Frozy Posted December 22, 2019 Share Posted December 22, 2019 Hello everyone, so I just came back to skyrim after a long break and I have a few questions. 1) First of all, I was using NMM at the time and from what I understand it's not supported anymore and there's a new manager called Vortex. The problem is that apparently you have to reinstall all the mods, and I have 150+ including 60-70 from Loverslab. Some of them are quite annoying to install like ENB or mods that require a lot of in-game configuration. There's also MO (mod organiser) that a lot of people recommended back in the day but I never really bothered to look into it. So if you're familiar with these mod managers: Is it worth it to move to one of those, does it actually provide anything useful/better than NMM ? If so, which one is better, Vortex or MO? 2)I was also playing on the old skyrim at the time and now there's Special Edition, so I was wondering if I have to reinstall my mods anyway maybe I should get SE as well? From what I understand SE is the same game but with a graphics upgrade, but that seems useless considering you can already have great graphics in the original skyrim using ENB mods. My second concern is that there seems to be way more mods available for the original skyrim compared to SE: 60K files for Skyrim and 20K for SE on the Nexus. That is important because I mainly play for the mods, especially Loverslab mods, and not the game itself. But I guess it's possible that a lot of the additional mods for old Skyrim are just niche mods like some random companions and the main mods required to enjoy the game do have a SE equivalent? So for those who use SE, do you think it's worth to get it? Is there any improvement over the old Skyrim that I don't know about? Link to comment
Psalam Posted December 22, 2019 Share Posted December 22, 2019 49 minutes ago, Frozy said: Hello everyone, so I just came back to skyrim after a long break and I have a few questions. 1) First of all, I was using NMM at the time and from what I understand it's not supported anymore and there's a new manager called Vortex. The problem is that apparently you have to reinstall all the mods, and I have 150+ including 60-70 from Loverslab. Some of them are quite annoying to install like ENB or mods that require a lot of in-game configuration. There's also MO (mod organiser) that a lot of people recommended back in the day but I never really bothered to look into it. So if you're familiar with these mod managers: Is it worth it to move to one of those, does it actually provide anything useful/better than NMM ? If so, which one is better, Vortex or MO? 2)I was also playing on the old skyrim at the time and now there's Special Edition, so I was wondering if I have to reinstall my mods anyway maybe I should get SE as well? From what I understand SE is the same game but with a graphics upgrade, but that seems useless considering you can already have great graphics in the original skyrim using ENB mods. My second concern is that there seems to be way more mods available for the original skyrim compared to SE: 60K files for Skyrim and 20K for SE on the Nexus. That is important because I mainly play for the mods, especially Loverslab mods, and not the game itself. But I guess it's possible that a lot of the additional mods for old Skyrim are just niche mods like some random companions and the main mods required to enjoy the game do have a SE equivalent? So for those who use SE, do you think it's worth to get it? Is there any improvement over the old Skyrim that I don't know about? It's not enough to vote. Let me explain. NMM is still COMMUNITY supported and the latest version is available here: https://github.com/Nexus-Mods/Nexus-Mod-Manager/releases The most recent update has been within the last month, so it is not languishing in Oblivion. NMM is the simplest of the mod managers, the one most like doing it manually. The flip side of that is that it doesn't have a lot of the function that can be found in MO and Vortex. Like so much, it's your choice as to what matters to you. SE is the 64 bit version of Skyrim. In the sense that it has all the same characters and quests in the vanilla game they are the same game. Technically, however, they are not. A good way to break your game is to use mods made for LE in SE and vice versa. So, you have to make the choice. While SE is supposed to be more stable (reading the technical threads I have doubts about this but that's the real advantage if it exists). It does require less work to make a modded game stable. On the other hand, many of the LE mods are not yet available for SE although this is becoming less of an issue every day. Link to comment
