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Nude mod for Mount&Blade Warband with NegoGK Mods!


Azmodan69

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Spoiler

[justify]ATTENTION!!! ONLY FOR 18+ Player[/justify]


[justify]ONLY FOR 18+, GET OUT CHILD, THIS IS NOT A PLACE FOR YOU[/justify]

[justify]ONLY FOR 18+, GET OUT CHILD, THIS IS NOT A PLACE FOR YOU[/justify]

[justify]ONLY FOR 18+, GET OUT CHILD, THIS IS NOT A PLACE FOR YOU[/justify]

[justify]ONLY FOR 18+, GET OUT CHILD, THIS IS NOT A PLACE FOR YOU[/justify]

[justify]ONLY FOR 18+, GET OUT CHILD, THIS IS NOT A PLACE FOR YOU[/justify]

My Dear players Mount&Blade Warband with NegoGK mods for multiplayer... I would like to give you the best instruction on how to replace the texture files of your characters, on Naked bodies, better beautiful Facec and more option for Hair :).

Men can also have better faces and more muscular bodies, but without male genitals. ( Sorry, I don't create this mod!!! ) - I have problem with face's on Male. They are White, ALL WHITE!!! - Ofcourse, if you choose this White Head, because you can have a normal Male head 

Okay, I will show you how it looks:

Problem with eyelashes !!!

NOTE - These are Strange White Faces (Modding Problem) They are ...

Unfortunately, I can't post photos here, so here's the link to where these photos are.

https://imgur.com/a/GH7bKXZ

https://imgur.com/a/GH7bKXZ

Okay, How did i do that?

[li]Copy you folder Native and rename this for Native_Real. You must have to files in modules in Warband Files. Native and Native_Real. ( Native will be with SEX NUDE MOD  [/li] [/li]

[li]You must download Sex mod for Warband. That's mod is for Single-Player, when you Female character can Prostitute, be Raped, can sex with Husband, or other Male and Female :). Thx that's mod, you can be a Gay, or have more wife :D. I give you link for this mod: https://www.loverslab.com/topic/105896-dickplomacy-reloaded-for-mount-and-blade-warband/[/li]

You must have three files in Modules:

These are files that should be replaced in Native: ( With SEX NUDE MOD )

Now, what you must to do it:

[li]Swap Data files with Sex moda on Native - skeleton_bodies[/li]


[li]I will show you what files you should add from Sex mod to Native to the Resource file[/li]


[li]Now I will show you what files you should have from Sex mod to Native (with NegoGK mod) - Textures File:[/li]


If you have not seen the files that you currently have in Native and they are not on the screens, then you must delete them.

[li]Now we have files from Module and Skins - open them with a notebook[/li]


You must have it in the Module:

module_name = Calradia
compatible_with_warband = 1
compatible_multiplayer_version_no = 1170

supports_directx_7 = 1
reduce_texture_loader_memory_usage = 0
use_case_insensitive_mesh_searches = 0
use_texture_degration_cache = 0

num_hints = 12

auto_create_note_indices = 0 #Do not automatically search through all troops/factions/towns to check if they have note text.

map_min_x   = -180
map_max_x   =  180
map_min_y   = -145
map_max_y   =  145
map_sea_direction = -40 #wave foam direction
map_sea_wave_rotation = 300 #This is where the tear artefact is visible on the sea.
map_sea_speed_x = 0.02
map_sea_speed_y = -0.02
map_river_direction = 140
map_river_speed_x = 0.01
map_river_speed_y = -0.01

air_friction_arrow = 0.002
air_friction_bullet = 0.002

# use meshes map_tree_a through map_tree_r on for map trees
map_tree_types = 17
map_snow_tree_types  = 3
map_steppe_tree_types = 5
map_desert_tree_types  = 4

map_max_distance = 175.0
has_tutorial = 1

time_multiplier = 0.25
seeing_range    = 6.5
track_spotting_multiplier = 0.8

# heroes with health below this will not appear in battles and will not contribute to party skills.
player_wounded_treshold = 5
hero_wounded_treshold = 15

skill_prisoner_management_bonus = 5
skill_leadership_bonus = 3
base_companion_limit = 20

player_xp_multiplier   = 2.0
hero_xp_multiplier     = 2.0
regulars_xp_multiplier = 3.0


display_wp_firearms = 0

# damage below this will not interrupt melee attacks
damage_interrupt_attack_threshold      = 3.0
# Same thing for multiplayer
damage_interrupt_attack_threshold_mp   = 1.0

# No extra penetration flags are set, so keep them ineffective
extra_penetration_factor_soak = 1.0
extra_penetration_factor_reduction = 1.0

# You can modify the damage system by editing the following values:
# The first three values determine the amount which will be directly subtracted from damage due to armor.
# The next three values determine the percentage reduction from the damage.

armor_soak_factor_against_cut       = 0.8
armor_soak_factor_against_pierce    = 0.65
armor_soak_factor_against_blunt     = 0.5

armor_reduction_factor_against_cut       = 1.0
armor_reduction_factor_against_pierce    = 0.5
armor_reduction_factor_against_blunt     = 0.75


horse_charge_damage_multiplier        = 1.0
couched_lance_damage_multiplier       = 0.65
fall_damage_multiplier                = 1.0

#missiles with damage > shield_penetration_offset + shield_penetration_factor * shield
#will penetrate.

shield_penetration_offset = 30.0
shield_penetration_factor = 3.0

#setting speed_power to 2.0 makes damage scale with the square of missile's speed.
# you can set it to 1.0 to make it scale linearly as it was before.
missile_damage_speed_power = 1.9
melee_damage_speed_power = 2.0

multiplayer_walk_enabled = 0

mission_object_prune_time = 180

#change this to 0 if you want to keep the food slot in inventory window.
disable_food_slot       = 1

# Change this to 1 if you want to load
# textures from Modules/<Module_Dir>/Textures/

scan_module_textures = 1
#add_neo-----------------------------------------
scan_module_sounds = 1 #original: 0
#end_neo-----------------------------------------

#edit mode should be enabled
#give_performance_warnings = 1    


#You can also use load_mod_resource instead of load_resource to make sure you are reading files from module directory.

