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Problem with Neck T_T


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Posted

:o... lol..

i need help with.. probably ENB

 

my ENB is merge of 3 ENBs

- Snapdragon ENB ( using bloom, effect and prepass from snap + interior settings )

- Fever ENB ( using exterior settings and lens )

- Epic ENB ( using as base ( fever and snap are just overwriting Epic ENB fiels :D ) )

 

but its also little edited by me to make it more perfect ❤️ ( at least for me lol :O )

 

however... after i finish editing Env. ENB ( Static meshes and lights )

i saw little shadow issue on neck... :(...

 

Here is IMG:

Spoiler

72850_20200612120610_1.png.bee1b8f91b8c5d8381b0b9832340bb6c.png

 

About problem: ( what i know, or at least i think i know :3... )

1) its not problem with Texutures or normals

2) its not problem with lights

3) this is probably problem with SHADOW... BUT

 - this problem is visible only from specific angle, if you rotate camera everythign is fine but if you look directly to char FACE problem is visible...

 

i have everything on Very High ( suprise 17 FPS ( with DOF only 12 FPS xD ) - in empty cell :D )

 

 

i was trying everything and can't find solution :(...

Any ideas what could cause this and how to fix it ?...

 

i know problem is not very visible and it show only on specific angle but... if its possible to fix it i want to fix it :D

 

Posted

 

Ohh... i already fixed it :D

i spend 2 hours on it and in the end i just replace SSAO with different xDDD

 

now i have fun with Reflections:

 

Power 0:

Spoiler

72850_20200613154855_1.png.e6fa8e4a58cca9a13f1e6f6014548002.png

 

Power 100:

Spoiler

72850_20200613155138_1.png.79c0c3e2807d180322313af4215c0294.png

 

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