Frozy Posted December 23, 2019 Author Share Posted December 23, 2019 11 hours ago, Psalam said: It's not enough to vote. Let me explain. NMM is still COMMUNITY supported and the latest version is available here: https://github.com/Nexus-Mods/Nexus-Mod-Manager/releases The most recent update has been within the last month, so it is not languishing in Oblivion. NMM is the simplest of the mod managers, the one most like doing it manually. The flip side of that is that it doesn't have a lot of the function that can be found in MO and Vortex. Like so much, it's your choice as to what matters to you. SE is the 64 bit version of Skyrim. In the sense that it has all the same characters and quests in the vanilla game they are the same game. Technically, however, they are not. A good way to break your game is to use mods made for LE in SE and vice versa. So, you have to make the choice. While SE is supposed to be more stable (reading the technical threads I have doubts about this but that's the real advantage if it exists). It does require less work to make a modded game stable. On the other hand, many of the LE mods are not yet available for SE although this is becoming less of an issue every day. Thanks a lot for your help! So according to the vote most people recommended MO, I'll try to install it and see how it works (there must be some sort of tutorial somewhere) and if it's way too complicated I'll stick with NMM. As for SE a large majority seems to agree that it's useless, so no debate there I guess I'll stay on old skyrim. What do you mean exactly by "It does require less work to make a modded game stable"? Is there significantly less conflicts between mods, game crashes, etc? Link to comment
Psalam Posted December 23, 2019 Share Posted December 23, 2019 1 hour ago, Frozy said: Thanks a lot for your help! So according to the vote most people recommended MO, I'll try to install it and see how it works (there must be some sort of tutorial somewhere) and if it's way too complicated I'll stick with NMM. As for SE a large majority seems to agree that it's useless, so no debate there I guess I'll stay on old skyrim. What do you mean exactly by "It does require less work to make a modded game stable"? Is there significantly less conflicts between mods, game crashes, etc? If you look at my blog on CTDs (found in my signature below by opening the spoiler entitled "My Stuff") you will find that I recommend using several "mods" in order to make your Skyrim LE game more stable. Equivalently for SE there are only two (the Engine Fixes and Bethini). If you do these properly both games are very stable (if you don't make some other mistake (like the one I mentioned earlier using SE mods on LE and vice versa). Link to comment
jaeos Posted December 23, 2019 Share Posted December 23, 2019 I agree SE does not have all of the mods LE does. But you also Technically cannot run out of memory in SE, i'm running over 400 mods in SE (yes a few are LE that work directly to SE) Skeletons is one such mod. YouTube look for a channel called gamerspoets MO2 install he does a great job guiding you through all the aspects of MO2 and how to install pretty much everything and associate with nexus to direct download. Link to comment
Potato_Skill Posted December 23, 2019 Share Posted December 23, 2019 Hi, I'm using MO currently and all I can say is that MO is the superior mod organiser as long as you spend some time on it. MO provides you w/ lots of control over your mods (which mod gets to overwrite which regardless of the installation order). Vortex is very Nexus friendly. Really, you just hit the "download with Vortex" and it'll install the mod and activate it for you which also makes it easy to pick up for new users. Your question regarding SSE or Classic Skyrim. Here's my two cents. SSE is more stable with it's 64 bit application as it now utilises your system resources better so it's a better choice for long term (The Elder Scrolls VI still seems to be in a distant future). One thing to keep in mind is that Bethesda still updates SSE w/ Creation Club every so often, which means that it will likely break SKSE64, which sucks ... a lot. Link to comment
Grey Cloud Posted December 23, 2019 Share Posted December 23, 2019 1 hour ago, jaeos said: But you also Technically cannot run out of memory in SE Err, a bit wrong there. Link to comment
Frozy Posted December 23, 2019 Author Share Posted December 23, 2019 6 hours ago, Psalam said: If you look at my blog on CTDs (found in my signature below by opening the spoiler entitled "My Stuff") you will find that I recommend using several "mods" in order to make your Skyrim LE game more stable. Equivalently for SE there are only two (the Engine Fixes and Bethini). If you do these properly both games are very stable (if you don't make some other mistake (like the one I mentioned earlier using SE mods on LE and vice versa). OK thanks, I will look into it before installing anything. Link to comment
Frozy Posted December 23, 2019 Author Share Posted December 23, 2019 4 hours ago, jaeos said: I agree SE does not have all of the mods LE does. But you also Technically cannot run out of memory in SE, i'm running over 400 mods in SE (yes a few are LE that work directly to SE) Skeletons is one such mod. YouTube look for a channel called gamerspoets MO2 install he does a great job guiding you through all the aspects of MO2 and how to install pretty much everything and associate with nexus to direct download. I don't really know how the memory thing works, is there some sort of limit on the amount of modded content that you can have simultaneously? I already found a tutorial for MO but I guess I'll look over this one as well just in case. Link to comment
