mustafacakr33 Posted October 23, 2020 Posted October 23, 2020 It happends mostly when i travel somewhere I have enboost and im useing bethINI I followed this : but after i installed few mods, idk installing mods broke this. My load order: 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 Skyrim Project Optimization - Full Version.esm 7 7 Unofficial Skyrim City Patch Modified.esm 8 8 High Poly Head.esm 9 9 JSwords.esm 10 a Schlongs of Skyrim - Core.esm 11 b ApachiiHair.esm 12 c RSkyrimChildren.esm 13 d SexLab.esm 14 e SexLabAroused.esm 15 f CreatureFramework.esm 16 10 Diverse Random NormalAttack.esp 17 11 Devious Devices - Assets.esm 18 12 Devious Devices - Integration.esm 19 13 Devious Devices - Expansion.esm 20 14 Heels Sound.esm 21 15 hdtHighHeel.esm 22 16 ZaZAnimationPack.esm 23 17 HighResTexturePack01.esp 24 18 HighResTexturePack02.esp 25 19 HighResTexturePack03.esp 26 1a KS Hairdo's.esp 27 1b FNIS.esp 28 1c Summermyst - Enchantments of Skyrim.esp 29 1d SkyUI.esp 30 1e SGEyebrows.esp 31 1f RaceMenu.esp 32 20 MainMenu.esp 33 21 AHZmoreHUD.esp 34 22 RaceMenuPlugin.esp 35 23 VioLens.esp 36 24 Bijin NPCs.esp 37 25 LeftHandRings - Enchanted.esp 38 26 SOS - VectorPlexus Regular Addon.esp 39 27 CollegeOfWinterholdImmersive.esp 40 28 female mannequins.esp 41 29 CWIFemannequin.esp 42 2a 3DNPC.esp 43 2b HearthfireMultiKid.esp 44 2c HearthfireMultiKid_LastName.esp 45 2d SSv2.esp 46 2e Cidhna Mine Expanded.esp 47 2f OBIS.esp 48 30 troublesofheroine.esp 49 31 ZIA_Complete Pack.esp 50 32 Personalized Music v 6.0.esp 51 33 YOT - Your Own Thoughts.esp 52 34 Better Vampires.esp 53 35 MoreNastyCritters.esp 54 36 Zim's Dragon Improvements.esp 55 37 Schlongs of Skyrim.esp 56 38 Wildcat - Combat of Skyrim.esp 57 39 Lore Weapon Expansion.esp 58 3a Better Vampire NPCs.esp 59 3b Devious Lore.esp 60 3c FGCLeviathanAxe.esp 61 3d Nightingale Brotherhood.esp 62 3e Dovahkiins_Infamy.esp 63 3f OBIS Redone.esp 64 40 Immersive Wenches.esp 65 41 DeviousTraps.esp 66 42 SkyfallEstate.esp 67 43 MistySkye.esp 68 44 JSwordsDistributionBalancePlugin.esp 69 45 SexLab-AmorousAdventures.esp 70 46 SofiaFollower.esp 71 47 Devious Cidhna.esp 72 48 LeftHandRings_1stPersonView.esp 73 49 High Poly Head Vampire Fix.esp 74 4a Mortal Enemies.esp 75 4b OverflowingEnchant.esp 76 4c HornyCreatures.esp 77 4d troublesofheroineDB.esp 78 4e DeadlyDragons.esp 79 4f BooksOfDibella.esp 80 50 SLDragons.esp 81 51 Vampirelordroyal.esp 82 52 DragonBoneBikini.esp 83 53 DragonboneBarbarianArmor.esp 84 54 My Home Is Your Home.esp 85 55 WyressAllevia.esp 86 56 Apocalypse - The Spell Package.esp 87 57 CWISPOPatch.esp 88 58 OBISDB.esp 89 59 MikanEyes All in one.esp 90 5a RSChildren.esp 91 5b RSChildren Patch - USLEEP.esp 92 5c AnubAnimObj.esp 93 5d Nini Stuff 4.0.esp 94 5e weightless potions.esp 95 5f EsturkBooze.esp 96 60 SexLabSexBounty.esp 97 61 iLuvLoading.esp 98 62 SOS Equipable Schlong.esp 99 63 Crimson Blood Armor.esp 100 64 SOSRaceMenu.esp 101 65 XPMSE.esp 102 66 UnreadBooksGlow.esp 103 67 lighteritems.esp 104 68 Stronger Daedric Artifacts.esp 105 69 barenziahquestmarkers.esp 106 6a [ENG]No Weight for Ingots and Ores.esp 107 6b WarmongerArmory_DLC.esp 108 6c WarmongerArmory_Vanilla.esp 109 6d IcePenguinWorldMap.esp 110 6e DX Dark Knight Armor.esp 111 6f submissivelola_est.esp 112 70 cheese only 0.1 weight!.esp 113 71 ForgottenMagic_Redone.esp 114 72 LustmordVampireArmor.esp 115 73 SexLab Aroused Creatures.esp 116 74 SexLabMatchMaker.esp 117 75 SLAnimLoader.esp 118 76 SexLabTools.esp 119 77 Footprints.esp 120 78 TKDodge.esp 121 79 Deadly Wenches.esp 122 7a Moar Deadly Wenches.esp 123 7b Infinite Gold For Merchants.esp 124 7c Devious Lore - KS Hair Patch.esp 125 7d MistysHairSalon.esp 126 7e TheEyesOfBeauty.esp 127 7f Moolgogi Serana.esp 128 80 LeftHandRings.esp 129 81 SmaffsSofiaReplacerHP.esp 130 82 LeftHandRings - Dawnguard.esp 131 83 BetterShapedDragonBling.esp 132 84 Immersive Speechcraft.esp 133 85 dD - Enhanced Blood Main.esp 134 86 dD-Dragonborn-Dawnguard-EBT Patch.esp 135 87 dD-Larger Splatter Size.esp 136 88 Bijin Wives.esp 137 89 Bijin Warmaidens.esp 138 8a Brows.esp 139 8b FMS_FemaleMakeupSuite.esp 140 8c SFO_SkinFeatureOverlays.esp 141 8d sandboxcylinderheight.esp 142 8e FleshFX.esp 143 8f ExtraLevelPerks.esp 144 90 AmazingFollowerTweaks.esp 145 91 UIExtensions.esp 146 92 AddItemMenuLE.esp 147 93 [NIND] CBBE BloodMagicArmor LE.esp 148 94 Lupine_YyvengarBodypaints.esp 149 95 Ordinator - Perks of Skyrim.esp 150 96 CWIOrdinatorPatch.esp 151 97 Immersive Citizens - AI Overhaul.esp 152 98 The Brotherhood of Old.esp 153 99 Alternate Start - Live Another Life.esp Dual Sheath Redux Patch.esp<- deactivated So here is my papyrus log and my crash picture: Papyrus.0.log
