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Conjure Bikini Dremora


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Conjure Bikini Dremora

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Conjures female versions of dremora lords, wearing bikinis.  They might rape the caster, if summoned out of combat, or the combat is easy.  

 

Spell books are found under Urag Gro-shub’s desk in the Arcanaeum.  Other items are found in Cradlestone Tower

 

 They are intended to be balanced replacements for Dremora Lords in gameplay, having the same base stats.  They level with the player (25-65) rather than being fixed at 46 and bikini armor offers very little protection to the torso.  For a quick impression of what this mod does, give yourself the “Staff of the Abyss” and use it 20 times or so.  Use its spell version “Writ of Primal Chaos” if you have high magic absorption and the Atronach Bug prevents the staff from working.  If they have sex with the player, they convert to thralls, which last 10 minutes if cast with the staff or writ, or 1 hour if cast with a regular conjuration spell.  But their hold on the material plane is tenuous--they lose health over time, and can only heal with sex! 

 

Elektra, Sindare, Graelund, and Ashlyn use aggressive SexLab animations. Xolei and Jezebel use regular animations.  Bronwen and Alysse play the victim role in aggressive animations.  The mod is designed for nearly all SexLab settings to be turned on.  Given the increasing range of positions they use, I use height scaling, at this point.

 

Tired of bikinis?  Me neither!  But if you want to see the girls in outfits from Devious Devices, my new mod Devious Dremora should accommodate.  Also, it offers Primal Arenas where you can compete against powerful primal forms, and can win the Staff of the Abyss, Ring of the Eclipse, and Corrupted Sanguine Rose as prizes.

 

Body Fix: for body issues like neck seams, I have included a patch their replaces their bikini dremora body with your female body.  It requires The Amazing World of Bikini Armor to be installed and body-slided.

 

Skyrim SE Users: I've learned this mod can be installed in SSE using Mod Organizer 2 and it runs ok. Also, AceOfWind made an SSE version that incorporates the Body Fix patch (which requires TAWoBA) available here as one of the files for download; I think it requires MO2 to convert the scripts as well. A big thanks to AceOfWind and KCOLL for getting the mod to work in SSE!

 

Credits and thanks to the Amazing World of Bikini Armor, KS Hairdos, Dremora Assets by Hallgarth, and Dremora Head Detail Re-Imagined by Nikoli Grimm.  The skin is a mix of files from Mature skins (by Maevan and Shiva182), Sporty Sex Normal Map (by xp2reality), and Vanilla Skyrim with edits from me.  The female bodies come from Heavy Metal Bodyslides, by me.

 

From the in-game ReadMe:

Spoiler

 

Conjure Bikini Dremora offers a collection of summons intended to replace dremora lords in combat.  When bikini dremora are summoned out of combat, or if the combat is easy, there is a chance they will rape the player. The longer they fight, the less likely, and after 30 seconds if it hasn't happened yet it probably won't. The spell "Stendarr's Deliverance" protects the caster from bikini assaults.  The upside is, sex with the player converts them to thralls. 

 

The mod is designed for nearly all SexLab settings to be turned on.  While in some ways I like having height scaling off to preserve their size, bikini dremora do a range of sex acts and positions in two-some and three-somes, potentially with creatures, where keeping height scaling turned on is probably more practical.  The mod is designed for ragdoll endings and strip animations, so, even if you prefer them off, try it with them turned on, just once.

 

Sex with the player, any sex, like Matchmaker, will convert bikini dremora to bikini thralls.  But their hold on the material plane is tenuous -- they constantly lose health, unless they have sex!  As they heal, anyone involved or nearby will suffer a health drain, which if one is naked can be fatal on higher difficulty modes.  Combat puts them in the mood for sex, not every time, but sometimes.  If summoned with the Staff of the Abyss or Writ of Primal chaos, thralls last for 10 minutes, and if summoned with regular conjuration spells, they last for an hour.  They will return to Oblivion after a few minutes without sex.  They display a shader when their health gets low, and might initiate sex.

 

Even without being thralls, spell durations are 2 minutes normally, or 3 with the atromancy perk, plus they will not dismiss during sex or combat (unless their duration as a thrall is up, that is a hard limit).  These changes were made to better accomodate longer SexLab animations.

