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Stoping/starting quest from console


evilblade

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Posted

Hi, people!

I know there are modders and/or people more experienced in this kind of things.. please help me out (or at least tell me what I want is impossible).

So, there's a small mod which I want turning off and on again from the console in-game. I found it's quest id and 'sqv quest_id' shows me that it's on and running. Then, after the 'stopquest quest_id' it shows me that it's stopped and then again, after 'resetquest quest_id' it shows that it's running again.. good right? Turns out no :( In that same 'sqv quest_id' before the stopping of a quest there's a REF 'Player'-> "00000014" and after the stopping it's REF 'Player'-> NONE and then it stays the same no matter what's the quest's status and the script doesn't work :(

So.. PLEASE tell me there's a way to return this REFefence back to 00000014 from the console.. or maybe there's a way to somehow like pause this quest/script w/o completely stopping it which ruins this REF...

 

UPD: I have one more idea here.. tell me, can I somehow rename files from in-game?

Posted

Try startquest instead of resetquest.

 

If it still doesn't work, that means the quest alias isn't filling.  If it says "running" on sqv, but the alias isn't filled, that means this alias is marked as optional in the quest, and likely something before it (lower alias ID number) is failing to fill (doesn't meet conditions specified in the alias).  A lot of times if an optional alias doesn't fill, the quest stops looking for anything else listed as optional on the quest.

 

While there are ways to force a ref via script (none from console that I know of), I would recommend debugging the problem quest instead of creating a whole new slew of things to work around that problem.

 

And:

50 minutes ago, evilblade said:

So, there's a small mod which I want turning off and on again from the console in-game.

If the quest isn't designed to be toggled this way, that will lead to more problems.

Posted
6 hours ago, Seijin8 said:

Try startquest instead of resetquest.

 

Tried. The problem is - after startquest it's status is still "off". That's why I used resetquest in the first place.

 

6 hours ago, Seijin8 said:

And:

If the quest isn't designed to be toggled this way, that will lead to more problems.

No, it not :( 

Well..actually - it's a tiny little mod that just makes female moan and orgasm sounds when you ride a horse :) This one - https://www.loverslab.com/topic/35184-horgasm-riding-horseorgasm-mod-v11-062215/

 

Posted
53 minutes ago, evilblade said:

after startquest it's status is still "off"

Then the quest is probably set to "run once", and your reset is only able to partially start it.

 

You can flip that quest flag in TESEdit.

Posted
31 minutes ago, Seijin8 said:

Then the quest is probably set to "run once", and your reset is only able to partially start it.

 

You can flip that quest flag in TESEdit.

IT WORKS!!! HOOORAY! 

Thank you, man! You're a life-saver :)

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