Frozy Posted December 23, 2019 Author Share Posted December 23, 2019 3 hours ago, Potato_Skill said: Hi, I'm using MO currently and all I can say is that MO is the superior mod organiser as long as you spend some time on it. MO provides you w/ lots of control over your mods (which mod gets to overwrite which regardless of the installation order). Vortex is very Nexus friendly. Really, you just hit the "download with Vortex" and it'll install the mod and activate it for you which also makes it easy to pick up for new users. Your question regarding SSE or Classic Skyrim. Here's my two cents. SSE is more stable with it's 64 bit application as it now utilises your system resources better so it's a better choice for long term (The Elder Scrolls VI still seems to be in a distant future). One thing to keep in mind is that Bethesda still updates SSE w/ Creation Club every so often, which means that it will likely break SKSE64, which sucks ... a lot. Yeah, MO looks complicated at first but I assume you get used to it with some practice. I am already familiar with installing mods manually so not having the one-click install shouldn't be a big deal. I did see some modders say that they will be working only on SE in the future, and it kinda makes sense that a more modern game would be more stable. I guess I'll go over my current mods to see if at least the most important ones have a SE version before making a decision. Link to comment
jaeos Posted December 23, 2019 Share Posted December 23, 2019 4 hours ago, Grey Cloud said: Err, a bit wrong there. unless you are packing exabytes of memory no, you don't run out of memory. 32 bit memory (LE) limits you to just under 4gig TOTAL available memory out of the box. 64 bit limits you to 18 exabytes out of the box. Yes some extenders for LE make it access more memory, but that's like putting a turbo on a model T. SE was redone in the basic programming to allow it to access as much ram as you allow it (funny considering they didn't fix any of the bugs) , be it 8 gig, 16, 32, or 64 or 128 gig. In that respect SE is just more stable. It doesn't have as many mods but neither did LE just a couple of years after release compared to morrowind. @Frozyall this just means that if you're running a 64 bit program (se) you can run far more non esp mods than you can with a 32 bit program LE. non esp is usually things like textures and sounds. you are still limited on 255 esp flags but there are ways around that. As far as creation club and updating, go into your steam and shut off updating for skyrim. as long as you never launch from steam again and you make sure steam is running before you click nmm,vortex, or MO2, no troubles. @Grey CloudI'm curious as to how i'm wrong rather than just a YER WRONG post... Link to comment
Grey Cloud Posted December 23, 2019 Share Posted December 23, 2019 16 minutes ago, jaeos said: unless you are packing exabytes of memory no, you don't run out of memory. You are correct. My mistake not taking notice of the 'technically'. Link to comment
jaeos Posted December 23, 2019 Share Posted December 23, 2019 1 minute ago, Grey Cloud said: You are correct. My mistake not taking notice of the 'technically'. but i am curious on how se can run out of memory compared to.. dammit.. you took the wind out of me sails.... i'm actually wanting to find out what you were thinking when you posted i was a little wrong.. Yep i want a conversation about it... Link to comment
jaeos Posted December 23, 2019 Share Posted December 23, 2019 1 hour ago, Frozy said: Yeah, MO looks complicated at first but I assume you get used to it with some practice. I am already familiar with installing mods manually so not having the one-click install shouldn't be a big deal. I did see some modders say that they will be working only on SE in the future, and it kinda makes sense that a more modern game would be more stable. I guess I'll go over my current mods to see if at least the most important ones have a SE version before making a decision. check this list conversion thread and for a well looking skyrim you can follow this it will not have everything you currently have and quite a bit more in the looks department. (lots of 2k and 4k textures) modding list Link to comment
Grey Cloud Posted December 23, 2019 Share Posted December 23, 2019 19 minutes ago, jaeos said: but i am curious on how se can run out of memory compared to.. dammit.. you took the wind out of me sails.... i'm actually wanting to find out what you were thinking when you posted i was a little wrong.. Yep i want a conversation about it... I was just thinking more in terms of bad configuration (ini files?). And as Psalam has pointed out, the SE tech support thread is alive and kicking. Link to comment
