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Using objects in animation


SweModder

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Posted

Hi there all you mod lovers. 

 

I've recently started trying my hand at making animations for WW (as soon as I have something worth sharing I will).

 

I've made a few sex animations with two or more characters, but I'm now trying to make an animation where a Sim is using a dildo. The animation itself is actually really good if I may say so myself, but I have one problem. I haven't been able to import a dildo in Blender and the dildos I have in my Sims game, don't show up in Sims4Studio. 

 

Does anyone have a solution to this predicament? How do I get custom content into Blender?

Posted

In S4Studio, click on "My Projects" in the top right, then select the .package with the objects you want to use in Blender.

Spoiler

Capture1.JPG.9112a7a742848565a8fed02c12cb13f4.JPG

 

Then select the "Meshes" tab, and click "Export Mesh"; you´ll be able to use that mesh in blender (I´m assuming you know how to append props in Blender, since you already made 2p animations; it´s the same process as appending an additional rig... well, it literally is appending an additional rig).

Spoiler

Capture2.JPG.a713afb83030d30c869d39fbb3b91404.JPG

 

Sometimes the objects will be in a merged .package, in which case you need to unmerge it first (top menu bar, Content Management/Un-merge Package). This way you´ll get a .package file for every object in it, which you can then open and extract as said above.

Spoiler

Capture3.JPG.403f32c6fbba1455568e4ee7cda53cfd.JPG

 

 

Hope this answers what you asked.

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