load_resource = test
load_resource = textures_face_gen
load_resource = shaders
load_resource = textures
load_resource = ccoop_extra_ui_textures
load_resource = materials
load_resource = materials_face_gen
load_resource = ccoop_extra_ui_materials

load_resource = uimeshes
load_mod_resource = meshes_face_gen
load_resource = helpers
load_resource = map_tree_meshes
load_resource = map_icon_meshes
load_resource = particle_meshes
load_resource = skeletons
load_resource = tree_meshes
load_resource = xtree_meshes
load_resource = grass_meshes
load_resource = plant_meshes
load_mod_resource = body_meshes
load_resource = object_meshes
load_resource = object_bodies


load_resource = goods_meshes
load_resource = item_meshes1
load_resource = horse_a

load_resource = arabian_horses
load_resource = arabian_castle

load_resource = food
load_mod_resource = beards
load_resource = armors_b
load_resource = armors_c
load_resource = armors_d
load_resource = armors_e
load_resource = armors_f
load_resource = armors_g
load_resource = armors_h

load_resource = armors_i

load_resource = boots_b
load_resource = boots_c
load_resource = helmets

load_resource = helmets_b
load_resource = village_houses
load_resource = village_houses_a
load_resource = village_houses_b
load_mod_resource = hair
load_resource = deneme

load_resource = interiors_a
load_resource = interiors_b
load_resource = interiors_c
load_resource = arena
load_resource = map_icons_b
load_resource = castle_a
load_resource = dungeon
load_resource = stone_houses
load_resource = snowy_houses
load_resource = snowy_castle
load_resource = helmets_d
load_resource = helmets_e
load_resource = helmets_f

load_resource = castle_b
load_resource = square_keep
load_resource = anim_b
load_resource = shields
load_resource = shields_b
load_resource = weapon_meshes_c
load_resource = xtree_meshes_b
load_resource = map_icons_c
load_resource = pictures
load_resource = user_interface_b
load_resource = user_interface_c

load_resource = scene_encounter_spot
load_resource = interior_thirsty_lion
load_resource = scene_small_tavern

load_resource = weapon_meshes1
load_resource = weapon_meshes_b

load_resource = houses1
load_resource = wall_meshes1

load_resource = town_houses
load_resource = doors
load_resource = churches
    

load_resource = town_houses_b
load_resource = castle_c
load_resource = castle_d
load_resource = castle_e
load_resource = castle_f
load_resource = castle_g
load_resource = castle_h
load_resource = castle_i

load_resource = gatehouse
load_resource = viking_houses


load_resource = fake_houses
load_resource = town_houses_c
load_resource = banners
load_resource = map_flags
load_resource = map_flags_b
load_resource = map_flags_c
load_resource = map_flags_d

#load_resource = costumes_a
load_resource = particles_2
load_resource = prisons
load_resource = prisons_b
load_resource = interiors_d
load_resource = costumes_b
load_resource = costumes_c
load_resource = arena_costumes
load_resource = boots_a
load_resource = terrain_borders
load_resource = terrain_borders_b
load_resource = terrain_borders_c
load_resource = skyboxes
load_resource = object_b
load_resource = tree_e_meshes
load_resource = destroy
load_resource = destroy_snowy
load_resource = xtree_meshes_c
load_resource = grass_meshes_b

load_resource = interiors_steppe

load_resource = grooming_horse
load_resource = town_houses_d


load_resource = horses_b
load_resource = ani_horse_mounted
load_resource = deneme2
load_resource = horse_skeleton

load_resource = steppe_fake_houses
load_resource = weapon_meshes_d

load_resource = tableau_shields
load_resource = heraldic_armors

load_resource = spear
load_resource = weapons_e
load_resource = weapons_f
load_resource = instruments
load_resource = sarranid_armors

load_resource = custom_banner

load_resource = simple_primitives

load_resource = ani_man_walk
load_resource = ani_twohanded
load_resource = ani_onehanded
load_resource = ani_death
load_resource = ani_stand_guardsman

load_resource = ani_human_mounted
load_resource = ani_lady_stand
load_resource = ani_poses
load_resource = ani_stand_shopkeeper
load_resource = ani_man_cheer
load_resource = ani_stand_onhorse
load_resource = ani_throw_stone
load_resource = ani_strikes
load_resource = ani_equip_arms
load_resource = ani_run_p
load_resource = ani_run_forward_left_right
load_resource = uni_strikes3
load_resource = ani_walk_sideways
load_resource = ani_run_sideways
load_resource = ani_stand

load_resource = ani_crouch_down
load_resource = ani_low_walk
load_resource = ani_turn_man
load_resource = ani_attacks_single
load_resource = ani_lancer
load_resource = ani_attacks
load_resource = ani_kicks
load_resource = ani_parry_attack
load_resource = ani_walk_backward
load_resource = ani_run_lookingsides
load_resource = ani_defends
load_resource = ani_walk_lookingsides
load_resource = ani_jump
load_resource = ani_wedding
load_resource = arabian_props


#animations
load_resource = uni_jump
load_resource = uni_stances
load_resource = uni_equip
load_resource = uni_strike
load_resource = uni_throws
load_resource = uni_fistswing
load_resource = uni_lord_stand
load_resource = uni_defence
load_resource = uni_sideways

load_resource = dart

load_resource = armors_new_a
load_resource = armors_new_b
load_resource = armors_new_heraldic
load_resource = armors_new_arena

load_resource = crossbows
load_resource = arabian_armors
load_resource = rock
load_resource = costumes_d
load_resource = nordic_helmets
load_resource = sarranid_helmets
load_resource = sarranid_armor
load_resource = raw_materials
load_resource = khergit_lady_dress
load_resource = vaegir_helmets
load_resource = gauntlets_new
load_resource = sarranid_lady_dress
load_resource = sarranid_boots
load_resource = bride_dress
load_resource = full_plate_armor
load_resource = weapon_meshes_e
load_resource = fur_armors_a
load_resource = ui_server_filter
load_resource = warhorse_new
load_resource = ship
load_resource = arabian_houses
load_resource = object_c
load_resource = tree_f
load_resource = interiors_arabian
load_resource = arabian_village
load_resource = valleyProps
load_resource = workshops

load_resource = barrier_primitives
load_resource = town_houses_e
load_resource = wb_mp_objects_a
load_resource = prisonCart
load_resource = ccoop_extra_ui_meshes

load_mod_resource = NUDE
load_mod_resource = underwear

load_mod_resource = materials_face_gen_gaolu
load_mod_resource = meshes_face_gen_gaolu
load_mod_resource = hair_gaolu
load_mod_resource = hair_new

load_mod_resource = sott_body_girl
load_mod_resource = sott_body_girl_2

#dthehun
load_mod_resource = hair_dthehun
load_mod_resource = dthehun_body_meshes