jaeos Posted December 23, 2019 Share Posted December 23, 2019 27 minutes ago, Grey Cloud said: I was just thinking more in terms of bad configuration (ini files?). And as Psalam has pointed out, the SE tech support thread is alive and kicking. I think most of them are people who are new and as you have stated don't read the mod requirements or add mods that don't like each other. So then people such as yourself try to diagnose a problem that could have been avoided if they slowed down and took it a to b to c rather than c to z to a. Link to comment
Grey Cloud Posted December 23, 2019 Share Posted December 23, 2019 15 minutes ago, jaeos said: I think most of them are people who are new and as you have stated don't read the mod requirements or add mods that don't like each other. So then people such as yourself try to diagnose a problem that could have been avoided if they slowed down and took it a to b to c rather than c to z to a. It's the dangly bits. Once they see them it is game-over in the thinking department. ? Link to comment
Frozy Posted December 23, 2019 Author Share Posted December 23, 2019 2 hours ago, jaeos said: unless you are packing exabytes of memory no, you don't run out of memory. 32 bit memory (LE) limits you to just under 4gig TOTAL available memory out of the box. 64 bit limits you to 18 exabytes out of the box. Yes some extenders for LE make it access more memory, but that's like putting a turbo on a model T. SE was redone in the basic programming to allow it to access as much ram as you allow it (funny considering they didn't fix any of the bugs) , be it 8 gig, 16, 32, or 64 or 128 gig. In that respect SE is just more stable. It doesn't have as many mods but neither did LE just a couple of years after release compared to morrowind. @Frozyall this just means that if you're running a 64 bit program (se) you can run far more non esp mods than you can with a 32 bit program LE. non esp is usually things like textures and sounds. you are still limited on 255 esp flags but there are ways around that. As far as creation club and updating, go into your steam and shut off updating for skyrim. as long as you never launch from steam again and you make sure steam is running before you click nmm,vortex, or MO2, no troubles. @Grey CloudI'm curious as to how i'm wrong rather than just a YER WRONG post... Well a lot of mods have textures so I guess that's pretty useful. OK I'll disable updates then, those mods are bad anyway compared to Nexus and Loversalab. Link to comment
Frozy Posted December 23, 2019 Author Share Posted December 23, 2019 2 hours ago, jaeos said: check this list conversion thread and for a well looking skyrim you can follow this it will not have everything you currently have and quite a bit more in the looks department. (lots of 2k and 4k textures) modding list Thanks, I will look into it. If I understand correctly the goal of the conversion thread is to "convert" an existing old skyrim save and then continue to play with it in SE? I don't think I wanna do that, sounds way too complicated. I'd rather start with a brand new save in SE. The second thread is very useful, I guess what I'll do is that I will install SE and MO, copy this list, delete the optional mods that I don't want, look for every single SE mod that I want and that is not in the list already, insert those mods in their appropriate categories, post this new list somewhere in the forum so that people can check if there's anythyng wrong, and then I just have to install the mods in the order of the list with MO, open the game and everything will work perfectly. Sounds easy on paper... Link to comment
Grey Cloud Posted December 23, 2019 Share Posted December 23, 2019 13 minutes ago, Frozy said: If I understand correctly the goal of the conversion thread is to "convert" an existing old skyrim save and then continue to play with it in SE? No, it is about keeping track of which mods have been converted to work in SE and any issues which arise from this. Link to comment
Frozy Posted December 23, 2019 Author Share Posted December 23, 2019 13 minutes ago, Grey Cloud said: No, it is about keeping track of which mods have been converted to work in SE and any issues which arise from this. My bad. I'll try to pay atteintion to that while choosing my mods then. Link to comment
Grey Cloud Posted December 23, 2019 Share Posted December 23, 2019 9 minutes ago, Frozy said: My bad. I'll try to pay atteintion to that while choosing my mods then. No worries. It looks a really good resource and it would be a shame if you missed out on it through a misunderstanding. Link to comment
