Jump to content

[Modding] Detect player in sexlab scene


Recommended Posts

Posted

Hello, major noob here trying to do a simple patch for a mod. I couldn't open the loverslab git linked in the files page for some reason, so here's my problem.

 

I need to detect the player in order to cast a magic effect. First I thought of editing sslActorAlias to add the spell along with the faction as well as removed it when the scene finished. But I couldn't find it on creation kit at all. I could try to find other places to edit or call some function that returns if an actor is in a scene or not (though I think this is going to be harder for a super noob like me).

 

It could go like that... Or, if someone know how to get the SexLabAnimatingFaction on a .NET Script Framework plugin would be solve all my problems!

 

I'm on Skyrim SE, using MO2.

Posted
44 minutes ago, Heimlain said:

sslActorAlias

"SexlabThread##" quests, "quest aliases" tab, "actoralias00#" scripts.

 

but you should seriously avoid editing sexlab's files.

Posted
Quote

"SexlabThread##" quests, "quest aliases" tab, "actoralias00#" scripts.

Thank you, managed to find it! It's just a dirty patch I'm doing for myself.

 

Quote

but you should seriously avoid editing sexlab's files.

I shouldn't edit any script. It's just that I learn better from tinkering and fixing everything I break in the process haha. Gives me a good feel for how to handle things and better understanding of the framework.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...