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So I'm porting Vergil from DmC when I realise I can't find his head texture...


R0R0N0

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Posted

Now I don't know if this is correct or not but I looked all though the game directory after extraction and couldn't find a thing. I figured maybe umodel could not extract it (somehow:huh:)

But then I thought "lemme use dante's head texture instead" and VOILA! it fits perfectly, from this I'm guessing that they may have used the same texture for Vergil head with a slight change in the mesh (just speculation, I still have my doubts)

Dante's Face

post-82073-13597883256361_thumb.jpg



Vergil's Face with Dante's texture

post-82073-13597883257277_thumb.jpg




Now I'm wondering if I should continue with the port or not :s

Posted

looks good, that hair do make the looks quite different....

 

might try from this...

 

kinda agred with lezisell the one that extract him, they made this vergil look like a faggot..and god ! i hate that new vergil hair...

 

but dont mind with the armor tho ;)  

Posted

looks good, that hair do make the looks quite different....

 

might try from this...

 

kinda agred with lezisell the one that extract him, they made this vergil look like a faggot..and god ! i hate that new vergil hair...

 

but dont mind with the armor tho ;)  

 

Yeah his clothes are awesome, people need to rock more awesome clothes like that in daily life.

 

is it a possibility that he has the same face? as they are twins ?

 

Well that's what I thought but then I took a closer look in the DmC game itself and the only differences I saw was that Vergil has no scars and his eyebrows don't match and also without the red eyeliner thingy you see on there. Well now I'm in a bind, I might just go ahead and port him anyway, I may just look for the textures later on when someone else finds :D

 

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