jaeos Posted December 24, 2019 Share Posted December 24, 2019 4 hours ago, Frozy said: Thanks, I will look into it. If I understand correctly the goal of the conversion thread is to "convert" an existing old skyrim save and then continue to play with it in SE? I don't think I wanna do that, sounds way too complicated. I'd rather start with a brand new save in SE. The second thread is very useful, I guess what I'll do is that I will install SE and MO, copy this list, delete the optional mods that I don't want, look for every single SE mod that I want and that is not in the list already, insert those mods in their appropriate categories, post this new list somewhere in the forum so that people can check if there's anythyng wrong, and then I just have to install the mods in the order of the list with MO, open the game and everything will work perfectly. Sounds easy on paper... as the second thread states. do not use LOOT to sort them, they are already presorted i have maybe half to 3/4 of the mods on that list and several that are not simply because of things like deadly drain is stable (mostly) but that mostly thing is what kills it. i also use a couple of different race mods (2 are by trykz) and a few clothing mods (sun jeong) that are not on the list. as long as you take your time and think about what mods you have and want then its easier than just loading a ton of mods and flipping a switch (new games takes me about 30 minutes for all the mods to load hence live another life being one that is needed) here is my complete load order (according to LOOT). Spoiler 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Special Edition Patch.esp 254 FE 0 AHZmoreHUDInventory.esl 6 6 BS_DLC_patch.esp 7 7 BSAssets.esm 8 8 BSHeartland.esm 9 9 Lanterns Of Skyrim - All In One - Main.esm 10 a RaceCompatibility.esm 11 b ApachiiHair.esm 12 c ApachiiHairFemales.esm 13 d ApachiiHairMales.esm 14 e Schlongs of Skyrim - Core.esm 254 FE 1 Peacekeeper Armour.esl 15 f RSkyrimChildren.esm 16 10 daymoyl.esm 254 FE 2 STFU - guards.esl 254 FE 3 STFU.esl 254 FE 4 RASS - Visual Effects.esl 17 11 SexLab.esm 18 12 Devious Devices - Assets.esm 19 13 Devious Devices - Expansion.esm 20 14 Devious Devices - Integration.esm 21 15 SexLabAroused.esm 22 16 CreatureFramework.esm 23 17 BadDogSchlongCore.esm 24 18 SexLab Attraction.esm 25 19 ZaZAnimationPack.esm 26 1a PSQ PlayerSuccubusQuest.esm 27 1b DynDOLOD.esm 28 1c Daughter of Coldharbour.esm 29 1d Skyrim Particle Patch for ENB - Flame Atronach Fix.esp 30 1e SMIM-SE-Merged-All.esp 31 1f Verdant - A Skyrim Grass Plugin SSE Version.esp 32 20 Verdant - Altered Forest Grass.esp 33 21 Verdant - Altered Snow Grass.esp 34 22 Reach Tree Replacer Summer.esp 35 23 SRG Enhanced Trees Activator.esp 36 24 Verdant - A Skyrim Grass Plugin.esp 37 25 Enhanced Landscapes - Barren Marsh.esp 38 26 Enhanced Landscapes - Dead Marsh.esp 39 27 Enhanced Landscapes - Green Fields.esp 40 28 Enhanced Landscapes.esp 41 29 Cathedral Water Overhaul.esp 42 2a HearthfireMultiKid.esp 43 2b HearthfireMultiKid_LastName.esp 44 2c Wildcat - Combat of Skyrim.esp 254 FE 5 Player Blink Fix.esp 45 2d AddItemMenuSE.esp 46 2e SkyUI_SE.esp 47 2f AHZmoreHUD.esp 48 30 RaceMenu.esp 49 31 RaceMenuPlugin.esp 50 32 RaceMenuHH.esp 51 33 GTFO My Room.esp 52 34 UnreadBooksGlow.esp 53 35 Joy of Perspective.esp 54 36 UIExtensions.esp 55 37 SkyHUD.esp 56 38 AIMFIX.esp 57 39 Cutting Room Floor.esp 58 3a S3DLandscapes NextGenerationForests.esp 59 3b Better Dynamic Snow.esp 60 3c BetterDynamicSnow_PATCH.esp 61 3d Better Dynamic Ash.esp 62 3e BlendedRoads.esp 63 3f fallentreebridgesSSE.esp 64 40 Moss Rocks.esp 65 41 ASLCU-WhiterunStores.esp 66 42 Bells of Skyrim - JKs Skyrim Patch.esp 67 43 Bells of Skyrim - Reduced Volume.esp 68 44 Bells of Skyrim.esp 69 45 JKs Skyrim.esp 70 46 JKs Whiterun.esp 71 47 Blues Skyrim.esp 254 FE 6 ESO Skyshards - BSBruma.esp 72 48 Skyshards.esp 73 49 BlackthornManor.esp 74 4a Blackthorn - Hearthfire Fix.esp 254 FE 7 Beyond Skyrim - Bruma - Guard Cloaks.esp 254 FE 8 BS_Campfire.esp 254 FE 9 BSHeartland - Unofficial Patch.esp 75 4b BrumaJoPPatch.esp 76 4c WGT.esp 77 4d JKs Skyrim_Dawn of Skyrim_Patch.esp 78 4e JKs & Dawn of Skyrim - Riften Patch.esp 79 4f Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp 80 50 Landscape Fixes For Grass Mods.esp 81 51 Book Covers Skyrim.esp 82 52 RUSTIC SOULGEMS - Unsorted.esp 83 53 ZaFromTheDeepsV2.esp 84 54 ZaForswornStory.esp 85 55 Skyland_Watercolor_Green.esp 86 56 EmbersHD - RLO Patch.esp 87 57 EmbersHD.esp 88 58 S3DRocks.esp 89 59 CBBE.esp 90 5a RaceMenuMorphsCBBE.esp 91 5b SKINRESKIN.esp 92 5c TheEyesOfBeauty.esp 93 5d The Eyes Of Beauty - Elves Edition.esp 94 5e RaceCompatibilityUSKPOverride.esp 95 5f KS Hairdo's.esp 96 60 Beards.esp 97 61 Realistic Haircolors.esp 98 62 Schlongs of Skyrim.esp 99 63 SOS - Smurf Average Addon.esp 100 64 SOS - VectorPlexus Muscular Addon.esp 101 65 SOS - VectorPlexus Regular Addon.esp 102 66 Player Size Adjuster.esp 103 67 ElementalArchery.esp 104 68 The Paarthurnax Dilemma.esp 105 69 BirdsAndFlocks_SSE.esp 106 6a ORM-Arvak.esp 107 6b Female Dremora.esp 108 6c dD - Realistic Ragdoll Force - Realistic.esp 109 6d mcgFemaleWalk for SkyrimSE.esp 254 FE a SINful CBP.esp 110 6e SOSRaceMenu.esp 111 6f XPMSE.esp 112 70 FNIS.esp 113 71 FNIS_PCEA2.esp 114 72 FNISSexyMove.esp 115 73 FNISspells.esp 116 74 EMages helmets pack.esp 117 75 ScopedBows.esp 118 76 ScopedBows_ArrowTweaks.esp ScopedBows_Bijin Patch.esp 254 FE b ScopedBows_MLU Patch.esp 119 77 ElementalArrows.esp 120 78 GQJ_DG_vampireamuletfix.esp 121 79 Guards armor replacement.esp 122 7a HeavyLegion.esp 123 7b HN66_Earrings.esp 124 7c JS Armored Circlets SE.esp 125 7d