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I love the concept behind this mod.

 

But that "delay" which allows the player to move and walk around like for 40 (or more) seconds doing whatever before the actual event happens... it's a total immersion breaker.

 

I wouldn't even mind if the player were just "frozen in sleep" while the "event loads"... :'(

 

Is there any known "fix" for this?

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  • 3 weeks later...

Greetings. Perhaps this question has already been asked: What settings should be set so that the partner stopped fucking Nora? Raiders come in, in the dialogue: "we'll fuck you". The animation starts and...stupid partner fucks the main character, and roughly. Help, how to make the raiders fuck Nora and the companion, but not the companion Nora? Because the raiders stand and watch, and they have to act. 
I would not want to give up partners.

Translated with www.DeepL.com/Translator (free version)

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  • 2 months later...
  • 7 months later...

Mod is working for me - I have the settings low so as to reduce possible conflicts with Sleep Intimate.

 

However, this mod does not recognize Synth Curie properly - when AAF tries to start the animation, it says that Curie is a Miss Nanny robot and there are no animations. Other mods, like Violate and SEU recognize Synth Curie properly and she uses human race animations.

 

Is there a fix for this?

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On 4/5/2021 at 8:55 PM, Ruub said:

When I get visited by nightly guests, they are invisible...:( I know they are there because I get the "interact" text. After the timer runs out the mod resets itself, but the invisible attackers seems to stay (still the interact text, does nothing tho).. Only time it ever worked was with some gouls, humans and supermutants have been invisible for me. Any ideas? 

I also encountered this situation, After the scene ends, the NPC is not visible, but "Press E to interact" is displayed and there is a collision volume. It would be nice if the author could tell us why or fix it. 

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  • 2 weeks later...
On 1/20/2023 at 3:29 PM, neverporn said:

Greetings. Perhaps this question has already been asked: What settings should be set so that the partner stopped fucking Nora? Raiders come in, in the dialogue: "we'll fuck you". The animation starts and...stupid partner fucks the main character, and roughly. Help, how to make the raiders fuck Nora and the companion, but not the companion Nora? Because the raiders stand and watch, and they have to act. 
I would not want to give up partners.

Translated with www.DeepL.com/Translator (free version)

I know this is old but in the MCM there is a toggle that can be untoggled to allow or disallow companion as "raper"

 

On another note the mod works fine in my saves again

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19 hours ago, MisterYes said:

Hey there, Im still new here but I wanted to know, what animation packs are needed for this, cause I get robots for my nights but the animations are missing, thanks

You can turn off robots from being "eligible"  in the MCM.

 

Robots have shown up for me in the past and I run only the standard AAF stuff:

AAF basic animations, AAF release creature pack, Atomic lust, AAF vanilla sex animations, vadermania AAF anmations and AAF vanilla kinky creature pack.

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  • 2 months later...
9 hours ago, Nikop87 said:

 this mod cannot be installed since it depends on files that aren't present. What else do I need to download to get it working?

What files are not present? Iirc, all you need is a functioning AAF install and animation files.

ETA: if you need more info, read post right above yours.

Edited by UsernameTaken666
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  • 2 weeks later...

I kind of like the idea of the mod but i am not sure if it works well.

It happens that after you wake up, there are actors but they seem to just stand around. Unless you face them headon, you will miss the dialog and can just walk away.

 

Can it be that the mod conflicts with some other AAF mod?

 

I have some raider mods that add raiders. Perhaps?

Anyway, just want to share this. Not sure if that happens to anyone else.

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On 3/21/2024 at 4:58 PM, TheFruitlessOne said:

I kind of like the idea of the mod but i am not sure if it works well.

It happens that after you wake up, there are actors but they seem to just stand around. Unless you face them headon, you will miss the dialog and can just walk away.

 

Can it be that the mod conflicts with some other AAF mod?

 

I have some raider mods that add raiders. Perhaps?

Anyway, just want to share this. Not sure if that happens to anyone else.

 

It is possible that you don't have the proper animations for what the AAF decides on, or your AAF is still thinking (it can take a minute). Do any of these apply to you?

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On 4/2/2024 at 3:22 PM, GoosePeelings said:

This seems to crash pretty frequently if I pick the option to Surrender instead of fighting.


Same here. Came back to modding just this week (fresh install) after some time off and had used DN before with success. For now I get the events and the dialogue, somewhere in the transition between that and initiating the AAF scene, it breaks and CTD. Reinstalling and shuffling the load order hasn't yet fixed the issue. There was a post earlier in the thread with a STRINGS file but it is unavailable now, wonder if that was what fixed the problem before.

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