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Dose number of animations slow down scripts?


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Posted

As the title says dose the number of animations you have installed, slow down how fast your scripts run?

 

If this is true can I delete some of the older animations that are still packaged with sexlab framework or will this break the framework?

Posted
1 hour ago, wildtangent said:

As the title says dose the number of animations you have installed, slow down how fast your scripts run?

 

If this is true can I delete some of the older animations that are still packaged with sexlab framework or will this break the framework?

No.  Nothing to do with each other.

Posted
26 minutes ago, Seijin8 said:

No.  Nothing to do with each other.

Not to doubt your word but, I did a little test. I removed 2 full packs, and 2 partial pack lessening my total animations by 100. Things are running a lot better in my game.

Posted

SexLab has a function where you give it a list of keywords and it gives you back a random animation where those apply. The more animations you have installed the longer it takes for SL to go through the list to scan them. This only applies to SL animations, though, not animations in general.

I'm unsure if SL will still work if you delete some of its default animations, but if I'm not mistaken toggling them in the "Toggle Animations" section in the MCM will remove them from the list.

Posted
41 minutes ago, wildtangent said:

Not to doubt your word but, I did a little test. I removed 2 full packs, and 2 partial pack lessening my total animations by 100. Things are running a lot better in my game.

Swell.  Has nothing to do with scripting.  Could be that you were near your animation limit.

Posted
23 minutes ago, Skitskurr said:

but if I'm not mistaken toggling them in the "Toggle Animations" section in the MCM will remove them from the list

Removes them from the search on the animation list building, but those animations still contribute to your overall animation load, even if they are never used.

Posted
25 minutes ago, Seijin8 said:

Removes them from the search on the animation list building, but those animations still contribute to your overall animation load, even if they are never used.

Well, yes. But op was particularly talking about script lag and didn't go much into detail. If he installed a few extra animation packs for SL that could be causing the described issue. Animation load would afaik cause the whole game to lag, not just the scripts.

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