Samustus Posted August 30, 2020 Posted August 30, 2020 Hi folks, I was hoping there would be someone here who has the skills to weight paint a cape for me. I am a decent weight painter, but capes are twitchy unless done exactly right (causing stretching and bumps). I am having real problems getting it right when it comes to how the cape bends around the body when crouching without the butt clipping. I have been converting outfits over in this thread: https://www.loverslab.com/topic/144430-cbbe-bodyslide-conversions-updated/ I've attached my latest CBBE SSE conversion. It's complete except for the cape, which I am hoping someone can help me with. It was converted from LE Demonfett *facepalm* and hence my problem. The files are VampHuntCloak.nif (0 and 1) and the issue is with the painting of the following bones (last 4) in the "chest" object: NPC Spine2 SkirtBBone01 SkirtBBone02 SkirtBBone03 The cape mesh is a total mess of weirdly/badly positioned polygons, but that shouldn't really affect things. It just makes painting a pain. I haven't created a bodyslide for it. I would like the cape not to clip the armor when crouching and running in 0, 50 and 100 weight, with various butt sizes (nothing overly excessive needed). If there is anyone who wants to try, I would appreciate it. I will also credit you when I post it. Good luck and thank you! Sam Sams [Enio] Vampire Hunter CBBE SSE.7z
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