LeftHandRings-1stPersonView.esp 126 7e LeftHandRings.esp 127 7f LTAJC_LightElvenArmor.esp 128 80 Aradia Lingerie Dress.esp 129 81 Toe Rings - SSE.esp 130 82 Real Bound Bow (ABA).esp 131 83 Remodeled Armor - Vanilla Replacer.esp 132 84 NewVampChainsCuirass.esp 133 85 NewmillerDarkVampKnight.esp 134 86 Animated Dragon WingsSE.esp 135 87 AncientDraugr.esp 136 88 bluebuiy_draugr_replacer.esp 137 89 Skysan_GlassAW.esp 138 8a NewmillerPiercings2.esp 139 8b NewmillerPiercings3.esp 140 8c AIO SE TATTOOS.esp 141 8d CommunityOverlays1_0T30.esp 142 8e LeatherBackpackBlack-300.esp 143 8f Cloaks - Dawnguard.esp 144 90 Cloaks.esp 145 91 1nivWICCloaks.esp 146 92 Celes Nightingale Armor.esp 147 93 DM BDOR Pack by Team TAL.esp 148 94 moresmeltables.esp 149 95 AMatterOfTime.esp 150 96 Andromeda - Unique Standing Stones of Skyrim.esp 151 97 CWneutral.esp 152 98 TimingIsEverything.esp 153 99 Dawnguard Vampire.esp 154 9a dD - Enhanced Blood Main.esp 155 9b dD-Larger Splatter Size.esp 156 9c dD-Reduced Wound Size.esp 157 9d MannequinChicks.esp 158 9e MannequinStayPut.esp 159 9f MLU.esp 160 a0 Gildergreen Regrown.esp 161 a1 NoBSAIProjectileDodge.esp 162 a2 Ordinator - Beyond Skyrim Bruma Patch.esp 163 a3 Ordinator - Perks of Skyrim.esp 164 a4 RDO - CRF + USSEP Patch.esp 165 a5 Relationship Dialogue Overhaul.esp 166 a6 SkyrimReputation_SSE.esp 167 a7 DawnguardVampireAttackFix.esp 168 a8 TrainAndStudy.esp 169 a9 VioLens SE.esp 170 aa WetandCold.esp 254 FE c YOT - Andromeda.esp 254 FE d YOT - Cutting Room Floor.esp YOT - Imperious.esp 254 FE e YOT - Ordinator.esp 254 FE f YOT - Wildcat.esp 254 FE 10 YOT - Your Own Thoughts.esp 171 ab Werewolves.esp 172 ac Better Looking Vampires.esp 173 ad Men of Winter.esp 254 FE 11 HeavyLegion - Cloaks of Skyrim Patch.esp 254 FE 12 HeavyLegion - Men of Winter Patch.esp HeavyLegion - WACCF Patch.esp 254 FE 13 HeavyLegion - WICO Patch.esp 174 ae LakeviewBardReplacerLynnSE.esp 175 af RSChildren Patch - BS Bruma.esp 176 b0 RSChildren.esp 177 b1 My Home Is Your Home.esp 178 b2 PAN_NPCs.esp 179 b3 PAN_NPCs_DG.esp 254 FE 14 PAN_NPCs_DG_MLU_Patch.esp 180 b4 CiceroFemaleSE.esp 181 b5 Valerica.esp 182 b6 UD_Serana.esp 183 b7 SineadFollower.esp 184 b8 BW Lydia.esp 185 b9 Aesthetic Elisif.esp 186 ba Audio Overhaul Skyrim.esp 187 bb EWS.esp 188 bc Realistic-Voice.esp 189 bd RealisticHuskySoundsSSE.esp 190 be Serana Dialogue Edit.esp 191 bf iLuvLoading.esp 192 c0 Audio Overhaul Skyrim - Enhanced Blood Patch.esp 254 FE 15 Audio Overhaul Skyrim - Obsidian Weathers Patch.esp 193 c1 Audio Overhaul Skyrim - True Storms Patch.esp 194 c2 Obsidian Weathers.esp 195 c3 TrueStormsSE.esp 196 c4 True Storms - Obsidian Weathers - Patch .esp 197 c5 Obsidian_TS_AOS_Patch.esp 198 c6 Obsidian_TS_Patch_Spectral.esp 199 c7 Obsidian_TS_Patch_Spectral_WaterFix.esp 200 c8 Luminosity Lighting Overhaul.esp 254 FE 16 maplightfix.esp 254 FE 17 Smoking Torches And Candles.esp 201 c9 mintylightningmod.esp 202 ca TrueStorms_MintyLightning_Patch.esp 203 cb NightEyeENBFix.esp 204 cc SLAnimLoader.esp 205 cd SexLabDefeat.esp 206 ce SexLab_Dialogues.esp 207 cf SexLab Inflation Framework.esp 208 d0 BDHoodieFemale.esp 209 d1 BDHoodieSchlong.esp 210 d2 BDLoincloth.esp 211 d3 MMGSchlong.esp 212 d4 RaceMenuMorphsUUNP.esp 213 d5 MoreNastyCritters.esp 214 d6 SexLab More Creatures.esp 215 d7 SexLab Aroused Creatures.esp 216 d8 HagravenSkinShaders.esp 217 d9 EstrusChaurus.esp 218 da EstrusSpider.esp 219 db EstrusDwemer.esp 220 dc SexLab-Parasites.esp 221 dd AnimatedParasites.esp 222 de SexLab Eager NPCs.esp 223 df NoNakedComments.esp 254 FE 18 ABMM.esp 224 e0 SLALAnimObjBillyy.esp 225 e1 SLAL_AnimationsByLeito.esp 226 e2 SexLabRandomSex.esp 227 e3 SexLabMatchMaker.esp 228 e4 SlaveTats.esp 229 e5 HornyCreatures.esp 230 e6 SexLabHorribleHarassment.esp 254 FE 19 SexlabLightMeUp.esp 231 e7 SexlabAmmoUnequip.esp 232 e8 SL Deadly Drain.esp 233 e9 Bondage Furniture World.esp 234 ea SLSO.esp 235 eb Apropos2.esp 236 ec HiredThugsFix.esp 237 ed Alternate Start - Live Another Life.esp 238 ee CRF_RSChildrenPatch.esp 254 FE 1a Qw_BeyondSkyrimBruma_USSEP Hotfix Patch.esp 254 FE 1b Qw_BookCoversSkyrim_CRF Patch.esp 254 FE 1c Qw_CloaksOfSkyrim_CRF Patch.esp 254 FE 1d Qw_Luminosity_CRF Patch.esp 254 FE 1e Qw_Ordinator_AOS Patch.esp 254 FE 1f Qw_PANNPCs_CRF Patch.esp 254 FE 20 Qw_S3DLandscapes_CRF Patch.esp 239 ef WetandCold - Fur Hoods Fix.esp 240 f0 Obsidian_TS_Wet&Cold_Patch.esp 241 f1 RSC Blackthorn Patch.esp 242 f2 RSC CRF Patch.esp 243 f3 DynDOLOD.esp 244 f4 [SunJeong] Lovers Lab Collection 3-0.esp 245 f5 [SunJeong] Ninirim Collection.esp 246 f6 StrangeRunes.esp 247 f7 IHRAlessaFollower.esp 248 f8 DGPlayerIsVampire.esp 249 f9 DoC Race - Add-on.esp NOTE: this is just the plugin side, (right side) of MO2 ^^ This is the full mod list (note it is upside down. Last mod (or separator in my case) is at the top. in my load order it is "mod" 440 Spoiler # This file was automatically generated by Mod Organizer. -DEAD MODS_separator +DynDOLOD Output +Dyndolod textures +DynDOLOD-DLL-SE +Fnis-output +SKSE Scripts +BodySlide-outfits +RS Children Patch Compendium +Strange Runes - Spellcasting