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Older LE ENBs (Serenity and K Pure Light) give enblens.fx error.


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Posted

Heyo. Hopefully this is an okay place for this topic, but I have a dilemma.

 

I'm using K ENB Pure Light with the .308 binaries it requires, but something is causing this error to appear:

 

"steamapps\common\Skyrim\enblens.fx(1691,25): warning X4008: floating point division by zero"

 

Someone else in the K ENB post section had a similiar issues, but all the author said was it was likely bFloatPointRenderTarget not = 1, which mine is.

 

The coordinates it specifies are blank in the enblens.fx folder, and there's not even any numbers in the line it specifies (1691): https://cdn.discordapp.com/attachments/489405903620276224/705171936031801414/1231231.png

 

Manually deleted all ENB files before I installed this one. Updated drivers and ran a system check. The ENB works fine for other people, so it must be something on my end, but I have no clue what. This also happened with Serenity ENB Extended FX, but the lens isn't as integral to the experience of that one, so I just deleted the lens file.

 

Help would be much appreciated.

Posted

K works with 416 just fine and the likelihood is you have a bad download or you have your games installed in program files which is wrong, or you don't have whatever physics or other injected libraries properly installed or configured. Most 4008s are related to parts of enb being overwritten in active memory.

Posted
On 4/29/2020 at 6:41 PM, 27X said:

K works with 416 just fine and the likelihood is you have a bad download or you have your games installed in program files which is wrong, or you don't have whatever physics or other injected libraries properly installed or configured. Most 4008s are related to parts of enb being overwritten in active memory.

Ahaha, I feel very silly because I ignore everything about Program Files up until this point, but I also didn't have problems up until this point. This also fixed an issue I had with Marty McFly's DoF not working out of nowhere. Thank you.

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