Garagulu Posted November 3, 2020 Posted November 3, 2020 On 10/26/2020 at 3:34 AM, Zizzpa said: Open console  type in   DumpInputEnablelayers  hit enter  some lines will show up  depends on how much stuff is running there will be numbers at the end of them look for the one that says fast travel when you find the one that says fast travel  type in console ResetInputEnablelayer hit the space bar then put that # in and hit enter you'll be set to fast travel i'll give a shot, thx 4 ur reaply man
Simon_Says Posted March 27, 2021 Posted March 27, 2021 I had this problem, turns out it was related to the first few Cursed Loot quests, once i finished Dollmakers first quest i could Fast Travel again 1
DarkSpectral Posted July 8, 2021 Posted July 8, 2021 (edited) This """"problem"""" started to happen after I got the quest from the greybeards, and after seeing that it started there for you as well, I was theorizing that this quest was messing with player instance scripts, as some weird minor bugs relating to follower navmeshing were also starting to ocurr. This never bothered me because I almost never fast travel (immersion, right?), but I decided to dig anyways. I cleaned ITM scripts, removed orphan scripts from savegame, etc, more or less 4 hours of debbuging after I decided to resolve it, and... Turns out that: I installed "SunHelm Survival and needs" (very good mod, by the way)  just before arriving at High Hrothgar and that mod adds a 'Disable Fast Travel" option, and if you fast travel with it checked (default) it displays this exact same message. As for the navmesh bugs; it was just another vanilla issue. P.S: That message should have been clearer. I knew SunHelm had this option but i didn't find it in the MCM menu at first and never really looked at the individual mod pages to try to find which ones added a "disabled fast travel" feature because the message looked vanilla -not related to MCM options- and seemed to refer to cell bugs. I hope I help some other soul that is searching for this problem online right now. Remember to always quadruple-check your MCM options, because I checked many times and didn't find nothing. Edited July 8, 2021 by DarkSpectral
draca21 Posted July 17, 2022 Posted July 17, 2022 Having same issue have fast travel enabled in devious devices but have zaz animations installed and it has setting to disable fast travel but it does it on its own don't know why but can't even enable it any ideas
SafyreStorme Posted August 12, 2022 Posted August 12, 2022 On 7/17/2022 at 10:45 AM, draca21 said: Having same issue have fast travel enabled in devious devices but have zaz animations installed and it has setting to disable fast travel but it does it on its own don't know why but can't even enable it any ideas I'm having the same issue. I've seen explanations on how to fix it using the creation kit, but that's not a thing I mess with. v.v So, for the moment, I'm just constantly having to reenable fast travel with the console command.
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