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Can anybody fix collision in a NIF for me?


Nymra

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Posted

I have built this cage in Bodyslide Outfit Studio (lol yeah sorry) by using Cage parts from ZAP Framework.

 

I built it on the original Skyrim small cage and the cage is still there, just with Alpha set to 0 (invisible).

Problem is: Somehow the rear wall lost its collision o_O

(I can walk out of the back of the cage (opposite side of the gate) right through the bars. 
all other sides work as normal

I have no clue how I managed to do that. 

Question: can anybody fix the rear wall collision for me?
I have no clue where to start and I did not get around back into 3D max or other 3D program :(

Hope I can achive this type of stuff "the easy way" loool.

thx alot. 
Hope you like the cage ^^

20200819015320_1.jpg

20200819015137_1.jpg

metalcagelongsingle01.nif

Posted
1 hour ago, Swe-DivX said:

Upload the nif file ?

I appreciate the offer, but I would prefer to know I it can be done? 
At this point I understand I might have to do that in 3d max? 

 

Posted
4 hours ago, Nymra said:

I appreciate the offer, but I would prefer to know I it can be done? 
At this point I understand I might have to do that in 3d max? 

 

I think you can do it in nifscope

Posted

BS is, what i have in mind, technically not loading all info which are coming with gamebryo-files-and btw. how should it ????

And it doesn ´t write out almost compatible files which are "safe" to be use-able in game !

It´s made for skinning-stuff and this stuff has really nothing to do with those types of files, which are skyrim-compatible-static-files, or which have more complicated functions.

BS (outfit-studio) is traditionally made for clothing-assets with it´s dedicated skeletons only. It throws out those types of assets, which can be used for creating the stuff for morphing character´s weight-simmulations.

 

Why don´t you simply scale the stuff inside of the game-engine directly-how it is the common easy way if wanted?

Creation Kit can scale all assets during their placement and so the whole content of the file becomes suiting to it´s demands.

 

 

 

Posted

I managed to do the one thing but broke another....
 

I have built this cage in Bodyslide Outfit Studio (lol yeah sorry) by using Cage parts from ZAP Framework.

 

I built it on the original Skyrim small cage and the cage is still there, just with Alpha set to 0 (invisible).

Problem is: Somehow the rear wall lost its collision o_O

(I can walk out of the back of the cage (opposite side of the gate) right through the bars. 
all other sides work as normal


I have no clue how I managed to do that. 

Question: can anybody fix the rear wall collision for me?
I have no clue where to start and I did not get around back into 3D max or other 3D program :(

Hope I can achive this type of stuff "the easy way" loool.

thx alot. 
Hope you like the cage ^^

 

 

20200819015137_1.jpg

20200819015320_1.jpg

metalcagelongsingle01.nif

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