McflurryButtz Posted December 17, 2024 Posted December 17, 2024 On 12/5/2024 at 5:24 AM, NuttySquabble said: Yes, it does. Certain types of genitals increase or decrease various types of damage (e.g. barbed increases rubbing damage if I remember correctly). How would I go about adjusting these?
DukeElToro Posted January 17, 2025 Posted January 17, 2025 (edited) On 4/28/2024 at 10:40 PM, NuttySquabble said: I just posted a new, experimental release of Dyspareunia for RimWorld 1.5 and the unstable version of RJW (taken from Discord). This is a beta release, barely tested and may contain bugs. Use at your own risk. Support is generally not provided until a stable version of RJW is released. RimWorld 1.3 - 1.4 are also supported but will not be updated any more. Get it here, @NuttySquabbleHey, wanted to ask - is it possible to add prolapse mechanics to your mod, similar to what we have in LL? I'm planning to add visualisation of prolapse in my submod (Menstriation Fluids), and though it would be cool if both LL and Dyspareunia have those hediff's Edited January 17, 2025 by DukeElToro
Cunnysioure Posted February 6, 2025 Posted February 6, 2025 (edited) Hey Author, so I don't know if this is a bug or not, but back then of my previous gameplay, my pawns with Towering, Or Huge penis with 100% severity are able to stretch the female pawns vagina into abyssal, But after using the latest RJW Patch, the stretching seems to have toned down, like I can't get my Pawns vagina stretch to Abyssal because when the vagina hits the Cavernous 1.008 severity it reverts back to 99 severity, also the Anal stretching before, after one sex with the towering penis, the anal stretched to cavernous, but now it only stretched at accommodating, though the Anus did managed to stretched to abyssal, but is this supposed to be like this? Or it might be a bug that miscalculate the Stretching of the Sexpart? (FYI : I do use other submod like RJW Milk Colonist , cumpilation, Menstruation, and Menstruation Fluids, sexperience, privacy Please.) Edited February 6, 2025 by Cunnysioure
Nohrin Posted March 4, 2025 Posted March 4, 2025 (edited) How can I change the default size that a hole is supposed to be? Using character editor/dev mode, I can see the "target severity" is always set to 0.5. I presume this is the thing that determines each holes default tightness. Or am I wrong about that, and the default is set whenever you alter the size in Character Editor health tab? Edit: I think I figured it out by myself...of course after posting this. Whenever you change the severity in the health tab, the default wont change. But if you completely remove the part (anus/vagina) and re-add it to the pawn and set the severity there, it seems to become the new default. Eg: Pawn had 0.5 severity. I removed anus. Re-added anus with a severity of 39%. The new "target severity" is now 0.390. Edited March 5, 2025 by Nohrin
NuttySquabble Posted March 23, 2025 Author Posted March 23, 2025 Hey all, as you might've noticed, I haven't been around lately and there have been few (if any) updates to Dyspareunia in recent months. Due to real life stuff, I don't have much time for modding. It may or may not change in the future, but in the mean time, if someone is willing to take over maintenance and updating of this mod, send me a line or two.
ESeeker Posted June 23, 2025 Posted June 23, 2025 I just made fork (https://gitlab.com/alf.king123/Dyspareunia) their may be errors as most was done before transferring to GitLab from personal edits now with custom statsDef and new Def type for sex part Tags wetness still needs to be remade for integration with Cumpilation mod 1
Thecreu Posted July 2, 2025 Posted July 2, 2025 So, i have a issue where my pawn with micro vagina get a large penis, so the vagina gets cavernous, but the length and girth keep the same as micro vagina, so even with a abyssal vagina, its keep getting damage from avarege penis, its only update when i try to edit the orifice using character editor mod
NuttySquabble Posted July 2, 2025 Author Posted July 2, 2025 6 hours ago, Thecreu said: So, i have a issue where my pawn with micro vagina get a large penis, so the vagina gets cavernous, but the length and girth keep the same as micro vagina, so even with a abyssal vagina, its keep getting damage from avarege penis, its only update when i try to edit the orifice using character editor mod (assuming you are playing my version of the mod, not the fork) It is still possible to get damage even from a smaller penis, because it depends on many factors (the pawns' relative body sizes, traits, whether it's a consensual sex or rape etc.) and is semi-random. As far as I remember, the length and girth from RJW aren't used or affected by my mod, it uses the "severity" value instead.
Thecreu Posted July 3, 2025 Posted July 3, 2025 19 hours ago, NuttySquabble said: (assuming you are playing my version of the mod, not the fork) It is still possible to get damage even from a smaller penis, because it depends on many factors (the pawns' relative body sizes, traits, whether it's a consensual sex or rape etc.) and is semi-random. As far as I remember, the length and girth from RJW aren't used or affected by my mod, it uses the "severity" value instead. So, your mod changes the severity of the orifice, but RJW doesn't automatically update this change to match the girth and length, unless I manually force an update when I try to edit the part using the character editor, is that correct? Maybe is it possible to change this someday? Because it doesn't make sense for an abyssal vagina to have a length of 5. Btw, Thanks for the GREAT mod and all support . 😄
NuttySquabble Posted July 5, 2025 Author Posted July 5, 2025 On 7/3/2025 at 5:09 AM, Thecreu said: So, your mod changes the severity of the orifice, but RJW doesn't automatically update this change to match the girth and length, unless I manually force an update when I try to edit the part using the character editor, is that correct? Maybe is it possible to change this someday? Because it doesn't make sense for an abyssal vagina to have a length of 5. Btw, Thanks for the GREAT mod and all support . 😄 Yes, correct. It's possible to change, and I experimented with it, but I think it caused some other problems down the road, so I never pushed that version. It was a long time ago, and maybe RJW has fixed that, but I kind of got tired of modding and ain't sure when or if I get back to it.
IMadeThisForOneModd Posted September 25, 2025 Posted September 25, 2025 (edited) 8 hours ago, wycc said: 1.6? Found this that supports 1.6 and is based off this mod (among others...) https://gitgud.io/ElToro/rjw-elt-stretching Edited September 25, 2025 by IMadeThisForOneModd 3
LordIron Posted January 9 Posted January 9 On 9/25/2025 at 9:49 PM, IMadeThisForOneModd said: Found this that supports 1.6 and is based off this mod (among others...) https://gitgud.io/ElToro/rjw-elt-stretching does this fork have a discussion thread? not sure if it's working for me (does not throw any errors but I don't see any stretching effects)
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