raptor4d4 Posted April 16, 2020 Posted April 16, 2020 I've successfully turned some characters I've designed into follower mods but I have a couple more I'd like to create that have some additional characteristics I'm not certain how to carry over into the Creation Kit. For example, I have a couple of Male OCs I'd like to turn into Follower Mods. I've built one so far and he looks just like my racemenu preset with one exception. I use Schlongs of Skyrim and have used the Genitals menu in racemenu to craft him a custom sized cock but his Follower Mod is the default size. How do I apply this customization in the CK? I have another character who has several custom modifications in the Body Scales menu, increasing things like height so this character towers above others. Will this carry over if I follow the normal character creation process or do I need to do something special to apply it to a mod? Any insight is appreciated. Thank you.
Gargolon Posted April 16, 2020 Posted April 16, 2020 Really good questions. I been bumping with the same problems as you, but with no luck so far. Hope someone can trow us a bone to chew at least in some regards.
Yinkle Posted April 17, 2020 Posted April 17, 2020 1 hour ago, raptor4d4 said: For example, I have a couple of Male OCs I'd like to turn into Follower Mods. I've built one so far and he looks just like my racemenu preset with one exception. I use Schlongs of Skyrim and have used the Genitals menu in racemenu to craft him a custom sized cock but his Follower Mod is the default size. How do I apply this customization in the CK? I believe the simplest way would be to add SOS as a hard dependency to your mod's plugin and then assign appropriate SOS faction ranks to your follower in the CK. You could also use skse to add it as a soft dependency but that would be more complex and require scripting.
raptor4d4 Posted April 17, 2020 Author Posted April 17, 2020 20 hours ago, Yinkle said: I believe the simplest way would be to add SOS as a hard dependency to your mod's plugin and then assign appropriate SOS faction ranks to your follower in the CK. You could also use skse to add it as a soft dependency but that would be more complex and require scripting. I see. What do you mean by faction rank?
Yinkle Posted April 18, 2020 Posted April 18, 2020 4 hours ago, raptor4d4 said: I see. What do you mean by faction rank? Factions are forms that are attached to actors to determine various things. "SOS_SchlongifiedFaction" is used by SOS to determine whether or not an actor has an SOS schlong and the rank is used to set size. For example, if your character is a member of "SOS_SchlongifiedFaction" and drinks an "essence of the dragon" potion this will apply a magic effect that increases their faction rank by 1. Edit: There are other factors at play like schlong type but that would be dependent on what other plugins a player might have installed. What might be best to do (and much simpler) is just detail a "recommended mods" list and instructions on how to set up the character's "attributes".
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