Forrim Posted August 10, 2020 Posted August 10, 2020 Hi its code name FORRIM, yada yoda yada Straight to the point shall we... ? I need help finding something that may or may not exist bois Am using the mod Skyrim-Enhanced Camera version 1.4 ( most recent ), in addition , am also using the most excellent Body and Physics mod BHUNP (UUNP Next Generation) LE , version 1.80 ( Most Recent) That's right Sherlock, I think you know where this is going Sherlock ... you read the title I need to know! is there a way... or a Patch..., something that will allow the physics enabled body to show in first person whiles using these two mods Those static, pointed tatas are sharper than my sward... Lydia was an honorable warrior ? 1
LL524 Posted August 10, 2020 Posted August 10, 2020 I'm assuming you are using SMP physics on the player body. Open SKSE_EnhancedCamera.ini change bFirstPersonShadows=1 to bFirstPersonShadows=0 Save and Test SMP should work in 1st person then, but some shadows on the body won't. This is the only "fix" I have found. 3
Forrim Posted August 11, 2020 Author Posted August 11, 2020 5 hours ago, LL524 said: Open SKSE_EnhancedCamera.ini change bFirstPersonShadows=1 to bFirstPersonShadows=0 LL524 my guy, you are a lord and savior The shadows on the body looks fine so far,... not like thats what ill be looking for when i look down. obviously I dropped my sword ! ...damn deathlords
Kogechan Posted August 18, 2022 Posted August 18, 2022 On 8/11/2020 at 1:43 AM, LL524 said: I'm assuming you are using SMP physics on the player body. Open SKSE_EnhancedCamera.ini change bFirstPersonShadows=1 to bFirstPersonShadows=0 Save and Test SMP should work in 1st person then, but some shadows on the body won't. This is the only "fix" I have found. Very late response, I stumbled upon this post because I was looking for the same. This does indeed enable first person body physics, but it also disables the lantern light in 1st person for mods such as quick light and wearable lanterns. Would there be a way to get either of those to work while keeping bFirstPersonShadows=0 to enable physics???
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