NightNeverFades Posted May 3, 2020 Posted May 3, 2020 So recently I updated from Sexbound 2.7 to the latest version, 3.14, along with related mods like BTF Terraphilia, Sexbound Defeat, Omnibrowser, and Lewdbound. That broke everything. I have no idea why, but when engaging with a Sexbound node, be it created by Defeat or through furniture included in Sexbound itself, it won't work. The sprites go invisible, the menu for positions won't appear, and I get no feedback. Strangely enough the "SxB Sex" status effect does appear below my character's healthbar. I am using 1.3.4 and Frackin' Universe 5.1.9 along with a lot of Sexbound and mods, so there might be conflicts. When checking the error logs, I found that it was unable to create a button. What that button does I'm unsure. But it seems to be breaking the game: Quote [Error] Unable to load position button. [09:37:14.249] [Error] [string "/scripts/sexbound/lib/sexbound.lua"]:349: attempt to index a nil value (local 'button') [09:37:55.274] [Info] Protected dungeonIds for world set to (65524) [09:37:55.277] [Info] Protected dungeonIds for world set to (0, 65524) [09:38:12.287] [Error] Unable to load position button. [09:38:12.287] [Error] [string "/scripts/sexbound/lib/sexbound.lua"]:349: attempt to index a nil value (local 'button') [09:38:55.222] [Error] Exception while invoking lua message handler for message 'Sexbound:Actor:Setup'. (LuaException) Error code 2, [string "/scripts/sexbound/plugins/climax/climax.lua"]:274: attempt to call a nil value (method 'getSubGender') stack traceback: [C]: in method 'getSubGender' [string "/scripts/sexbound/plugins/climax/climax.lua"]:274: in method 'refreshEmitterName' [string "/scripts/sexbound/plugins/climax/climax.lua"]:49: in method 'new' [string "/scripts/sexbound/lib/sexbound/actor/pluginmg..."]:112: in local 'func' [string "/scripts/util.lua"]:132: in field 'each' [string "/scripts/sexbound/lib/sexbound/actor/pluginmg..."]:101: in method 'loadPlugins' [string "/scripts/sexbound/lib/sexbound/actor/pluginmg..."]:17: in method 'new' [string "/scripts/sexbound/lib/sexbound/actor.lua"]:39: in method 'new' [string "/scripts/sexbound/lib/sexbound.lua"]:163: in function <[string "/scripts/sexbound/lib/sexbound.lua"]:157> (...tail calls...) [0] 13f5178c3 Star::captureStack [1] 13f51664e Star::StarException::StarException [2] 13f4eaa81 Star::LuaEngine::handleError [3] 13f6dbaf4 Star::LuaEngine::callFunction<Star::String,bool,Star::LuaVariadic<Star::Json> > [4] 13f6df31a Star::LuaFunction::invoke<Star::Json,Star::String,bool,Star::LuaVariadic<Star::Json> > [5] 13f7b763c Star::LuaMessageHandlingComponent<Star::LuaStorableComponent<Star::LuaUpdatableComponent<Star::LuaWorldComponent<Star::LuaBaseComponent> > > >::handleMessage [6] 13f7be0d0 Star::Object::receiveMessage [7] 13fad1525 Star::WorldServer::handleIncomingPackets [8] 13fae531b Star::WorldServerThread::update [9] 13fae4e38 Star::WorldServerThread::run [10] 13f51440e Star::ThreadImpl::runThread [11] 774f652d BaseThreadInitThunk [12] 7762c541 RtlUserThreadStart
red3dred Posted May 3, 2020 Posted May 3, 2020 5 hours ago, NightNeverFades said: So recently I updated from Sexbound 2.7 to the latest version, 3.14, along with related mods like BTF Terraphilia, Sexbound Defeat, Omnibrowser, and Lewdbound. That broke everything. I have no idea why, but when engaging with a Sexbound node, be it created by Defeat or through furniture included in Sexbound itself, it won't work. The sprites go invisible, the menu for positions won't appear, and I get no feedback. Strangely enough the "SxB Sex" status effect does appear below my character's healthbar. I am using 1.3.4 and Frackin' Universe 5.1.9 along with a lot of Sexbound and mods, so there might be conflicts. When checking the error logs, I found that it was unable to create a button. What that button does I'm unsure. But it seems to be breaking the game: There is no substitute for a full log... Quote So, to better report issues, try providing a log file and a description of the issue. To find the log file, it should be within your Starbound installation directory, then the storage folder. You should see a text file named starbound.log (Or simply starbound, a plain text file). Paste it into your response as a attached file, or use PasteBin, whichever you prefer. Then users can look into your issues with the necessary information at hand. <Just please don't post the whole thing as text here> It sounds like more than just a update mismatch; If you have old mods like Futanari, Sexbound Tweaker or similar. For now though, nothing i can confirm or deny other than latest version of base Starbound is 1.4.4, which changed a few things, and might be why your UI doesn't want to load, it is recommended to use Sexbound 2.7+ with the latest version of Starbound.
NightNeverFades Posted May 3, 2020 Author Posted May 3, 2020 Ah, you were right. It was Sexbound Futanari that had broken things. As I read through the logs I realized it was trying to create the button for the animations, but was stopping because it was looking for a "subgender" that was created by Futanari. I thought I had removed that file from the folder. 1
NotHereForever Posted March 30, 2023 Posted March 30, 2023 (edited) On 5/3/2020 at 9:32 PM, red3dred said: There is no substitute for a full log... It sounds like more than just a update mismatch; If you have old mods like Futanari, Sexbound Tweaker or similar. For now though, nothing i can confirm or deny other than latest version of base Starbound is 1.4.4, which changed a few things, and might be why your UI doesn't want to load, it is recommended to use Sexbound 2.7+ with the latest version of Starbound. I'm having a similar issue, but I feel like there's more wrong to it than just the futanari mod for me... So, same issue, game loads fine enough, sexbound is active, aphrodite's bow in hand, shoot a target and boom, invisible. I can 'interact' with it, which brings up the sexbound menu, but no sound or animations, I'm just invisible too. I can still 'hit' the aphrodite'd target a few times, but it doesn't come back to normal. le log: starbound.log if I were to guess, the issue would lie somewhere here: " [22:01:34.122] [Error] [string "/scripts/sexbound/lib/sexbound/actor.lua"]:532: attempt to call a nil value (field 'shallowDump') [22:01:34.125] [Info] Protected dungeonIds for world set to (0, 65524) [22:01:35.963] [Error] Exception while invoking lua message handler for message 'Sexbound:Actor:Setup'. (LuaException) Error code 2, [string "/scripts/sexbound/lib/sexbound/actor.lua"]:532: attempt to call a nil value (field 'shallowDump') stack traceback: [C]: in field 'shallowDump' [string "/scripts/sexbound/lib/sexbound/actor.lua"]:532: in method 'buildBodyTraits' [string "/scripts/sexbound/lib/sexbound/actor.lua"]:486: in method 'setup' [string "/scripts/sexbound/lib/sexbound/actor.lua"]:64: in method 'new' [string "/scripts/sexbound/lib/sexbound.lua"]:296: in function <[string "/scripts/sexbound/lib/sexbound.lua"]:283> (...tail calls...) " could it be that I accidentally have multiple body sprite changing mods? Edit: I'm replying to the deprecated mod.... I'm an idiot Edited March 30, 2023 by NotHereForever
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