#works_with_version_min  = 1000 #deprecated, use module_version and compatible_savegame_module_version instead
#works_with_version_max  = 1011 #deprecated, use module_version and compatible_savegame_module_version instead

#module_version = 0 #can be used for multiplayer and single player (saved game) module versioning
#compatible_module_version = 0 #can be used for multiplayer module versioning
#compatible_savegame_module_version = 0 #can be used for single player (saved game) module versioning

limit_hair_colors = 1
show_faction_color = 1
show_quest_notes = 1

dont_load_regular_troop_inventories = 1

#assign '1' for moveable physics on all scene props; no sokf_moveable flag will be needed
disable_moveable_flag_optimization = 0

#You can change the following to 1 for ease in module development
show_party_ids_instead_of_names = 0

crush_through_treshold = 2.4

can_crouch = 0
can_objects_make_sound = 0
disable_zoom = 0
use_advanced_formation = 0
use_crossbow_as_firearm = 0
can_reload_while_moving = 0
can_run_faster_with_skills = 0
use_phased_reload = 0
horses_try_running_away = 0
horses_rear_with_attack = 1
lance_pike_effect_speed = 3.0
no_friendly_fire_for_bots = 0
can_adjust_camera_distance = 1
sync_ragdoll_effects = 0
has_forced_particles = 0
can_use_scene_props_in_single_player = 0
disable_attack_while_jumping = 0
disable_high_hdr = 0
has_accessories_for_female = 0
restrict_attacks_more_in_multiplayer = 0

#add_neo-----------------------------------------
#mod_resource_file
load_mod_resource = neo_common
load_mod_resource = neo_horses
load_mod_resource = neo_particle
load_mod_resource = neo_ship
load_mod_resource = neo_weapons
load_mod_resource = dismemberment
#end_neo-----------------------------------------

You must have it in Skins:

skins_file version 1
6
man 0
 malebody_u malefoot_l m_handL
 male_head 28 skinkey_chin_size 240 0 -0.400000 0.300000 Chin_Size skinkey_chin_shape 230 0 -0.400000 0.800000 Chin_Shape skinkey_chin_forward 250 0 -0.250000 0.550000 Chin_Forward skinkey_jaw_width 130 0 -0.500000 1.000000 Jaw_Width skinkey_lower_lip 120 0 -0.500000 0.600000 Lower_Lip skinkey_upper_lip 110 0 -0.200000 0.600000 Upper_Lip skinkey_mouth_nose_distance 100 0 0.200000 -0.200000 Mouth-Nose_Distance skinkey_mouth_width 90 0 0.550000 -0.550000 Mouth_Width skinkey_nostril_size 30 0 -0.300000 0.300000 Nostril_Size skinkey_nose_height 60 0 0.250000 -0.250000 Nose_Height skinkey_nose_width 40 0 -0.200000 0.300000 Nose_Width skinkey_nose_size 70 0 -0.300000 0.400000 Nose_Size skinkey_nose_shape 50 0 0.200000 -0.300000 Nose_Shape skinkey_nose_bridge 80 0 -0.300000 0.650000 Nose_Bridge skinkey_eye_width 160 0 -0.200000 0.250000 Eye_Width skinkey_eye_to_eye_dist 190 0 -0.250000 0.150000 Eye_to_Eye_Dist skinkey_eye_shape 170 0 -0.850000 0.850000 Eye_Shape skinkey_eye_depth 200 0 -0.300000 0.700000 Eye_Depth skinkey_eyelids 180 0 -1.500000 1.500000 Eyelids skinkey_cheeks 20 0 0.600000 -0.250000 Cheeks skinkey_cheek_bones 260 0 -0.600000 0.500000 Cheek_Bones skinkey_eyebrow_height 220 0 0.800000 -0.800000 Eyebrow_Height skinkey_eyebrow_shape 210 0 -0.750000 0.750000 Eyebrow_Shape skinkey_temple_width 10 0 -0.600000 0.500000 Temple_Width skinkey_face_depth 270 0 -0.300000 1.000000 Face_Depth skinkey_face_ratio 150 0 -0.250000 0.450000 Face_Ratio skinkey_face_width 140 0 -0.400000 0.500000 Face_Width skinkey_post_edit 280 0 1.000000 1.000000 Post-Edit
21
 man_hair_s  man_hair_m  man_hair_n  man_hair_o  man_hair_y10  man_hair_y12  man_hair_p  man_hair_r  man_hair_q  man_hair_v  man_hair_t  man_hair_y6  man_hair_y3  man_hair_y7  man_hair_y9  man_hair_y11  man_hair_u  man_hair_y  man_hair_y2  man_hair_y4  man_hair_m_new
 23
  beard_e
  beard_d
  beard_k
  beard_l
  beard_i
  beard_j
  beard_z
  beard_m
  beard_n
  beard_y
  beard_p
  beard_o
  beard_v
  beard_f
  beard_b
  beard_c
  beard_t
  beard_u
  beard_r
  beard_s
  beard_a
  beard_h
  beard_g

 5  hair_blonde  hair_red  hair_brunette  hair_black  hair_white
 5  beard_blonde  beard_red  beard_brunette  beard_black  beard_white
 20  manface_young_2 4291551456 1 3  hair_blonde  4294967295  4289742615  4283443737  manface_midage 4292866017 1 5  hair_blonde  4294967295  4289742615  4284689944  4283443737  4279832588  manface_young 4291879136 1 4  hair_blonde  4286787610  4283443737  4279832588  4278979865  manface_young_3 4292668909 1 3  hair_blonde  4281276430  4279702291  68451502092  manface_7 4290824392 1 2  hair_blonde  4279702291  68451502092  manface_midage_2 4259629272 1 3  hair_blonde  4283443737  4279832588  4278979865  manface_rugged 4289768117 1 2  hair_blonde  4279702291  68451502092  manface_african 4286610570 1 2  hair_blonde  4279371784  68451502092  manface_asian1 4293126369 1 2  hair_blonde  4279702291  68451502092  manface_asian2 4293126369 1 2  hair_blonde  4279702291  68451502092  manface_asian3 4290492078 1 2  hair_blonde  4279702291  68451502092  manface_mideast1 4289638566 1 2  hair_blonde  4279702291  68451502092  manface_mideast2 4291872961 1 2  hair_blonde  4279702291  68451502092  manface_mideast3 4292929768 1 2  hair_blonde  4279702291  68451502092  manface_black1 4287063388 1 2  hair_blonde  4279702291  68451502092  manface_black2 4284101677 1 2  hair_blonde  4279702291  68451502092  manface_black3 4284697918 1 2  hair_blonde  4279702291  68451502092  manface_white1 4292929768 1 5  hair_blonde  4294967295  4289742615  4284689944  4283443737  4279832588  manface_white2 4292929768 1 6  hair_blonde  4294967295  4289742615  4284689944  4283443737  4279832588  4278979865  manface_white3 4292929768 1 4  hair_blonde  4286787610  4283443737  4279832588  4278979865
 7  0 snd_man_die  1 snd_man_hit  2 snd_man_grunt  3 snd_man_grunt_long  4 snd_man_yell  7 snd_man_stun  6 snd_man_victory
 skel_human 1.000000
2 3
5

