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Lovers NPC Synchronized Stats (LoversNpcStsSync)


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Lovers NPC Synchronized Stats (LoversNpcStsSync)

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COUNT ITEMS
LOVERS NPC SYNCHRONIZED STATS

aka
LoversNpcStsSync

v01.00a
2015/04/07

♦     ♦     ♦
Created with OBSE v 0020.

 

The original 1.00a version, now fully translated into English!

It appears no individual topic for the original can be found here:

 

The troublesome part of playing mods i(ncluding Lovers) is that you may become acquainted with certain NPCs, only for custom tokens from Lovers with PK to suddenly disappear. This occurs with NPCs that respawn.

 

This mod corrects that issue, recording the number of Lovers with PK tokens for the NPCs, and automatically restores them when they respawn. It doesn't account for tokens from other mods, only specific ones from the Lovers with PK system.


 

 

 

 


 

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  • 1 year later...

Or other characters that respawn, such as Imperial Guards, the Dark Brotherhood Murderers (post DB Quests), or Alga of Bruma.  And then there are other mods that have characters set to Respawn. Said respawning characters would normally lose their sex-count, and suggest they suddenly became virginal again.

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Thanks. If I'm not running a heavy setup (lovers with pk, lovers creature, wappy's rapers, lovers hooker, lovers prostitute, lovers stripper, paybandit, true crime EX, stalkerM, possibly situations and rapemanXL) would there be any point to having this installed? Or would it really only be useful for the slavery and pregnancy type mods where sex acts and other things may need to be counted for the mods to work as intended?

 

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:P  To be honest, I thought it was stupid that the prostitutes have no sex-act tokens, showing them as virgins.  LoversSSPPlus uses that to determine if you have virgin dialog or not, and hookers shouldn't.  That's my goofball gripe.

 

But yeah, this isn't fully needed, but it can assist to prevent a character from suddenly becoming a virgin once again, and can help keep track of a menstrual cycle as the count is based on token quantity.... for respawning characters obviously.  And I'm sure other flags may be saved this manner.

 

 

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