SirPortlyNut Posted March 17, 2020 Posted March 17, 2020 everyone is T posing when I launch i think its the FNIS__ESG_0ER_F_Behavior.hkx errors just wondering if anyone can help FNIS Behavior V7.6 3/16/2020 11:28:34 PM Skyrim SE 64bit: 1.5.97.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\ (Steam) Skeleton(hkx) female: XPMS2HDT (126 bones) male: XPMS2HDT (126 bones) >>Warning: Custom skeleton found. Select SKELETON patch.<< Reading 0Sex_0MF_D V?.? ... Reading 0Sex_0MF_K V?.? ... Reading 0Sex_0MF_M V?.? ... Reading 0Sex_0MF_R V?.? ... Reading 0Sex_0MF_S V?.? ... Reading 0Sex_0MF_U V?.? ... Reading 0Sex_EMF_A V?.? ... Reading FNISBase V7.6 ... Reading XPMSE V7.2 ... >>Warning: \character\behaviors\FNIS__ESG_0ER_F_Behavior.hkx not Skyrim SE compatible<< Reading _ESG_0ER_F V?.? ... >>Warning: \character\behaviors\FNIS__ESG_0ER_M_Behavior.hkx not Skyrim SE compatible<< Reading _ESG_0ER_M V?.? ... All Anim Lists scanned. Generating Behavior Files... Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164 Creature Pack not installed 1657 animations for 11 mods successfully included (character). 3 Warning(s).
MadMansGun Posted March 17, 2020 Posted March 17, 2020 14 minutes ago, SirPortlyNut said: ESG_0ER looks like that's not a SSE mod, you need to remove or replace it with a SSE version.
Deathclock92 Posted July 6, 2021 Posted July 6, 2021 i need help i cant get osex to work at all this is what i got in fnis everything in my mod list is sse it did work till i added somthing but i wasnt sure how to find it now Skeleton(hkx) female: Default (99 bones) male: Default (99 bones) FNIS.ini InstantExecute=1 FNIS.ini RedirectFiles=E:\Vortex Mods\skyrimse\FNIS Data (Default) Reading 0Sex_B3P_A V?.? ... Reading 0Sex_BB_A V?.? ... Reading 0Sex_BG_A V?.? ... Reading 0Sex_BLF_A V?.? ... Reading 0Sex_NIB_A V?.? ... Reading ArousedRedux V2.9 ... Reading FlowerGirlsSE V3.0.2 ... Reading FNISBase V7.6 ... Reading FNISCreatureVersion V7.0 ... Reading FNISSpells V5.0.1 ... Reading ImmersiveAnimatedLooting V?.? ... Reading NibblesAnims_Creature V1.0 ... Reading NibblesAnims_Creature_Object V1.0 ... Reading NibblesAnims_Human V1.0 ... Reading NibblesAnims_Object V1.0 ... Reading NibblesAnims_old V1.0 ... Reading _ESG_0ER_F V?.? ... Reading _ESG_0ER_M V?.? ...
Gukahn Posted July 6, 2021 Posted July 6, 2021 3 minutes ago, Deathclock92 said: Skeleton(hkx) female: Default (99 bones) male: Default (99 bones) Might wanna look at that. Way too few bones for the Skeleton. Either you have the wrong one (if it worked before i doubt that.) Or something else went wrong. Try reinstall xpmse.
cocklover22 Posted July 19, 2022 Posted July 19, 2022 (edited) what mod is _ESG_0ER_FV and _ESG_0ER_MV i downloaded the Immersive & Adults collection ended up with a CTD of 71% so far disabled mods that i dont use i also checked if any mods depended on them so far none. got it down to 54% but still too high of crash rate for me to feel confident playing. when hitting update FNIS behaviors is does its thing than i hit consistence check and it pops up with the Duplicate animations event for character, mods _ESG_0ER_M and OSA 23 possible consistence issues Edited July 19, 2022 by cocklover22
bnub345 Posted July 19, 2022 Posted July 19, 2022 52 minutes ago, cocklover22 said: what mod is _ESG_0ER_FV and _ESG_0ER_MV i downloaded the Immersive & Adults collection ended up with a CTD of 71% so far disabled mods that i dont use i also checked if any mods depended on them so far none. got it down to 54% but still too high of crash rate for me to feel confident playing. when hitting update FNIS behaviors is does its thing than i hit consistence check and it pops up with the Duplicate animations event for character, mods _ESG_0ER_M and OSA 23 possible consistence issues Not sure why you felt the need to necro this poor thread, but anyway you seem not to understand what FNIS is telling you. The CTD calculation is for the maximum load your system can handle before it crashes; being at 71% means you can still safely add more animations. It does NOT mean you have a 71% chance of a crash. Further it isn't a very accurate estimate, as you can crash below 100% or still be fine over 100%. It depends on what your system can handle. You'll know you have reached the limit because your game will crash on start. As for the consistence issue, that just means the same animation is present in more than one mod. You can just ignore it.
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