 

The algorithm goes like this: starting around 8 seconds, and every 4 seconds thereafter, there is a random determination for a sex event to occur.  The first time it is 40%, then it diminishes by a factor of 2/3 each increment.  If the bikini dremora is in combat, then that check is skipped, though the probability still continues to diminish with time.

 

If a sex event triggers, 15% of the time there will be no victim, so the bikini dremora either masturbates, or does it with another commanded actor. If there is a victim, half the time she rapes the player, and the other half the time she looks for another NPC to rape.  If she finds none (like if the player travels alone) she rapes the player. Whether there is a victim or not, bikini dremora will always seek another commanded actor to join in, either dremora (male or female), or undead. Stendarr's Deliverance protects the player from being raped in all cases, provided it is cast early enough.  However it doubles the chances that sex triggers and she rapes somebody else, or masturbates.

 

Different dremora use different animations.  Sindare, Electra, Graelund, and Ashlyn do aggressive animations.  Xolei and Jezebel do non-aggressive animations.  Bronwen and Alysse take the submissive position in aggressive animations.  This is intended to group dremora by size for easier animation editing, mostly. Thralls randomly use dominant, normal, or submissive animations, though prefer their primary animation.

 

My goal with this algorithm was to accommodate the widest range of post-combat sex possibilities, without any thing repeating so often that it gets tiresome.

 

Eclipses are created by summoning Ashlyn, drawing the "Staff of the Abyss," or wearing the "Ring of the Eclipse."  Eclipses are dismissed when Ashlyn dismisses, and the staff is not in hand, and the ring is not worn.  Summoning Xolei always brings clear skies and dismisses eclipses, regardless of who is there or what is equipped.  In Dawnguard, when one hits the sun with a vampire arrow from Auriel's bow, a sun explosion accompanies the eclipse.  I prefer it without the explosion, however if you want it, just keep the Ring of the Eclipse in the player's inventory.

 

Bikini dremora exhibit shader effects while in combat (and a few seconds thereafter), or if an eclipse is present, or if the player has the Staff of the Abyss equipped (though it does not need to be held in hand).

 

Two similar staves are included, both of which summon random bikini dremora.  The Staff of the Abyss summons the major ladies (Bronwen, Elektra, Sindare, and Jezebel) more often than the minor ones (Xolei, Ashlyn, Graelund, and Alysse).  The Corrupted Sanguine Rose summons them all equally, replaces Sindare with "Dremora Lady" (who is exactly a dremora lord, but female), and doesn't cast wisp mothers, spiggans, or ghost Skrew-rag & Charmaine.  It uses an alternate method of randomizing conjurations, whose main advantage is that NPCs will use it, since they don't touch the Staff of the Abyss.  The downside is, its range is limited for the player, and if one attempts to use the staff outside of their conjuration spell range, it does nothing, and just wastes a charge.  I included it for NPCs to use.  If one draws the Staff of the Abyss while wearing the Ring of the Eclipse, it unleashes a shout where everyone in a wide area starts raping everyone else.

 

Lastly, if creatures are enabled they are included as victims.  Beware of stables.

 

 

 


  • Submitter
  • Submitted
    09/23/2020
  • Category
  • Requires
    SexLab, Dawngaurd
  • Special Edition Compatible
    Yes

 

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Nice. But not being able to enslave them sucks. They`d make fine additions to the herd.

 

Thanks.

 

Oh, despawning during animations...ruins post-fight fun-time. So frustrating. Any tweak added to keep that from happening? Probably not, but figured I`d ask.

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11 hours ago, rcy68 said:

Oh, despawning during animations...ruins post-fight fun-time. So frustrating. Any tweak added to keep that from happening? Probably not, but figured I`d ask.

Yeah, there is no way to prevent that, no way to extend the spell duration, like, at all.  I tried to minimize the problem--if they initiate sex, usually is it within the first 30 seconds after they are summoned, so there should at least be 30 seconds even with the un-extended 60s duration of the spell.

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46 minutes ago, sfMechanist said:

Yeah, there is no way to prevent that, no way to extend the spell duration, like, at all.  I tried to minimize the problem--if they initiate sex, usually is it within the first 30 seconds after they are summoned, so there should at least be 30 seconds even with the un-extended 60s duration of the spell.

 

That`s what I figured. Thanks.

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This mod disables my eyebrow mods. It forces my characters to use vanilla eyebrows for some reason. The eyebrows still appear on existing characters but if for any reason I enter racemenu to adjust anything, I only have 3 or 4 brows to choose from.  If I disable this mod, I have my full 80ish eyebrows.  I can't imagine why or how this mod would interfere with that.

