Jump to content

[CRDE]: the player in the scene, busy


Recommended Posts

  • 2 weeks later...

The only part of your post I actually understand is "player ... busy" which is something I've run into before, when an NPC is already running some code associated with an animation or other scripted event, and the player cannot interact with them (This person is Busy").  In my experience, it's usually some multi-person animation that has been compromised (an attack interrupted it, the script engine is overtaxed, etc), or something else has broken or interrupted the animation script

 

When it happens, one thing that sometimes helps is "reset all animations" from SexLab.

 

Sometimes hitting the "end" key  - the key(s) you've assigned to end animations, either from Sexlab, or Flower girls or whatever) will allow the stalled animation to continue (just had it happen from flower girls last night) 

 

Otherwise... idk.

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use