Violence6884 Posted May 17, 2020 Author Posted May 17, 2020 3 hours ago, Corsec said: Did you try the mesh replacer PLUS overwriting the SIC textures? Ah, no, did not think of that. I mentally gave up at one point, I admit! 3 hours ago, Corsec said: Doesn't SIC have a detailed MCM that lets you control what creatures will spawn? I did look for possible options in CF and SIC, nothing. In CF you can only tell it to not use a certain skin, but it changed nothing. 3 hours ago, Corsec said: It'd be kind of a pain in the ass to do a total asset replacement just for a rare creature. Please do not trouble your self more with this. I really appreciate that you even considered it, and that you've bothered with the matter thus far. If the BEGONE file doesn't work for any reason, I'll just mentally block the GSs' feet and textures and all.
Violence6884 Posted May 19, 2020 Author Posted May 19, 2020 On 5/17/2020 at 7:00 PM, Corsec said: Here is a patch that will remove them. This goes in Data, right? :$$
Corsec Posted May 19, 2020 Posted May 19, 2020 5 hours ago, Violence6884 said: This goes in Data, right? :$$ Umm, use a mod manager to handle the installation of your mods. I recommend MO2. The file structure for mods installed by a mod manager assumes it is starting from Skyrim\Data. So plugins should be on the top tier, with other game assets arranged in folders like meshes\, textures\ etc. You...you...you're not just dumping everything into the main Skyrim install folder...are you?
Violence6884 Posted May 19, 2020 Author Posted May 19, 2020 3 hours ago, Corsec said: Umm, use a mod manager to handle the installation of your mods. I am, but I noticed this was a plain ESP file and I'm too used to seeing them packed with WinRAR or 7Zip, usually within a folder or two depending where they need to go. So, I asked. I believe I've already mentioned I use Vortex? I am not crazy to install stuffz manually!
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