paulharrison57 Posted June 22, 2020 Posted June 22, 2020 I have exported the preset for my character. During the creation I was unable to quite get the skin color correct using the custom color sliders. Do any of you talented people know if it is possible to edit the .jslot file directly if I know the RGBA values that I want to use for the skin color. I see there is a section for tintcolor info in the jslot file but the values don't mean anything to me. I have been unable to find any info on the internet with regards to .jslot creation. Your assistance is greatly appreciated as always.
blank_v Posted June 22, 2020 Posted June 22, 2020 Gosh... Quote "tintInfo" : [ { "color" : 4294965247, "index" : 0, "texture" : "Actors\\Character\\Character Assets\\TintMasks\\SkinTone.dds" }, color is decimal value In programming You can show value in many many ways for example Decimal values are "normal" numbers ppl just use 10 means 10 0 means 0 You probably already heard about "Binary Code" its for example 01010101000111101 You can translate Binary Code to Decimal Code very easly... lets say we have Binary Code: Code: 001101 My english is potato so its hard to explain for me how it actualy works ^_^ but each position of 0 or 1 is power with base of 2 2^0 = 0 2^1 = 2 2^2 = 4 2^3 = 8 2^4 = 16 2^5 = 32 2^6 = 64 etc. so if we want to translate Binary Code to Decimal Code we count sum of all positions where we have 1 and we ignore positions with 0 Position value is value of power with base 2 ^_^ Example: Code 001101 ( as above ) Decimal: 32 16 8 4 2 1 Binary: 0 0 1 1 0 1 and we sum all positions where we have 1 and ignore all positions where we have 0 ^_^ so: 8 + 4 + 1 = 13 so: 001101 = 13 Other example: Code 1011011 Decimal: 64 32 16 8 4 2 1 Binary: 1 0 1 1 0 1 1 and we sum all positions where we have 1 -> ignore positions with 0 so: 64 + 16 + 8 + 2 + 1 = 91 so: 1011011 = 91 if u have Binary Code u can translate it to any other Code u want ^_^ for example well known Hexadecimal Code Hexadecimal Code looks like this: #FF00FF FF 00 FF we can translate to Hexadecimal: FF00FF Decimal: 16711935 Binary: 111111110000000011111111 But FF00FF can be also translated to RGB ( 255 , 0 , 255 ) There is ofc. way more Codes u can use, for example Octodecimal ^_^ But u probably want to translate Your Decimal tint color into Hexadecimal Code and reverse right ? ^_^ 1) Open Your Calculator ( hope u work on Windows ) 2) Click "Programming Mode" - sry i have my potato Polish Language xDDD Spoiler 3) Copy tint color 4) Be sure that Mode is set to Decimal ( DEC - in Mode View ) Spoiler 5) Paste your Decimal Tint value 6) Click Hexadecimal Mode ( HEX ) 7) DONE now u can use Google Color Picker to translate HEX Value to RGB Value But idk... isn't it easier to just change color in RM ? //Edit: My name: You can understand more when u know more languages ^_^ For example i know 4 languages ( not counting programming languages :3... + not counting Math codes ofc. ) ASCII: TOBI Binary: 1010100010011110100001001001001 Hexadecimal: 544f4249 Octodecimal: 12423641111 in my opinion most important languages are Japan, Russian, english and Your own ^_^... //Edit: Spoiler Well... i also wanted to learn "Rome" Language xD idk how this language is called in English... but u know... best language ever xD but i know only few words... maybe around 100 / 200 words... well... Rome Language is rly hard T_T... but i'm trying to remember more words by for example including this language to everything i do, example: Spoiler I'm playing factorio yes :3 great game xD You can see one book here named "Bellum" this word means "WAR" :OOOO And for example "Semita" means "Road" / "Path"
Grey Cloud Posted June 22, 2020 Posted June 22, 2020 30 minutes ago, TobiaszPL said: "Rome" Language xD idk how this language is called in English... Latin.
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