Azzhat Posted March 20, 2020 Posted March 20, 2020 I can't dismiss Guts from New Vegas Bounties II. I don't know if it's due to a mod conflict or what but I'd like for him to leave. Here's my load order. I hope someone can help Spoiler GameMode=FalloutNV FalloutNV.esm=1 DeadMoney.esm=1 HonestHearts.esm=1 OldWorldBlues.esm=1 LonesomeRoad.esm=1 GunRunnersArsenal.esm=1 ClassicPack.esm=1 MercenaryPack.esm=1 TribalPack.esm=1 CaravanPack.esm=1 CoitoErgoSum.esm=1 Project Nevada - Core.esm=1 Project Nevada - Equipment.esm=1 Project Nevada - Rebalance.esp=1 Project Nevada - Cyberware.esp=1 WMVM.esm=1 Project Nevada - Extra Options.esm=1 YUP - Base Game + All DLC.esm=1 Beloved Girls - Race.esp=1 JIP Selective-Fire.esm=1 SomeguySeries.esm=1 IntimacyOverhaul_v1.0.esm=1 YUP - NPC Fixes (Base Game + All DLC).esp=1 The Mod Configuration Menu.esp=1 Weapon Retexture Project.esp=1 CASM with MCM.esp=1 L38Improved.esp=1 Project Nevada - Rebalance Complete.esp=1 Project Nevada - All DLC.esp=1 Asterra's Many Fixes.esp=1 NVNovacApartament.esp=1 JoanaCompanion.esp=1 TBz Atomic Wrangler VIP Suite.esp=1 No Witnesses.esp=1 IntimacyOverhaul CoitoErgoSum Patch.esp=1 NewVegasBounties.esp=1 NewVegasBountiesII.esp=1 NewVegasBountiesIII.esp=1 return_deadmoney.esp=1 All Vending Codes - Dead Money.esp=1 GRA-WRP-Patch-Two_Unofficial.esp=1 FNV Vanilla hat fix with all storyline DLCs.esp=1 Boacombat2glove.esp=1 zzjayHairsFNV.esp=1 tunneler-emerge.esp=1 CESxDLC.esp=1 T6M Female Power Armor NV.esp=1 boa ncrpahelmet.esp=1 T4-plugin.esp=1 T6M Unique Item.esp=1 CAGE 1.9.3.2.esp=1 TMCOTT - Restored.esp=1 Elijah's LAER Weapon Health Increase.esp=1 EDE MK2.2.esp=1 Pipboy2501.esp=1 Zan_AutoPurge_SmartAgro_NV.esp=1 Project Nevada - Cyberware Additions.esp=1 PNxR-Immersive Sneak + Level Uncap.esp=1 T6M Jeans Outfit.esp=1 merccustom.esp=1 T6M Under Wear.esp=1 T4-plugin-Races.esp=1 Sit Anywhere.esp=1 QuickClothes.esp=1 Better Bleed Me Dry.esp=1 Project Reality Footsteps.esp=1 IntimacyOverhaul NVBII Patch.esp=1 IntimacyOverhaul NVBIII Patch.esp=1 DinnerBellBuff.esp=1 Vault_34_better_reactor.esp=1 ALightHidingInDarkness.esp=1 emalphi_ar10.esp=1 JackpotAMR.esp=1 SarahCompanion.esp=1 VikkiClothes.esp=1 Cowboy_Plus_ThatGun_and_Machete.esp=1 Feng Shui.esp=1 Feng Shui - Keymap Template.esp=1 ChristineFollower.esp=1
dongding Posted March 20, 2020 Posted March 20, 2020 Try using this mod for your companions: https://www.nexusmods.com/newvegas/mods/50468 It's basically essential for everything companion related in FNV. If you have the mod activated, try to force recruit him, and then dismiss him via the companion menu, and he should be gone to his original location.
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