1.600000 1 2  1.000000 15 1.000000 23
0.600000 -1 2  1.000000 15 1.000000 23
1.500000 1 2  1.000000 25 1.000000 6
0.600000 1 2  -1.000000 9 1.000000 6
-1.000000 -1 2  -1.000000 9 1.000000 6
woman 1
 woman_body_nude woman_calf_l f_handL
 corprus_female_head 4 skinkey_caucasian_2 40 0 -1.000000 0.000000 Caucasian_2 skinkey_caucasian_1 30 0 0.000000 1.000000 Caucasian_1 skinkey_forehead 10 0 0.000000 1.000000 Forehead skinkey_post_edit 280 0 0.000000 1.000000 Post-Edit
16
 woman_hair_p  woman_hair_n  woman_hair_o  woman_hair_q  woman_hair_r  woman_hair_t  woman_hair_s  woman_hair_gaolu_0  woman_hair_gaolu_1  woman_hair_gaolu_2  woman_hair_n_new  woman_hair_o_new  woman_hair_p_new  woman_hair_q_new  woman_hair_r_new  woman_hair_t_new
 2
  lucheyelashes
  lucheyelashes_mascara

 5  hair_blonde  hair_red  hair_brunette  hair_black  hair_white
 1  lucheyelashes_blonde
 5  womanface_young_gaolu 4293126383 1 4  hair_blonde  4294967295  4289742615  4283443737  4279832588  womanface_b_gaolu 4292861919 1 4  hair_blonde  4289021983  4283443737  4279832588  4278979865  womanface_caucas_gaolu 4293451749 1 3  hair_blonde  4283443737  4279832588  4278979865  womanface_brown_gaolu 4289699710 1 3  hair_blonde  4279832588  4278979865  68451502092  womanface_african_gaolu 4285553774 1 2  hair_blonde  4279371784  68451502092
 7  0 snd_woman_die  1 snd_woman_hit  2 snd_woman_grunt  3 snd_woman_grunt_long  4 snd_woman_yell  7 snd_woman_stun  6 snd_woman_victory
 skel_human_female 1.000000
2 3
0


man_nude 0
 malebody malefoot_l m_handL
 male_head 28 skinkey_chin_size 240 0 -0.400000 0.300000 Chin_Size skinkey_chin_shape 230 0 -0.400000 0.800000 Chin_Shape skinkey_chin_forward 250 0 -0.250000 0.550000 Chin_Forward skinkey_jaw_width 130 0 -0.500000 1.000000 Jaw_Width skinkey_lower_lip 120 0 -0.500000 0.600000 Lower_Lip skinkey_upper_lip 110 0 -0.200000 0.600000 Upper_Lip skinkey_mouth_nose_distance 100 0 0.200000 -0.200000 Mouth-Nose_Distance skinkey_mouth_width 90 0 0.550000 -0.550000 Mouth_Width skinkey_nostril_size 30 0 -0.300000 0.300000 Nostril_Size skinkey_nose_height 60 0 0.250000 -0.250000 Nose_Height skinkey_nose_width 40 0 -0.200000 0.300000 Nose_Width skinkey_nose_size 70 0 -0.300000 0.400000 Nose_Size skinkey_nose_shape 50 0 0.200000 -0.300000 Nose_Shape skinkey_nose_bridge 80 0 -0.300000 0.650000 Nose_Bridge skinkey_eye_width 160 0 -0.200000 0.250000 Eye_Width skinkey_eye_to_eye_dist 190 0 -0.250000 0.150000 Eye_to_Eye_Dist skinkey_eye_shape 170 0 -0.850000 0.850000 Eye_Shape skinkey_eye_depth 200 0 -0.300000 0.700000 Eye_Depth skinkey_eyelids 180 0 -1.500000 1.500000 Eyelids skinkey_cheeks 20 0 0.600000 -0.250000 Cheeks skinkey_cheek_bones 260 0 -0.600000 0.500000 Cheek_Bones skinkey_eyebrow_height 220 0 0.800000 -0.800000 Eyebrow_Height skinkey_eyebrow_shape 210 0 -0.750000 0.750000 Eyebrow_Shape skinkey_temple_width 10 0 -0.600000 0.500000 Temple_Width skinkey_face_depth 270 0 -0.300000 1.000000 Face_Depth skinkey_face_ratio 150 0 -0.250000 0.450000 Face_Ratio skinkey_face_width 140 0 -0.400000 0.500000 Face_Width skinkey_post_edit 280 0 1.000000 1.000000 Post-Edit
21
 man_hair_s  man_hair_m  man_hair_n  man_hair_o  man_hair_y10  man_hair_y12  man_hair_p  man_hair_r  man_hair_q  man_hair_v  man_hair_t  man_hair_y6  man_hair_y3  man_hair_y7  man_hair_y9  man_hair_y11  man_hair_u  man_hair_y  man_hair_y2  man_hair_y4  man_hair_m_new
 23
  beard_e
  beard_d
  beard_k
  beard_l
  beard_i
  beard_j
  beard_z
  beard_m
  beard_n
  beard_y
  beard_p
  beard_o
  beard_v
  beard_f
  beard_b
  beard_c
  beard_t
  beard_u
  beard_r
  beard_s
  beard_a
  beard_h
  beard_g

