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Defeat, animations not playing?


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Posted

I've only tested animation through defeat because it's easiest to just run up to a group of bandits and get my health wiped. Basically once I'm defeated, character hits the ground, weapon clatters away, clothes come off, bandit's clothes come off, annnnnd they both stand up buck ass naked and don't move. They sway slightly with that kind of 'idle' standing appearance, and your standard moans, gasps, and squish noises play. It'll even say "Banit witnessed and is joining in." But all that happened is the additional bandits stand by and laugh? Basically the actual animation won't play. No T-posing. No 'getting in position and freezing'. Just flatly not playing.

I've tried moving load order around. I tried make sure the aggressives weren't being ignored or whatever (though as this isn't consensual I don't think they count regardless?), and I'm just completely at a loss. I'm used to xbone, so this is all very very steep on the learning curve side of things.

Here's what my mod manager looks like:

https://gyazo.com/43f73edf3fa0d37d9401271124c56f64

If anyone could help me, I desperately need it ToT

  • 3 weeks later...
Posted
43 minutes ago, n3rvax said:

what ended up being the fix ? I have a similar issue

the symptoms indicate that the animation(s) called during the event weren't registered with sexlab. (Or possibly that FNIS hadn't been run) Fwiw...

Posted
13 hours ago, anjenthedog said:

the symptoms indicate that the animation(s) called during the event weren't registered with sexlab. (Or possibly that FNIS hadn't been run) Fwiw...

yeah, you were right. My animations weren't being called correctly.  Forgot to get the creature FNIS. I had run the FNIS and the animations were all good even the creature ones. It just didn't tell me that i hadn't done the creature fnis

 

FFS skyrim modding is so damn complicated like a puzzle you cant see and its never finished lol

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