ntnssc Posted March 27, 2020 Posted March 27, 2020 I did read description page and did some testing. At first I thought that it is a simple +1/-1 scoring system that adds up to some critical value. Now I am not so sure. May be it takes % averages? Are some traits more valuable for scoring than others? What is a statistical "normal" for sim slootines?
Elsalovescocaine Posted March 27, 2020 Posted March 27, 2020 2 hours ago, ntnssc said: I did read description page and did some testing. At first I thought that it is a simple +1/-1 scoring system that adds up to some critical value. Now I am not so sure. May be it takes % averages? Are some traits more valuable for scoring than others? What is a statistical "normal" for sim slootines? It guess it works by matching system, for example you have 3 categories, that you type an put in there. sims 1 like black hair 99% like slim body 40% love big ass 70% this may works with slider limits we can’t see the number but inside codes there is. 1% to 100% slider size. sims 2 like blonde hair 50% like bodybuilder body 60% love blue eyes 70% thats produce a rate, if other sim cc it’s tagged with those categories. Means both gonna love each other.
ntnssc Posted March 27, 2020 Author Posted March 27, 2020 So in case of sim #1 we get +69.6 (lol) and sim #2 it is +60 like. Where "like" is the basis for an interaction gain/loss modifier as well as trigger for some events and moodlets? I guess my main question than is how many things does a sim need to like/hate about another sim in order for it to not count as "basic"? In your example you considered 4 variables. But I am pretty sure there are 20+ physical traits involved. How does that come into play if they are all neither like or dislike? Problem being a sim that likes both men and women would be 50% attracted to... everyone while a sim attracted to exclusively women is 100% to women? There has to be more to it.
Elsalovescocaine Posted March 29, 2020 Posted March 29, 2020 thats the problem of add so many variants to a single mod, in old sims 2 mod it was like 5 things that made a sim love another one. on WW mod there is a lot of them, thats made epic hard to match one by one. is cool for gameplay, but terrible for rates. guess will be try and try again until works.
thetigerking83 Posted April 7, 2020 Posted April 7, 2020 Just wanted to chime in because I've found that most CC is not properly tagged so it doesn't work with the system if you're using custom hair and clothes most of the time. Sims4studio can be used to tag the stuff yourself though if you look up tutorials.
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