 5  hair_blonde  hair_red  hair_brunette  hair_black  hair_white
 5  beard_blonde  beard_red  beard_brunette  beard_black  beard_white
 20  manface_young_2 4291551456 1 3  hair_blonde  4294967295  4289742615  4283443737  manface_midage 4292866017 1 5  hair_blonde  4294967295  4289742615  4284689944  4283443737  4279832588  manface_young 4291879136 1 4  hair_blonde  4286787610  4283443737  4279832588  4278979865  manface_young_3 4292668909 1 3  hair_blonde  4281276430  4279702291  68451502092  manface_7 4290824392 1 2  hair_blonde  4279702291  68451502092  manface_midage_2 4259629272 1 3  hair_blonde  4283443737  4279832588  4278979865  manface_rugged 4289768117 1 2  hair_blonde  4279702291  68451502092  manface_african 4286610570 1 2  hair_blonde  4279371784  68451502092  manface_asian1 4293126369 1 2  hair_blonde  4279702291  68451502092  manface_asian2 4293126369 1 2  hair_blonde  4279702291  68451502092  manface_asian3 4290492078 1 2  hair_blonde  4279702291  68451502092  manface_mideast1 4289638566 1 2  hair_blonde  4279702291  68451502092  manface_mideast2 4291872961 1 2  hair_blonde  4279702291  68451502092  manface_mideast3 4292929768 1 2  hair_blonde  4279702291  68451502092  manface_black1 4287063388 1 2  hair_blonde  4279702291  68451502092  manface_black2 4284101677 1 2  hair_blonde  4279702291  68451502092  manface_black3 4284697918 1 2  hair_blonde  4279702291  68451502092  manface_white1 4292929768 1 5  hair_blonde  4294967295  4289742615  4284689944  4283443737  4279832588  manface_white2 4292929768 1 6  hair_blonde  4294967295  4289742615  4284689944  4283443737  4279832588  4278979865  manface_white3 4292929768 1 4  hair_blonde  4286787610  4283443737  4279832588  4278979865
 7  0 snd_man_die  1 snd_man_hit  2 snd_man_grunt  3 snd_man_grunt_long  4 snd_man_yell  7 snd_man_stun  6 snd_man_victory
 skel_human 1.000000
2 3
5

1.600000 1 2  1.000000 15 1.000000 23
0.600000 -1 2  1.000000 15 1.000000 23
1.500000 1 2  1.000000 25 1.000000 6
0.600000 1 2  -1.000000 9 1.000000 6
-1.000000 -1 2  -1.000000 9 1.000000 6
woman_nude 1
 femalebody femalefoot_l f_handL
 corprus_female_head 4 skinkey_caucasian_2 40 0 -1.000000 0.000000 Caucasian_2 skinkey_caucasian_1 30 0 0.000000 1.000000 Caucasian_1 skinkey_forehead 10 0 0.000000 1.000000 Forehead skinkey_post_edit 280 0 0.000000 1.000000 Post-Edit
16
 woman_hair_p  woman_hair_n  woman_hair_o  woman_hair_q  woman_hair_r  woman_hair_t  woman_hair_s  woman_hair_gaolu_0  woman_hair_gaolu_1  woman_hair_gaolu_2  woman_hair_n_new  woman_hair_o_new  woman_hair_p_new  woman_hair_q_new  woman_hair_r_new  woman_hair_t_new
 2
  lucheyelashes
  lucheyelashes_mascara

 5  hair_blonde  hair_red  hair_brunette  hair_black  hair_white
 1  lucheyelashes_blonde
 5  womanface_young_gaolu 4293126383 1 4  hair_blonde  4294967295  4289742615  4283443737  4279832588  womanface_b_gaolu 4292861919 1 4  hair_blonde  4289021983  4283443737  4279832588  4278979865  womanface_caucas_gaolu 4293451749 1 3  hair_blonde  4283443737  4279832588  4278979865  womanface_brown_gaolu 4289699710 1 3  hair_blonde  4279832588  4278979865  68451502092  womanface_african_gaolu 4285553774 1 2  hair_blonde  4279371784  68451502092
 7  0 snd_woman_die  1 snd_woman_hit  2 snd_woman_grunt  3 snd_woman_grunt_long  4 snd_woman_yell  7 snd_woman_stun  6 snd_woman_victory
 skel_human_female 1.000000
2 3
0


undead 0
 malebody malefoot_l m_handL
 male_head 28 skinkey_chin_size 240 0 -0.400000 0.300000 Chin_Size skinkey_chin_shape 230 0 -0.400000 0.800000 Chin_Shape skinkey_chin_forward 250 0 -0.250000 0.550000 Chin_Forward skinkey_jaw_width 130 0 -0.500000 1.000000 Jaw_Width skinkey_lower_lip 120 0 -0.500000 0.600000 Lower_Lip skinkey_upper_lip 110 0 -0.200000 0.600000 Upper_Lip skinkey_mouth_nose_distance 100 0 0.200000 -0.200000 Mouth-Nose_Distance skinkey_mouth_width 90 0 0.550000 -0.550000 Mouth_Width skinkey_nostril_size 30 0 -0.300000 0.300000 Nostril_Size skinkey_nose_height 60 0 0.250000 -0.250000 Nose_Height skinkey_nose_width 40 0 -0.200000 0.300000 Nose_Width skinkey_nose_size 70 0 -0.300000 0.400000 Nose_Size skinkey_nose_shape 50 0 0.200000 -0.300000 Nose_Shape skinkey_nose_bridge 80 0 -0.300000 0.650000 Nose_Bridge skinkey_eye_width 160 0 -0.200000 0.250000 Eye_Width skinkey_eye_to_eye_dist 190 0 -0.250000 0.150000 Eye_to_Eye_Dist skinkey_eye_shape 170 0 -0.850000 0.850000 Eye_Shape skinkey_eye_depth 200 0 -0.300000 0.700000 Eye_Depth skinkey_eyelids 180 0 -1.500000 1.500000 Eyelids skinkey_cheeks 20 0 0.600000 -0.250000 Cheeks skinkey_cheek_bones 260 0 -0.600000 0.500000 Cheek_Bones skinkey_eyebrow_height 220 0 0.800000 -0.800000 Eyebrow_Height skinkey_eyebrow_shape 210 0 -0.750000 0.750000 Eyebrow_Shape skinkey_temple_width 10 0 -0.600000 0.500000 Temple_Width skinkey_face_depth 270 0 -0.300000 1.000000 Face_Depth skinkey_face_ratio 150 0 -0.250000 0.450000 Face_Ratio skinkey_face_width 140 0 -0.400000 0.500000 Face_Width skinkey_post_edit 280 0 1.000000 1.000000 Post-Edit
21
 man_hair_s  man_hair_m  man_hair_n  man_hair_o  man_hair_y10  man_hair_y12  man_hair_p  man_hair_r  man_hair_q  man_hair_v  man_hair_t  man_hair_y6  man_hair_y3  man_hair_y7  man_hair_y9  man_hair_y11  man_hair_u  man_hair_y  man_hair_y2  man_hair_y4  man_hair_m_new
 23
  beard_e
  beard_d
  beard_k
  beard_l
  beard_i
  beard_j
  beard_z
  beard_m
  beard_n
  beard_y
  beard_p
  beard_o
  beard_v
  beard_f
  beard_b
  beard_c
  beard_t
  beard_u
  beard_r
  beard_s
  beard_a
  beard_h
  beard_g

