Jump to content

[HELP] sex animations not working in SSE


baruggrobarash

Recommended Posts

Posted

all the mods (all of them are the SE version) I have installed are:

  • SKSE
  • SkyUI
  • Alternate Start
  • Fores New Idles
  • SexLab Framework
  • Schlongs of Skyrim
  • Zaz Animation Pack
  • SlaveTats
  • Follow Me for Sex

My issue is that the sex animations won't work. For example if I go to 'let's have sex', instead of displaying the animation it either does nothing at all or warps the characters inside of each other.

Posted

What does FNIS says when you run GenerateFNISforUsers? Copy&paste all the text it has once it finishes (enable HKX compatibility check before using it).

 

btw, wrong forum section to post this.

Posted
9 hours ago, dontknowdontcaredontask said:

What does FNIS says when you run GenerateFNISforUsers? Copy&paste all the text it has once it finishes (enable HKX compatibility check before using it).

 

btw, wrong forum section to post this.

Yeah, I looked everywhere and couldn't find a forum section for this.

 

Quote

FNIS Behavior V7.5.1   02/02/2020 09:02:50
Skyrim SE 64bit: 1.5.97.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\ (Steam)

Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)

Reading FNISBase V7.5.1 ... 
Reading Follow me for Sex V3.4 ... 
Reading SexLab V1.63 ... 
Reading SexLabAP V1.63 ... 
Reading SexLabCreature V1.63 ... 
>>Warning: \character\behaviors\FNIS_ZaZAnimationPack_Behavior.hkx not Skyrim SE compatible<<
Reading ZaZAnimationPack V8.00 ... 

All Anim Lists scanned. Generating Behavior Files...

Creature Pack not installed

 2954 animations for 6 mods successfully included (character).

 1 Warning(s).
 

 

Posted
4 hours ago, baruggrobarash said:

>>Warning: \character\behaviors\FNIS_ZaZAnimationPack_Behavior.hkx not Skyrim SE compatible<<

Ok, what do you think about this?

 

Spoiler: it's bad, you have the wrong ZAZ Anim version. You need to fix this (remove that ZAZ install and download the one made for SE). On top of that, you don't seem to have the proper skeleton

4 hours ago, baruggrobarash said:

Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)

 

That's the default one, you should have XPMSSE. Go to the Skyrim SE Nexus and download that one.

 

And what do you mean by "now characters are just T-posing"? Do you mean after using FNIS? You didn't use FNIS before? Or you did use it before but you didn't had T-pose? Anyways, fix the warning (remove ZAZ and use the one for SE), install XPMSSE and use FNIS again. You should see a different amount of bones and no warning. You can't ignore FNIS warnings.

 

The Skyrim SE sections are here (this isn't even a support section):

43535.png.92d0b0fd7f7e7322c99f3eb724befcbb.png

Posted
On 2/2/2020 at 1:45 PM, dontknowdontcaredontask said:

Ok, what do you think about this?

 

Spoiler: it's bad, you have the wrong ZAZ Anim version. You need to fix this (remove that ZAZ install and download the one made for SE). On top of that, you don't seem to have the proper skeleton

That's the default one, you should have XPMSSE. Go to the Skyrim SE Nexus and download that one.

 

And what do you mean by "now characters are just T-posing"? Do you mean after using FNIS? You didn't use FNIS before? Or you did use it before but you didn't had T-pose? Anyways, fix the warning (remove ZAZ and use the one for SE), install XPMSSE and use FNIS again. You should see a different amount of bones and no warning. You can't ignore FNIS warnings.

 

The Skyrim SE sections are here (this isn't even a support section):

43535.png.92d0b0fd7f7e7322c99f3eb724befcbb.png

thank you, it works now

I didn't realize this falls under SexLab Framework since I thought it was an issue with FNIS or FMFS

Posted
23 minutes ago, baruggrobarash said:

I didn't realize this falls under SexLab Framework since I thought it was an issue with FNIS or FMFS

If you're asking for help it belong to the Technical support sections, if you're playing Skyrim SE you should use the tech support for SE. That's all.

 

Glad you could solve the issue. Remember to use FNIS whenever you add or remove mods with animations (and if you keep the HKX compatibility check enabled FNIS will warn you about incompatible mods).

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...