Kdubzz070 Posted May 16, 2020 Posted May 16, 2020 <?xml version="1.0" ?><root> <report><version>2</version><sessionid>b5866c4a696929de5ebe2967</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2020-05-15 03:19:27</createtime><buildsignature>Local.Unknown.Unknown.1.62.67.1020-1.200.000.442.Release</buildsignature><categoryid>asm.py:1031</categoryid><desyncid>b5866c4a696929de5ebe2967</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: ASM :: Soc_Entertain_TellStory (HANDLE :: 3438)>: Attempt to traverse between two states (TellStory -> exit) where no valid path exists! Actors {'x': (<weakref at 0x00007FF4CE6D2BA8; to 'object_sim' at 0x00007FF4DC86E150>, None, <AnimationParticipant.ACTOR = 101>)} (debug context: (<Interaction mixer_socials_TellFunnyStory_group_Funny_alwaysOn id:2287 sim:>, ASM :: Soc_Entertain_TellStory (HANDLE :: 3492)>))) Traceback (most recent call last):  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run  File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 205, in do_begin  File "T:\InGame\Gameplay\Scripts\Server\animation\animation_utils.py", line 635, in get_auto_exit  File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 1031, in request RuntimeError: ASM :: Soc_Entertain_TellStory (HANDLE :: 3438)>: Attempt to traverse between two states (TellStory -> exit) where no valid path exists! Actors {'x': (<weakref at 0x00007FF4CE6D2BA8; to 'object_sim' at 0x00007FF4DC86E150>, None, <AnimationParticipant.ACTOR = 101>)} (debug context: (<Interaction mixer_socials_TellFunnyStory_group_Funny_alwaysOn id:2287 sim:>, ASM :: Soc_Entertain_TellStory (HANDLE :: 3492)>)) rtim=0 ClientInfo isn't here</desyncdata></report> <report><version>2</version><sessionid>b5866c4a696929de5ebe2967</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2020-05-15 03:38:53</createtime><buildsignature>Local.Unknown.Unknown.1.62.67.1020-1.200.000.442.Release</buildsignature><categoryid>asm.py:1031</categoryid><desyncid>b5866c4a696929de5ebe2967</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (RuntimeError: ASM :: Stand_Posture (HANDLE :: 7533)>: Attempt to traverse between two states (entry -> exit) where no valid path exists! Actors {} source_interaction =  running sim-stand:4604 on None running interaction =  running sim_Chat:4601 on  (guaranteed)) Traceback (most recent call last):  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume  File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 417, in do_transition_animation  File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 2286, in append_exit_to_arb  File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 1031, in request RuntimeError: ASM :: Stand_Posture (HANDLE :: 7533)>: Attempt to traverse between two states (entry -> exit) where no valid path exists! Actors {} source_interaction =  running sim-stand:4604 on None running interaction =  running sim_Chat:4601 on  (guaranteed) rtim=0 ClientInfo isn't here</desyncdata></report> </root>
Scorpio Posted May 16, 2020 Posted May 16, 2020 Looks to be a normal routing/transition error and a posture error. Only happens on occasion so it's nothing serious.  Happens sometimes if your sim is trying to get from point A to point B but can't so they take a shortcut. Yours looks like your sim was trying to have some social interactions with other sim/s and couldn't get into position. Probably either other sims blocking the way, or some furniture. In small overcrowded rooms it happens more frequently I think.  Keep an eye on what your sim was doing when you get the error.  Â
Kdubzz070 Posted May 17, 2020 Author Posted May 17, 2020 Ok thanks i tested it and i get this lastexception on any save i use and i got it on a new save i made just to test it. also I only get this error with the two most recent wickedwhims updates installed Â
Scorpio Posted May 17, 2020 Posted May 17, 2020 Well if you continue having those errors regularly then there must be something else going on. They should be quite infrequent. I doubt it's related to a game save either; a new game wouldn't have had any bad cc furniture even placed yet.  Do you have any other script mods installed? Are they also the latest versions? Do you have any mods that add new social interactions, buffs, or traits?  You could try doing an Origin Repair in case your game files somehow got corrupted.  Next test would be to remove all your mods except WW + Animations. (The idea is to prove which mod is causing the errors and should also prove it's not being caused by WW)  Basemental Drugs & MCCC don't usually cause problems.  Delete your localthumbcache in your TS4 folder whenever adding or removing mods.  Don't make any new games saves this is just for testing mods.
Kdubzz070 Posted May 29, 2020 Author Posted May 29, 2020 after a deep investigation i fixed it thanks for helping out
tamedluna Posted July 2, 2020 Posted July 2, 2020 Can you say what fixed the problem? I have the same issue!
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