swarre13 Posted May 19, 2020 Posted May 19, 2020 can anyone tell me what this means or why i am getting last excepts on mccc not sure how to fix the problem but my game is running like shit. I'm new to all this so i have no clue what i am doing. thanks in advance. i jus got the patron version of wicked whims. so that helped with errors from hat but mccc is still saying something is not right n i keep getting little broken looking buffs for my pheromonal flower buff. lastException.txt WickedWhimsInfoLog.log notify.glob
Crashdown117 Posted May 19, 2020 Posted May 19, 2020 Wicked Whims apparently notices some duplicate files among your mods (this is from "WickedWhimsInfoLog"): Quote Possible Duplicated Mod Files (18): LunarEclipse-MFBottoms[HDSoftPenis]_CASOnly.package, LunarEclipse-MFBottoms[HDSoftPenis]_Defaults.package, WW_Anarcis.package, WW_Chimochicchi_Animations.package, [BB]Skintones.package, [BB][Children]FeetDefault.package, [BB][Female]Bottom.package, [BB][Female]FeetDefault.package, [BB][Female]Top.package, [BB][Male]BottomHard.package, [BB][Male]BottomSoft.package, [BB][Male]BottomSoftCAS.package, [BB][Male]FeetDefault.package, [BB][Male]SkinAsTattoos.package, [BB][Male]SkinDefaultOverlays.package, [BB][Male]Top.package, [Noir and Dark Sims 4] Pole Dance Circular Stage.package, wild_guy Vaginas.package While you shouldn't have duplicate mod files in general, those with "default" in their name especially caught my eye - because they could conflict with WW, which has default body parts of its own (so remove them and keep only those that are non-default). Pheromonal Flower buff comes from Nisa's Wicked Perversions, so maybe update that mod. If all else fails, you can always resort to testing all of your mods. You start by moving all mod files out of your Mods folder and deleting "localthumbcache.package" found in "Documents/Electronic Arts/The Sims 4", then you put a few of your mod files back into Mods. I'd recommend starting with WW (plus animations), MCCC, Basemental Drugs, Wicked Pervs and the mods by ColonolNutty - those are well tested and they usually work fine (if everything is up to date). Now, you start the game and check whether the issue pops up again. If it does, one of the mods you just added causes it, so test them one by one (remember to delete "localthumbcache" every time you make changes to your Mods folder). If everything's alright, you can add another bunch of mods. I usually start with other script/gameplay mods, then build mode stuff, body parts and details, and finally CAS items like clothing, but that's entirely up to you. Just keep the number of files managable and don't add too many at once. Browsing through groups of 20 files a couple times is way easier than browsing through 200 files. Between additions, you start the game again and look for the issue. Repeat this until you have tested all mod files. Those that give you trouble need to be moved out of Mods again, of course. Once you're done, get updates for these broken mods, if possible - otherwise just delete them and look for alternatives.
Vthena Posted May 19, 2020 Posted May 19, 2020 "Trying to create object with None definition from interaction: running microphone_TellJokes:55166" A bugged object maybe ? Does it happen if you change save/household ?
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