Enhanced +True Storms - Wet and Cold Compatibility +Wet and Cold - Fur Hoods Fix +QUASIPC - Qwinn's Unified Automated Self Installing Patch Compendium +FemaleCicero fixedlipsync +Celestial Auriel's Bow +HDT-SMP Lurker animation fix +RS Children Cutting Room Floor Patch +Alternate Start - Live Another Life +Hired Thugs Fixed SSE +Path to Volkihar--Vampires Can Skip Fort Dawnguard -Final_separator +PSQ +Apropos2SystemConfig +Apropos2 +SLSO Estrus Chaurus+ v4.346 PATCH +SexLab Separate Orgasm SE +Simple Slavery +BondageFurnitureWorld1 +Insane Cum Retexture SSE 1.0 +SL Deadly Drain 1.7 +SexlabAmmoUnequip +TailsFix +Supreme Chaurus Hunters +Sexlab LightMeUp 2.6.1 +Sexlab Horrible Harassment Expansion SE V2.83 - English +HornyCreaturesofSkyrim V1 08ASE +SlaveTats +Death Alternative - Your Money or Your Life +SexLabMatchMaker +SexLabRandomSexSE +ZAZ CBBE HDT SE +SLAL Animations by Leito v1.6 +Billyy's SLAL Animations 1.8 +Arousal Based MatchMaker 1.3.7 +No Naked Comments SE 1 +SexLab EagerNPCSE +SexLab Attraction SE +AnimatedParasites SE 0 +Sexlab Parasites SE April 2019 +Estrus-Chaurus-Dwemer-Addon v4.342 +Estrus-Chaurus-Spider-Addon v4.342 +Estrus Chaurus V4.34SE +Estrus Alternate Sounds +Realistic Skin Shaders - Falmer and Hagravens +SexLab Aroused Creatures SE +Horse fix for MNC SE +Texture Canine MNC +SexLab More Creatures SE +MoreNastyCritters v11 4CSE +BadDogHoodiesSSE V08 00 04 +Creature Framework SE +SexLab Inflation Framework +SexLabArousedSSELoose +SexLab Dialogues SE +Sexlab Defeat +SLAL SE +Devious Devices +PapyrusUtil SE - Modders Scripting Utility Functions +SexLabFrameworkSE -SLOOT_separator +NightEyeENBFix +True Storms - Minty's Lightning Compatibility +Lightning During Storms Sse (Minty lightning) +HD Candle Flames +R.A.S.S. - Visual Effects - Rain And Snow Shaders +Medieval Candlehorns and Sconces +DimmerFog 2.0 +Smoking Torches and Candles SSE +Horncandles.by.Kajuan +Rudy HQ - More Lights for ENB SE - Soul Gems +Ultimate HD Fire Effects SSE +Luminosity Lighting Overhaul - The Cathedral Concept +Obsidian Weathers - True Storms Patch +Patch - True Storms 1.02 +True Storms Special Edition +Obsidian Weathers -WEATHER and LIGHTING_separator +Enhanced Draugr FX +Skeletons of Daggerfall +Audio Overhaul for Skyrim SE-Patches +iLuvLoading SSE +Shut The F--- Up +SeranaDialogEdit v +Realistic Husky Sounds SSE +Realistic Conversations +Enhanced Waterfall Sounds - EWS +Audio Overhaul for Skyrim SE -AUDIO_separator +Aesthetic Elisif +Lydia Private Version +Succubus Alessa SSE b3 +Sinead Follower SSE +Queen of the Damned 2 +The Eyes Of Beauty SSE +Valerica SSE v1.7.2 +Vampire Facial Reclamation SSE +Serana no ESP +Cicero Female SE +Pandorable's NPCs - Dawnguard +Pandorable's NPCs +RS Children Overhaul +Lakeview Manor Bard Replacer Lynette +Heavy Leagion Patches +The Men of Winter +Better Looking Vampires +My Home is Your Home (MHiYH 2plus) SSE - v3.1.1 -NPC_separator +HDT Werewolf SSE v2 +YOT - Your Own Thoughts SE +Wet and Cold +VioLens - A Killmove Mod SE +Train and Study 1.0 SSE +Skyrim Reputation SEE v.1.2 with MCM +Dawnguard Vampire Attack Fix +Skyrim Reputation +Relationship Dialogue Overhaul - RDO Final +Ordinator Beyond Skryim Bruma Patch +Ordinator +No BS AI Projectile Dodge (Magic and Arrows) - Immersive Projectiles Nondetection of Enemies -Multiple Floors Sandboxing +Gildergreen Regrown +Timing is Everything SE +Dawnguard as a vampire +MorrowLoot Ultimate +Mannequins Stay Put -Mannequins test esp +MannequinChicks1 +Glorious Dwarven Metal +Enhanced Blood Textures +Civil War Neutrality SSE +Andromeda - Unique Standing Stones of Skyrim +A Matter of Time - A HUD clock widget -Overides_separator +Smelting Plus (SSE v2.0.1) +[Alpha] BDOR Pack by TeamTAL v1.6 SE +Mara's Thief Armor - TMB TMBE CBBE BodySlide +DX Celes Nightingale Outfit and Weapons +WIC Cloaks SSE +Cloaks of Skyrim SSE +Leather Backpack - Special Edition - Rerelease v1.0 +Community Overlays 1 (0-30) Bodypaints Warpaints Tattoos and more made for the Community (Special Edition) +UNP AND CBBE Racemenu SE Collection of Tattoos Warpaints and Overlays +Piercings for CBBE SSE +Light Refracting Glass mod's optionals +Light Refracting Glass Armors and Weapons +Ancient Draugr -Merta Black Rose CBBE SE (Physics) +Animated Dragon WingsSE +Vampire Dark Knight - SSE CBBE BodySlide -Ashara Paragon Jewelry +Vampire hunter chain cuirass 1 58 CBBE 7z +Remodeled Armor for CBBE SSE +Realistic HD Woodcutter's Axe Remastered - Patches +Real Bound Bow +Real Bows (by DecimusMaximus for SSE) -BillyRo Ultimate Swords Anthology +CBBE Toe Rings - SSE +No More Fork-Like Dragonbone Arrows +Falmer Arrows Revamped Texture 4k - 2k +Pickaxe Redone SSE +Realistic HD Woodcutter's Axe Remastered +Aradia Lingerie Dress SSE +Serana's Hood Fix +Real Moonstone Elven Armor and Weapons +Truly Light Elven Armor (female) for SSE - Replacer - Standalone -Witcher 2 Steel Plate Armour Replacer +Peacekeeper Armour CBBE SE +RUSTIC CLOTHING - Special Edition +RUSTIC ARMOR and WEAPONS SE +Remiros' Ancient Falmer Armor HD +Vanilla Weapon Replacer SSE +Left Hand Rings Modified SE +JS Armored