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3 hours ago, Aki K said:

This mod disables my eyebrow mods. It forces my characters to use vanilla eyebrows for some reason. The eyebrows still appear on existing characters but if for any reason I enter racemenu to adjust anything, I only have 3 or 4 brows to choose from.  If I disable this mod, I have my full 80ish eyebrows.  I can't imagine why or how this mod would interfere with that.

Weird, I can't think of why either. Let me know if you find anything. This mod does nothing to eyebrows, and I don't think I have the dremora lady race on any head parts list from the vanilla game. With horns and eyes and such it does add several head parts, but I can't explain the conflict. 

 

I'd say try loading the eyebrows mod after the bikini dremora mod, if you haven't tried that already. Good luck!

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13 hours ago, sfMechanist said:

Weird, I can't think of why either. Let me know if you find anything. This mod does nothing to eyebrows, and I don't think I have the dremora lady race on any head parts list from the vanilla game. With horns and eyes and such it does add several head parts, but I can't explain the conflict. 

 

I'd say try loading the eyebrows mod after the bikini dremora mod, if you haven't tried that already. Good luck!

Adjusting the overwrite order fixed the issue so far it seems. Not sure if the brows are going to affect your mod yet lol. Haven't really had time to play yet. ^-^

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6 hours ago, Aki K said:

Adjusting the overwrite order fixed the issue so far it seems. Not sure if the brows are going to affect your mod yet lol. Haven't really had time to play yet. ^-^

Good.   I doubt it would affect my mod.  I think it is some head part list issue. On vacation now but will look into it when I return. Thanks for reporting. 

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14 hours ago, sfMechanist said:

Good.   I doubt it would affect my mod.  I think it is some head part list issue. On vacation now but will look into it when I return. Thanks for reporting. 

Had a chance to play. No graphical issues but the daedra aren't raping my character.  I play a female character and they don't do anything (or they masturbate) and sometimes they just vanish beneath the map.  If I play a male character they "rape" but it's always consensual animations.

 

Is it not supposed to work with female characters?

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22 hours ago, Aki K said:

Had a chance to play. No graphical issues but the daedra aren't raping my character.  I play a female character and they don't do anything (or they masturbate) and sometimes they just vanish beneath the map.  If I play a male character they "rape" but it's always consensual animations.

 

Is it not supposed to work with female characters?

It works with female characters the same.  Some daedra do aggressive animations, others consensual.  It is not 100%, but usually more than half the time if they are summoned out of combat. 

 

Bronwen doesn't do anything, unless she is pulled into a threesome. 

 

When an event does trigger, there is a 15% chance they masturbate or do it with another commanded actor like another dremora or zombie, then after that, half the time they select the player, and the rest of the time they look for someone else nearby. So, maybe I did overstate the rape part.

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On 9/27/2020 at 11:11 PM, sfMechanist said:

It works with female characters the same.  Some daedra do aggressive animations, others consensual.  It is not 100%, but usually more than half the time if they are summoned out of combat. 

 

Bronwen doesn't do anything, unless she is pulled into a threesome. 

 

When an event does trigger, there is a 15% chance they masturbate or do it with another commanded actor like another dremora or zombie, then after that, half the time they select the player, and the rest of the time they look for someone else nearby. So, maybe I did overstate the rape part.

Maybe an MCM to control the odds of each event for each Daedra? I feel like for me it is much higher than 15% that they masturbate.

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11 hours ago, Aki K said:

Maybe an MCM to control the odds of each event for each Daedra? I feel like for me it is much higher than 15% that they masturbate.

Ok let me look into that. If you are solo with no followers, that might be true, I'll look. But if there is any followers or city guards or whatever nearby, then yeah it should be not particularly common that they self-indulge. I'll be back home in a couple days and will review the issue. I do appreciate the feedback.

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On 10/1/2020 at 11:34 AM, Aki K said:

Maybe an MCM to control the odds of each event for each Daedra? I feel like for me it is much higher than 15% that they masturbate.

True enough.  I missed that because I always travel with at least one follower.  I just posted an update which I hope resolves the eyebrow issue, as well, and load order shouldn't matter.

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2 hours ago, sfMechanist said:

True enough.  I missed that because I always travel with at least one follower.  I just posted an update which I hope resolves the eyebrow issue, as well, and load order shouldn't matter.