donttouchmethere Posted October 24, 2020 Posted October 24, 2020 I would like to help here, but you have too many for me unknown mods installed. If it's really a mesh/texture issue the only way to find out what mod failed to install right would be to remove mods until your game gets stable again. Depending of the situation you get a CTD it could be a replacer for vanilla assets or a mod that distributes custom armor/weapons/spells to all NPC. Alternatively anything that spawns custom creatures/NPC and comes with own textures/meshes might be an issue.
donttouchmethere Posted October 24, 2020 Posted October 24, 2020 22 hours ago, mustafacakr33 said: 68 44 MonstersReborn.esp This one alone rings all my alarm bells already ?⚠️ If it's not bugged on itself it might conflict with MNC/HCOS 22 hours ago, mustafacakr33 said: 82 52 HornyCreatures.esp Is that horny creatures of skyrim? If so: Make sure your LO is right for MNC SLAL (check the mod page) Before you add anything else that spawns creatures/custom creatures make sure MNC and HCOS work right, because with your LO you would have 3 possible sources of errors already: Is LO right for MNC and does MNC work correctly? Does HCOS work correctly? Do custom creature spawning mods without MNC support conflict or are they already bugged on themselves?
donttouchmethere Posted October 24, 2020 Posted October 24, 2020 It can also be a skeleton issue. Means you overwrote XPMSE with the wrong mods or the other way around. MNC should overwrite the skeleton, but don't let TKdoge/ultimate anything overwrite XPMSE. Also don't overwrite XMPSE with the SOS skeleton (best to not install it at all during installation or don't overwrite XPMSE with it).
mustafacakr33 Posted October 24, 2020 Author Posted October 24, 2020 Ok i will try unins. monster reborn and some armor and sos skeleton mods. Im lazy so instead of fixing i directly remove adding creature mods (only this one adds 48 30 SnoipehMoreCreatures.esp) I think MNC works correctly because in game animals looks good nothing wrong i dont get any CTD i get frozen screen during any loading screen (not just long trips like city to city i get some frozen screen inside thief guild) But idk about overwriteing XPMSE you mean animation mods ? idk if it works but i probably reset skyrim (remove the skyrim folder and install again)
donttouchmethere Posted October 25, 2020 Posted October 25, 2020 18 hours ago, mustafacakr33 said: idk if it works but i probably reset skyrim (remove the skyrim folder and install again) Only needed if you combined manual install with Mod Manager install and you forgot what you dropped into Skyrim/data You are using a Mod Manager of some sort right? 18 hours ago, mustafacakr33 said: i get frozen screen during any loading screen You have a SKSE.ini right? Can you post your FNIS output inclusive all errors? (copy paste from the FNIS generator) 18 hours ago, mustafacakr33 said: But idk about overwriteing XPMSE you mean animation mods ? XPMSE = Skeleton Animation mods = FNIS overwriting = overwrite physically (or virtually) any files from another mod with the same file name = only one file will win. this is different from Plugin order in LO, because there only information inside the plugins get overruled by the last Plugin in LO. For example I SOS comes with it's own skeleton XPMSE comes with it own skeleton only one can be used so you overwrite all SOS skeleton related files with XPMSE Means for MO = left plane XPMSE below SOS (or was it the other way around?) NMM = yes to overwrite SOS files while installing XPMSE Manually ? = during copy/paste => yes to overwrite SOS files Example II MNC comes with some skeleton files for creatures XPMSE has already files for creatures but we want those from MNC Overwrite all XPMSE files with MNC files Basically overwriting files prevents them to get loaded and you have to decide what files should win via overwrite(ing them)
