worol43481 Posted August 23, 2020 Posted August 23, 2020 Could not find type named IngestionOutcomeDoer_OffsetPsyfocus from node <li Class="IngestionOutcomeDoer_OffsetPsyfocus"><offset>1.0</offset></li> Verse.Log:Error(String, Boolean) Verse.DirectXmlToObject:ClassTypeOf(XmlNode) Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) Verse.DirectXmlToObject:ListFromXml(XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode) Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean) Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean) Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean) Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset) Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2) Verse.LoadedModManager:LoadAllActiveMods() Verse.PlayDataLoader:DoPlayLoad() Verse.PlayDataLoader:LoadAllPlayData(Boolean) Verse.<>c:<Start>b__6_1() Verse.LongEventHandler:RunEventFromAnotherThread(Action) Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() System.Threading.ThreadHelper:ThreadStart_Context(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object) System.Threading.ThreadHelper:ThreadStart()
c0ffeeeee Posted August 27, 2020 Posted August 27, 2020 On 8/23/2020 at 3:07 PM, worol43481 said: Could not find type named IngestionOutcomeDoer_OffsetPsyfocus from node <li Class="IngestionOutcomeDoer_OffsetPsyfocus"><offset>1.0</offset></li> Verse.Log:Error(String, Boolean) Verse.DirectXmlToObject:ClassTypeOf(XmlNode) Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) Verse.DirectXmlToObject:ListFromXml(XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection(XmlNode) Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean) Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean) Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean) Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset) Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2) Verse.LoadedModManager:LoadAllActiveMods() Verse.PlayDataLoader:DoPlayLoad() Verse.PlayDataLoader:LoadAllPlayData(Boolean) Verse.<>c:<Start>b__6_1() Verse.LongEventHandler:RunEventFromAnotherThread(Action) Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() System.Threading.ThreadHelper:ThreadStart_Context(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object) System.Threading.ThreadHelper:ThreadStart() you probably need to update your game
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