 5  hair_blonde  hair_red  hair_brunette  hair_black  hair_white
 5  beard_blonde  beard_red  beard_brunette  beard_black  beard_white
 20  manface_young_2 4291551456 1 3  hair_blonde  4294967295  4289742615  4283443737  manface_midage 4292866017 1 5  hair_blonde  4294967295  4289742615  4284689944  4283443737  4279832588  manface_young 4291879136 1 4  hair_blonde  4286787610  4283443737  4279832588  4278979865  manface_young_3 4292668909 1 3  hair_blonde  4281276430  4279702291  68451502092  manface_7 4290824392 1 2  hair_blonde  4279702291  68451502092  manface_midage_2 4259629272 1 3  hair_blonde  4283443737  4279832588  4278979865  manface_rugged 4289768117 1 2  hair_blonde  4279702291  68451502092  manface_african 4286610570 1 2  hair_blonde  4279371784  68451502092  manface_asian1 4293126369 1 2  hair_blonde  4279702291  68451502092  manface_asian2 4293126369 1 2  hair_blonde  4279702291  68451502092  manface_asian3 4290492078 1 2  hair_blonde  4279702291  68451502092  manface_mideast1 4289638566 1 2  hair_blonde  4279702291  68451502092  manface_mideast2 4291872961 1 2  hair_blonde  4279702291  68451502092  manface_mideast3 4292929768 1 2  hair_blonde  4279702291  68451502092  manface_black1 4287063388 1 2  hair_blonde  4279702291  68451502092  manface_black2 4284101677 1 2  hair_blonde  4279702291  68451502092  manface_black3 4284697918 1 2  hair_blonde  4279702291  68451502092  manface_white1 4292929768 1 5  hair_blonde  4294967295  4289742615  4284689944  4283443737  4279832588  manface_white2 4292929768 1 6  hair_blonde  4294967295  4289742615  4284689944  4283443737  4279832588  4278979865  manface_white3 4292929768 1 4  hair_blonde  4286787610  4283443737  4279832588  4278979865
 7  0 snd_man_die  1 snd_man_hit  2 snd_man_grunt  3 snd_man_grunt_long  4 snd_man_yell  7 snd_man_stun  6 snd_man_victory
 skel_human 1.000000
2 3
5

1.600000 1 2  1.000000 15 1.000000 23
0.600000 -1 2  1.000000 15 1.000000 23
1.500000 1 2  1.000000 25 1.000000 6
0.600000 1 2  -1.000000 9 1.000000 6
-1.000000 -1 2  -1.000000 9 1.000000 6
calfwoman 1
 woman_body_nude woman_calf_l f_handL
 corprus_female_head 4 skinkey_caucasian_2 40 0 -1.000000 0.000000 Caucasian_2 skinkey_caucasian_1 30 0 0.000000 1.000000 Caucasian_1 skinkey_forehead 10 0 0.000000 1.000000 Forehead skinkey_post_edit 280 0 0.000000 1.000000 Post-Edit
16
 woman_hair_p  woman_hair_n  woman_hair_o  woman_hair_q  woman_hair_r  woman_hair_t  woman_hair_s  woman_hair_gaolu_0  woman_hair_gaolu_1  woman_hair_gaolu_2  woman_hair_n_new  woman_hair_o_new  woman_hair_p_new  woman_hair_q_new  woman_hair_r_new  woman_hair_t_new
 2
  lucheyelashes
  lucheyelashes_mascara

 5  hair_blonde  hair_red  hair_brunette  hair_black  hair_white
 1  lucheyelashes_blonde
 5  womanface_young_gaolu 4293126383 1 4  hair_blonde  4294967295  4289742615  4283443737  4279832588  womanface_b_gaolu 4292861919 1 4  hair_blonde  4289021983  4283443737  4279832588  4278979865  womanface_caucas_gaolu 4293451749 1 3  hair_blonde  4283443737  4279832588  4278979865  womanface_brown_gaolu 4289699710 1 3  hair_blonde  4279832588  4278979865  68451502092  womanface_african_gaolu 4285553774 1 2  hair_blonde  4279371784  68451502092
 7  0 snd_woman_die  1 snd_woman_hit  2 snd_woman_grunt  3 snd_woman_grunt_long  4 snd_woman_yell  7 snd_woman_stun  6 snd_woman_victory
 skel_human_female 1.000000
2 3
0

[/list]

That's all, enjoy the pervert, you can play naked woman :D


If anyone can, please post it on Talewords Forum

 
Link to comment
  • 8 months later...

Hello i have tried this with a mod called Norchland and i get a issue where the male face is half white i am not sure what is going on and your images are not visible anymore so i was hoping you or someone could help me thanks here is the module.ini and the skins.txt if someone could please help me work out what i did wrong that would be great.

 

 

 

skins.txt

 

p.s i want to do this with a few other mods as well but i am trying to work out what i did wrong first.

 

 

Link to comment

ok so i am starting to think it might me something i did wrong in the module.ini because from what i read the most likely cause for this mess is a conflict in resources but i would not know where to start.

 

ok so i just did some more testing and it is indeed a module.ini issue since i got rid of as many conflicts as i could find by using control f to search for things with the same or name but i am still geting some males with white faces and all females are still the white faces so if someone could help me fix this that would be great here is the new module.ini.

 

module.ini

Link to comment

ok i quit tinkering with this mess i have not been able to make any progress here is my entire modified prophesy of pendor please can someone fix this for me.

 

https://mega.nz/file/CoVkkYzC#wOJZI9X45Qj4a-Ylr685FKI5tADS1BoMz9vJRM1qjlk

 

p.s what i mean by fix it get this custom skin from dickplomacy to work without this white face bug i know it has something to do with my module.ini and a conflict in there someone but i don't know what it is please help.

Link to comment
  • 1 month later...

Hi.