mustafacakr33 Posted October 26, 2020 Author Posted October 26, 2020 İm so sorry for waiting my internet is a bit slow i reset my skyrim because i downloaded few mods manually and forgot. On 10/25/2020 at 6:44 PM, donttouchmethere said: You are using a Mod Manager of some sort right? only loot Fnis output: FNIS Behavior V7.6 26.10.2020 23:58:37 Skyrim 32bit: 1.9.32.0 - D:\Steam\steamapps\common\Skyrim\ (Steam) Skeleton(hkx) female: XPMS2HDT (126 bones) male: XPMS2HDT (126 bones) Patch: "GENDER Specific Animations" Patch: "SKELETON Arm Fix" Patch: * tktk1's "TK Dodge / Ultimate Combat" (CTD:0,3%) <--- kinda sus Reading Anubs Creature V1.0 ... Reading Billyy_CreatureBeasts V1.0 ... Reading Billyy_CreatureConstructs V1.0 ... Reading Billyy_CreatureHumanoids V1.0 ... Reading Billyy_CreatureMisc V1.0 ... Reading Billyy_HumanFuta V1.0 ... Reading Billyy_HumanLesbian V1.0 ... Reading DD V4.0.0 ... Reading DD2 V4.0.0 ... Reading DD3 V4.1.0 ... Reading DDSL V4.0.0 ... Reading FNISBase V7.6 ... Reading FNISCreatureVersion V7.6 ... Reading HCOSBestiality V1.0 ... Reading HCOSVore V1.0 ... Reading MoreNastyCritters V1.0 ... Reading SexLab V1.62 ... Reading SexLabAroused V?.? ... Reading SexLabCreature V1.61 ... Reading XPMSE V7.2 ... Reading ZaZAnimationPack V8.00 ... All Anim Lists scanned. Generating Behavior Files... 17 GENDER modifications for Animations\male 18 GENDER modifications for Animations\female Alternate Animation mods: 4 sets: 41 total groups: 170 added file slots: 1306 alternate files: 1086 Create Creature Behaviors ... Reading Billyy_CreatureConstructs V1.0 ... Reading HCOSWildlife V1.0 ... Reading MoreNastyCritters V1.0 ... Reading Anubs Creature V1.0 ... Reading Billyy_CreatureBeasts V1.0 ... Reading HCOSBestiality V1.0 ... Reading SexLabCreature V1.62 ... Reading Billyy_CreatureHumanoids V1.0 ... Reading Billyy_CreatureMisc V1.0 ... Reading HCOSVore V1.0 ... 6814 animations for 21 mods successfully included (character) 3960 animations for 10 mods and 45 creatures successfully included. i removed SnoipehMoreCreatures and MonstersReborn
donttouchmethere Posted October 27, 2020 Posted October 27, 2020 3 hours ago, mustafacakr33 said: Fnis output: FNIS output is correct as far as I can see. 3 hours ago, mustafacakr33 said: SnoipehMoreCreatures works fine, because it only spawns creatures that are MNC modified and doesn't add any custom creatures 3 hours ago, mustafacakr33 said: only loot Only manual install? ? Okay that will make any bug hunting a bit harder, because you can't just simply uninstall a few mods right? ? Installing new unknown mods is always a bit try and error. I recommend to use a mod manager of some sort to be able to reliable add/remove mods if needed. Also if you remove mods you might need to to clean your save (fallrimtools) or start a new game.
mustafacakr33 Posted October 27, 2020 Author Posted October 27, 2020 5 hours ago, donttouchmethere said: Only manual install? no you understand wrong i meant i dont use "mod orginazer" im using vortex in that case but idk bug is still exist but thank you for help if the bug exist at least i konw what i do
donttouchmethere Posted October 28, 2020 Posted October 28, 2020 19 hours ago, mustafacakr33 said: no you understand wrong i meant i dont use "mod orginazer" im using vortex in that case ah sorry, okay that helps with removing mods for testing. 19 hours ago, mustafacakr33 said: but idk bug is still exist but thank you for help if the bug exist at least i konw what i do If I have a bug like that and my base setup is a-okay I start removing mods until the game is stable again. I know tedious work. It's better to add mods slowly to a new game. For example only one type of mod that effects many things in game instead of adding just a weapon/armor/spell/follower. That way you have less conflicts between mods and can check if the installed mods work first. After that add more mods, maybe even conflicting mods to see the changed effects on the game. Patches like this help too: Wyre Bash Bashed Patch => limited conflict resolution, starter friendly TesVedit merged Patch => manual conflict resolution via tes5edit Smash Patch => works like a combination of Wrye Bash and TesV3dit merged patch, still you will have to control the outcome with tesVedit I not yet saw an error message from Crash fixes like you generated there. So my guess is that there is something very wrong with one of the installed mods.
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