Cool. I very much appreciate it.  I may not be able to review right away because I'm resuming my study schedule and have midterms next weekend. But as soon as I have a chance to try it I will let you know.

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  • 3 weeks later...
20 hours ago, stillnofunnylogin said:

So . . . the Bikini Dremora mod on the Nexus is at version 3.0, while this version is 1.03.

 

Are they equivalent?

Yes. I can't tell the difference when I play and easily forget which version I'm using. 

 

On the Nexus the SexLab part can be disabled. Also the Nexus version has a few more small but significant updates from this week that were recommended, that will be present in the next patch I post here.

 

Those updates are: a 90 second base spell duration so they are less likely to unsummon during sexlab, also they now have head tracking, which looks a lot better, and their combat now matches dremora lord combat from the unofficial patch, rather than the vanilla game. Plus the Nexus version has a vanilla patch, if you want vanilla armors, or to equip them with replacer armors. 

 

In short, the Nexus version is slightly better right now, but the SL version here is the one I will continue to develop and should have some pretty significant updates available, hopefully somewhat soon.

 

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On 9/24/2020 at 2:49 PM, sfMechanist said:

Yeah, there is no way to prevent that, no way to extend the spell duration, like, at all.  I tried to minimize the problem--if they initiate sex, usually is it within the first 30 seconds after they are summoned, so there should at least be 30 seconds even with the un-extended 60s duration of the spell.

May want to look at Amorous Adventures; FoxFingers extended the summoning time for a character to 10mins. 

 

I do have a question however, does the mod summon unique character with a consistent ID or does it spawn new NPCs?  Considering attempting to convert to SSE and subjecting the summons to the whims of Fertility Mode mod.  ?

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10 hours ago, MoonSpot said:

May want to look at Amorous Adventures; FoxFingers extended the summoning time for a character to 10mins. 

 

I do have a question however, does the mod summon unique character with a consistent ID or does it spawn new NPCs?  Considering attempting to convert to SSE and subjecting the summons to the whims of Fertility Mode mod.  ?

An SSE version would be awesome!!  Let me know how I can help.  It summons unique characters with consistent ID's.  They are using exported head nif's and textures so changing the ID causes greyface and loses the fangs and any expression.

 

As for the first point, I meant that once the spell is cast the duration is pretty much fixed, the spell can be stopped early but not extended.  If, say, they are in a SexLab animation, there is no mechanism in the engine or script command to add 60 seconds to the spell.  If there is a mod which does that I will gladly tip my hat to the mod author.  I could set the duration for like 10 minutes and end the spell when appropriate, I suppose.

 

On the Nexus version I just posted I extended the base spell duration to 90 seconds to better accommodate SexLab animations, without greatly changing the flavor of a dremora conjuration spell.  It seems to work well and an update will be posted here in the next couple days.  A thrall version of bikini dremora is in development.

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15 hours ago, sfMechanist said:

It summons unique characters with consistent ID's.  They are using exported head nif's and textures so changing the ID causes greyface and loses the fangs and any expression.

That's what I wanted to hear :D

 

15 hours ago, sfMechanist said:

As for the first point, I meant that once the spell is cast the duration is pretty much fixed, the spell can be stopped early but not extended.  If, say, they are in a SexLab animation, there is no mechanism in the engine or script command to add 60 seconds to the spell.  If there is a mod which does that I will gladly tip my hat to the mod author.  I could set the duration for like 10 minutes and end the spell when appropriate, I suppose.

That's pretty much what I was getting at when suggesting looking at AA conjure reward and not specifically 10mins;  60s isn't really enough time to go through SL action in game.  2-3 mins is probably a better 'catch-all' default timeframe for this sort of conjuration spell.  Long enough to go through the motions in SL without prematurely ending.  SL animations generally have 3 or 4 stages (undress/foreplay, heatin' up, macking, finisher/money-shot) with user configurable times for each stage(So you're not going to get it right for every soul on the planet.  Progress, not perfection, is the key); 60s falls short in default SL, 90s might make it by the skin of its teeth in my setup(probably not though).

I'm not suggesting a thrall or a long time(10mins).  Just thinking that there isn't an appreciable difference between 1min or 2mins in terms of battles in skyrim; so the 'feel' probably wouldn't change there, but 2mins could mitigate the lions share of users premature SL endings.

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