 

I would like to apologize for my absence. I have already fixed everything, so the eyelashes should be applied and also the bug of white 
characters removed.
This mod is compatible with NeoGK mod :)
Instructions on how to install nude mod:

 

I. Download Dickplomacy Reloaded Mod: https://www.loverslab.com/topic/105896-dickplomacy-reloaded-for-mount-and-blade-warband/

 

next: extract zip. or RAR. this mod, to "Module" File Warband. 

 

II. Copy Native File from "Module" file Warband and rename.

III. Copy Dickplomacy Reloaded file from "Module".

IV. Now you must copy files from Dickplomacy Reloaded to Native:

https://imgur.com/a/25U6FZd

V. Some change with "Note" "module" in Native: ( Copy :) )

module_name = Calradia
compatible_with_warband = 1
compatible_multiplayer_version_no = 1170

supports_directx_7 = 1
reduce_texture_loader_memory_usage = 0
use_case_insensitive_mesh_searches = 0
use_texture_degration_cache = 0

num_hints = 12

auto_create_note_indices = 0 #Do not automatically search through all troops/factions/towns to check if they have note text.

map_min_x   = -180
map_max_x   =  180
map_min_y   = -145
map_max_y   =  145
map_sea_direction = -40 #wave foam direction
map_sea_wave_rotation = 300 #This is where the tear artefact is visible on the sea.
map_sea_speed_x = 0.02
map_sea_speed_y = -0.02
map_river_direction = 140
map_river_speed_x = 0.01
map_river_speed_y = -0.01

air_friction_arrow = 0.002
air_friction_bullet = 0.002

# use meshes map_tree_a through map_tree_r on for map trees
map_tree_types = 17
map_snow_tree_types  = 3
map_steppe_tree_types = 5
map_desert_tree_types  = 4

map_max_distance = 175.0
has_tutorial = 1

time_multiplier = 0.25
seeing_range    = 6.5
track_spotting_multiplier = 0.8

# heroes with health below this will not appear in battles and will not contribute to party skills.
player_wounded_treshold = 5
hero_wounded_treshold = 15

skill_prisoner_management_bonus = 5
skill_leadership_bonus = 3
base_companion_limit = 20

player_xp_multiplier   = 2.0
hero_xp_multiplier     = 2.0
regulars_xp_multiplier = 3.0


display_wp_firearms = 0

# damage below this will not interrupt melee attacks
damage_interrupt_attack_threshold      = 3.0
# Same thing for multiplayer
damage_interrupt_attack_threshold_mp   = 1.0

# No extra penetration flags are set, so keep them ineffective
extra_penetration_factor_soak = 1.0
extra_penetration_factor_reduction = 1.0

# You can modify the damage system by editing the following values:
# The first three values determine the amount which will be directly subtracted from damage due to armor.
# The next three values determine the percentage reduction from the damage.

armor_soak_factor_against_cut       = 0.8
armor_soak_factor_against_pierce    = 0.65
armor_soak_factor_against_blunt     = 0.5

armor_reduction_factor_against_cut       = 1.0
armor_reduction_factor_against_pierce    = 0.5
armor_reduction_factor_against_blunt     = 0.75


horse_charge_damage_multiplier        = 1.0
couched_lance_damage_multiplier       = 0.65
fall_damage_multiplier                = 1.0

#missiles with damage > shield_penetration_offset + shield_penetration_factor * shield
#will penetrate.

shield_penetration_offset = 30.0
shield_penetration_factor = 3.0

#setting speed_power to 2.0 makes damage scale with the square of missile's speed.
# you can set it to 1.0 to make it scale linearly as it was before.
missile_damage_speed_power = 1.9
melee_damage_speed_power = 2.0

multiplayer_walk_enabled = 0

mission_object_prune_time = 180

#change this to 0 if you want to keep the food slot in inventory window.
disable_food_slot       = 1

# Change this to 1 if you want to load
# textures from Modules/<Module_Dir>/Textures/

scan_module_textures = 1
#add_neo-----------------------------------------
scan_module_sounds = 1 #original: 0
#end_neo-----------------------------------------

#edit mode should be enabled
#give_performance_warnings = 1    


#You can also use load_mod_resource instead of load_resource to make sure you are reading files from module directory.

load_resource = test
load_mod_resource = textures_face_gen
load_resource = shaders
load_resource = textures
load_resource = ccoop_extra_ui_textures
load_resource = materials
load_mod_resource = materials_face_gen
load_resource = ccoop_extra_ui_materials

load_resource = uimeshes
load_mod_resource = meshes_face_gen
load_resource = helpers
load_resource = map_tree_meshes
load_resource = map_icon_meshes
load_resource = particle_meshes
load_resource = skeletons
load_resource = tree_meshes
load_resource = xtree_meshes
load_resource = grass_meshes
load_resource = plant_meshes
load_mod_resource = body_meshes
load_resource = object_meshes
load_resource = object_bodies


load_resource = goods_meshes
load_resource = item_meshes1
load_resource = horse_a

load_resource = arabian_horses
load_resource = arabian_castle

load_resource = food
load_mod_resource = beards
load_resource = armors_b
load_resource = armors_c
load_resource = armors_d
load_resource = armors_e
load_resource = armors_f
load_resource = armors_g
load_resource = armors_h

load_resource = armors_i

load_resource = boots_b
load_resource = boots_c
load_resource = helmets

load_resource = helmets_b
load_resource = village_houses
load_resource = village_houses_a
load_resource = village_houses_b
load_mod_resource = hair
load_resource = deneme

load_resource = interiors_a
load_resource = interiors_b
load_resource = interiors_c
load_resource = arena
load_resource = map_icons_b
load_resource = castle_a
load_resource = dungeon
load_resource = stone_houses
load_resource = snowy_houses
load_resource = snowy_castle
load_resource = helmets_d
load_resource = helmets_e
load_resource = helmets_f

load_resource = castle_b
load_resource = square_keep
load_resource = anim_b
load_resource = shields
load_resource = shields_b
load_resource = weapon_meshes_c
load_resource = xtree_meshes_b
load_resource = map_icons_c
load_resource = pictures
load_resource = user_interface_b
load_resource = user_interface_c

load_resource = scene_encounter_spot
load_resource = interior_thirsty_lion
load_resource = scene_small_tavern

load_resource = weapon_meshes1
load_resource = weapon_meshes_b

load_resource = houses1
load_resource = wall_meshes1

load_resource = town_houses
load_resource = doors
load_resource = churches
    

load_resource = town_houses_b
load_resource = castle_c
load_resource = castle_d
load_resource = castle_e
load_resource = castle_f
load_resource = castle_g
load_resource = castle_h
load_resource = castle_i

load_resource = gatehouse
load_resource = viking_houses


load_resource = fake_houses
load_resource = town_houses_c
load_resource = banners
load_resource = map_flags
load_resource = map_flags_b
load_resource = map_flags_c
load_resource = map_flags_d

