

 

I will work on linking workarounds, patches, or anything else needed.

 

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