Jump to content

Edited armor not showing SlaveTats


Recommended Posts

Posted

I like modifying the body in outfit studio to my taste and doing it for every armor is exhausting. So I tried to take an edited body where the tattoos from SlaveTats were showing, and replaced the body of another armor in nifskope, but then the tattoos are invisible. How come? Do I have to do something in nifskope to make the tattoos visible?

 

Attached the final mesh if you need to look at it.

Top_1.rar

Posted
1 hour ago, saltshade said:

I like modifying the body in outfit studio to my taste and doing it for every armor is exhausting. So I tried to take an edited body where the tattoos were showing, and replaced the body of another armor in nifskope, but then the tattoos were invisible. How come? Do I have to do something in nifskope to make the tattoos visible?

 

Attached the final mesh if you need to look at it.

Top_1.rar 1.51 MB · 0 downloads

Tattoos would be a texture and that only has the Mesh in it. 

Posted
21 minutes ago, Corsayr said:

Tattoos would be a texture and that only has the Mesh in it. 

They are tattoos from SlaveTats, so of course they are not in the mesh. Changed the title to avoid misunderstandings.

Posted
37 minutes ago, saltshade said:

They are tattoos from SlaveTats, so of course they are not in the mesh. Changed the title to avoid misunderstandings.

I guess I am not getting what you are going for here.

 

Step one: You made a custom base body in outfit studio (not in bodyslide)

Step two: You are trying to replace the base body of various outfits with the newly created base body

 

Problem: When you do this, the tattoos from slave tats are not applying.

 

Is that correct?

 

 

Posted
1 hour ago, Corsayr said:

I guess I am not getting what you are going for here.

 

Step one: You made a custom base body in outfit studio (not in bodyslide)

Step two: You are trying to replace the base body of various outfits with the newly created base body

 

Problem: When you do this, the tattoos from slave tats are not applying.

 

Is that correct?

 

 

Yes, except one little detail that may or may not be important:

 

Step one: Edited the body mesh of an existing armor in outfit studio

Step two: Copied the edited body mesh to another armor (and deleted the default body)

 

Problem: The new armor with the copied mesh does not show SlaveTats.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...