#load_resource = costumes_a
load_resource = particles_2
load_resource = prisons
load_resource = prisons_b
load_resource = interiors_d
load_resource = costumes_b
load_resource = costumes_c
load_resource = arena_costumes
load_resource = boots_a
load_resource = terrain_borders
load_resource = terrain_borders_b
load_resource = terrain_borders_c
load_resource = skyboxes
load_resource = object_b
load_resource = tree_e_meshes
load_resource = destroy
load_resource = destroy_snowy
load_resource = xtree_meshes_c
load_resource = grass_meshes_b

 

load_resource = interiors_steppe

load_resource = grooming_horse
load_resource = town_houses_d


load_resource = horses_b
load_resource = ani_horse_mounted
load_resource = deneme2
load_resource = horse_skeleton

load_resource = steppe_fake_houses
load_resource = weapon_meshes_d

load_resource = tableau_shields
load_resource = heraldic_armors

load_resource = spear
load_resource = weapons_e
load_resource = weapons_f
load_resource = instruments
load_resource = sarranid_armors

load_resource = custom_banner

load_resource = simple_primitives

load_resource = ani_man_walk
load_resource = ani_twohanded
load_resource = ani_onehanded
load_resource = ani_death
load_resource = ani_stand_guardsman

load_resource = ani_human_mounted
load_resource = ani_lady_stand
load_resource = ani_poses
load_resource = ani_stand_shopkeeper
load_resource = ani_man_cheer
load_resource = ani_stand_onhorse
load_resource = ani_throw_stone
load_resource = ani_strikes
load_resource = ani_equip_arms
load_resource = ani_run_p
load_resource = ani_run_forward_left_right
load_resource = uni_strikes3
load_resource = ani_walk_sideways
load_resource = ani_run_sideways
load_resource = ani_stand

load_resource = ani_crouch_down
load_resource = ani_low_walk
load_resource = ani_turn_man
load_resource = ani_attacks_single
load_resource = ani_lancer
load_resource = ani_attacks
load_resource = ani_kicks
load_resource = ani_parry_attack
load_resource = ani_walk_backward
load_resource = ani_run_lookingsides
load_resource = ani_defends
load_resource = ani_walk_lookingsides
load_resource = ani_jump
load_resource = ani_wedding
load_resource = arabian_props


#animations
load_resource = uni_jump
load_resource = uni_stances
load_resource = uni_equip
load_resource = uni_strike
load_resource = uni_throws
load_resource = uni_fistswing
load_resource = uni_lord_stand
load_resource = uni_defence
load_resource = uni_sideways

load_resource = dart

load_resource = armors_new_a
load_resource = armors_new_b
load_resource = armors_new_heraldic
load_resource = armors_new_arena

load_resource = crossbows
load_resource = arabian_armors
load_resource = rock
load_resource = costumes_d
load_resource = nordic_helmets
load_resource = sarranid_helmets
load_resource = sarranid_armor
load_resource = raw_materials
load_resource = khergit_lady_dress
load_resource = vaegir_helmets
load_resource = gauntlets_new
load_resource = sarranid_lady_dress
load_resource = sarranid_boots
load_resource = bride_dress
load_resource = full_plate_armor
load_resource = weapon_meshes_e
load_resource = fur_armors_a
load_resource = ui_server_filter
load_resource = warhorse_new
load_resource = ship
load_resource = arabian_houses
load_resource = object_c
load_resource = tree_f
load_resource = interiors_arabian
load_resource = arabian_village
load_resource = valleyProps
load_resource = workshops

load_resource = barrier_primitives
load_resource = town_houses_e
load_resource = wb_mp_objects_a
load_resource = prisonCart
load_resource = ccoop_extra_ui_meshes

load_mod_resource = NUDE
load_mod_resource = underwear

load_mod_resource = materials_face_gen_gaolu
load_mod_resource = meshes_face_gen_gaolu
load_mod_resource = hair_gaolu
load_mod_resource = hair_new

load_mod_resource = sott_body_girl
load_mod_resource = sott_body_girl_2

#dthehun
load_mod_resource = hair_dthehun
load_mod_resource = dthehun_body_meshes

#works_with_version_min  = 1000 #deprecated, use module_version and compatible_savegame_module_version instead
#works_with_version_max  = 1011 #deprecated, use module_version and compatible_savegame_module_version instead

#module_version = 0 #can be used for multiplayer and single player (saved game) module versioning
#compatible_module_version = 0 #can be used for multiplayer module versioning
#compatible_savegame_module_version = 0 #can be used for single player (saved game) module versioning

limit_hair_colors = 1
show_faction_color = 1
show_quest_notes = 1

dont_load_regular_troop_inventories = 1

#assign '1' for moveable physics on all scene props; no sokf_moveable flag will be needed
disable_moveable_flag_optimization = 0

#You can change the following to 1 for ease in module development
show_party_ids_instead_of_names = 0

crush_through_treshold = 2.4

can_crouch = 0
can_objects_make_sound = 0
disable_zoom = 0
use_advanced_formation = 0
use_crossbow_as_firearm = 0
can_reload_while_moving = 0
can_run_faster_with_skills = 0
use_phased_reload = 0
horses_try_running_away = 0
horses_rear_with_attack = 1
lance_pike_effect_speed = 3.0
no_friendly_fire_for_bots = 0
can_adjust_camera_distance = 1
sync_ragdoll_effects = 0
has_forced_particles = 0
can_use_scene_props_in_single_player = 0
disable_attack_while_jumping = 0
disable_high_hdr = 0
has_accessories_for_female = 0
restrict_attacks_more_in_multiplayer = 0

#add_neo-----------------------------------------
#mod_resource_file
load_mod_resource = neo_common
load_mod_resource = neo_horses
load_mod_resource = neo_particle
load_mod_resource = neo_ship
load_mod_resource = neo_weapons
load_mod_resource = dismemberment
#end_neo-----------------------------------------

 

Its work. Good game :)

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  • 3 months later...

I don't see where the dismemberment in the resources coming from I have downloaded the neo GK and from the Dickplomacy Reloaded there is no dismemberment. 

 

Also I followed the module ini and to copy the things correctly and it shows up with weird messed up faces both male and female faces it's like the skin is all wrong. 

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