Circlets SE +HN66's Earrings - Special Edition +Heavy Legion SSE +ElSopa HD - Bonehawk Amulet SE +Guards Armor Replacer +Gemling Queen Jewelry SE +Frankly HD Dawnguard Armor and Weapons +Enhanced Circlets -Classic Morrowind Morag Tong armor replacer SSE +Scoped Bows SE 1.3.1 Elemental Arrows Patch +Scoped Bows Compatibility Kit - SBCK +Scoped Bows SE 1.3.1 +Simple Hauberk - Early-Middleages Helmets pack SSE +CBBE Armour and Clothing Conversions for Beyond Skyrim - Bruma +Beautiful Amulets and Rings +[SunJeong] Ninirim Collection +[SUNJEONG] LOVERS LAB COLLECTION -Armor and Weapons_separator +To Your Face SE +FNIS Spells SE 7.0 +FNIS Sexy Move SE 7.2 +FNIS PCEA2 7.2 +FNIS Creature Pack SE 7.0 +FNIS Behavior SE +XP32 Maximum Skeleton Special Extended +hdtSSEPhysics 1 5 80 +hdtSSEFramework 1 5 80 +SINful CBP +CBPC - CBP Physics with Collisions +CBBE SMP Config +Feminine Jarl Sitting Animation SE +mcgFemaleWalk for Skyrim SE +Realistic Ragdolls and Force -Physics and Animation_separator +WispMotherBS +Troll.by.Kajuan +Skeleton.and.Human.Bones.by.Kajuan +SABRECAT.by.Kajuan +RUSTIC SPRIGGAN - Special Edition +RUSTIC FROSTBITE SPIDER - Special Edition +RUSTIC DAEDRA - Special Edition +Realistic Skin And Hair Shaders - Giants +Mammoth.by.Kajuan +Highlandcow HD by Pfuscher +ElSopa HD - Strider And Netches SE +HD Pondfish +Hagraven.by.Kajuan +GOAT HD by Pfuscher +Giant.by.Kajuan +Female Dremora (Special Edition) +Falmer.by.Kajuan +Draugr.by.Kajuan +Dragon.Priest.by.Kajuan -Dawnguard Sentries SE +Dawnguard Rewritten - Arvak +CC's HQ Dwemer Automatons - 2K - 1.1 +Black Face Fix - Volkihar Keep NPCs +Birds And Flocks SSE Edition +Bellyaches Animal and Creature Pack -NPC and Critters_separator +The Paarthurnax Dilemma +Emeri's Presets All in One -Python Suit 1.2 +Elemental Archery +Player Size Adjuster and First Person Camera Height Fix SSE +Skoli Presets +Khinara Jade SE - RaceMenu Preset +Daughter of Coldharbour -Forest Nymphs +Labia Exciter BodySlide SSE -Merta Assasin Tats -Natureborn Overlays and Spells SE - 4K -Nymph Girls of Skyrim SE +Tempered Skins for Males - SOS Full Version +Schlongs of Skyrim SE +Realistic Hair Colors +Hvergelmir's Aesthetics - Beards +ApachiiSkyHairMale v 1 2 Optimized +ApachiiSkyHairFemale v 1 5 Optimized +ApachiiSkyHair v 1 6 Full optimized +KS Hairdo's Transparency Fix SSE +KS Hairdos SSE +RaceCompatibility with fixes for SSE +Kyoe's Bang'n Brows +ENB Brow Fix +The Eyes Of Beauty - Elves Edition +The Eyes Of Beauty - Player +Pretty Lips SSE +Feminine Argonian Textures (Chameleon and Lizard) [CBBE] +Natural Skin Tones +Neisa Skin - CBBE Improved Labia and Anus +Neisa Skin CBBE +Caliente's Beautiful Bodies Enhancer -CBBE- -Player_separator +Skyrim 3D StoneWalls +R's Farmhouse and Handcarts +Skyrim 3D Rocks +Skyrim 3D High Hrothgar Steps +Skyrim 3D Furniture SMIM patch +Skyrim 3D Furniture +Skyrim 3D Cooking +Skyrim 3D Blacksmith +Embers HD +Greytastic Mountains +4K Traps +Silky Spider Eggs SE +Septim a coin retexture +Realistic HD Ores Remastered +Realistic HD Ingots Remastered +Practice Dummies HD +WEBS S.E +White Water HD +Skyland Watercolor +Smooth Sky mesh - SSE +ETHEREAL CLOUDS - Special Edition +Dandelions - Realistic Dandelion Seeds - 4K-2k-1K +Organic Riften Leaves +Medieval Spirits +Medieval Silverworks +RIS - Blended Roads patch +Windhelm HD +Whiterun HD +Soul Cairn HD 2k +Solitude HD +Snow Elf Ruins HD +Sovngarde HD 2k +Ships HD +Riften Ratway HD +Raven Rock HD +Nordic Tent upgrade by Pfuscher +Nordic Ruins UHD +Markarth HD +Fort Dawnguard HD +Imperial Forts HD +Farmhouse HD +Dwemer Ruins HD +College of Winterhold HD +Clay Deposits HD +Caves and Mines UHD HD +Castle Volkihar HD 2k +RUSTIC SOULGEMS - Special Edition +RUSTIC FURNITURE - SPECIAL EDITION +RUSTIC ELDERSCROLL - Special Edition +RUSTIC CLUTTER COLLECTION - Special Edition +RUSTIC AZURA'S STAR - Special Edition +RUSTIC ANIMATED POTIONS and POISONS +Rudy HQ - Nordic Ruins SE +Rudy HQ - Miscellaneous SE +Rudy HQ - Hay SE +HD Vanilla Lanterns +ElSopa HD - Unique Hand Made Signs Overhaul SE +HD Reworked Baskets +ElSopa HD - Realistic Dark Elf Urns SE +Hanging Moss HD +Fire and Frost Impact Decals HD +Falmer Texture Overhaul +Dustpiles HD +ElSopa HD - Dirt Blast SE +Comfy Dwemer Beds +Clutter Textures Pack +Book Covers Skyrim +Beehives 4k 2k -Textures_separator +Landscape Fixes For Grass Mods +JK's Skyrim and Dawn of Skyrim - Riften Patch +JK's Skyrim - Dawn of Skyrim - Patch +Imperial City LOD fix for custom lods (Beyond skyrim Bruma) +Beyond Skyrim - Bruma - Joy of Perspective Patch +Beyond Skyrim - Bruma - Tweaks Enhancements and Patches SSE +Beyond Skyrim - Bruma Overhaul HD -Area PATCHES_separator -A Quality World Map - Classic with All Roads +AFS 2 +From The Deeps +Blackthorn - Hearthfire Fix +Blackthorn - A Buildable Town in The Rift (SE) +ESO Skyshards +Lanterns of Skyrim SE +Dawn of Skyrim (Director's Cut) SE +JK's Whiterun +JK's Skyrim +Beyond Skyrim - Bruma SE main &PATCH +Bells of Skyrim -AREA Expansions_separator +Whiterun Stores - A Simple Little Clean Up +Grass Terrain Remade +Moss Rocks +Immersive Fallen Trees SSE +Ice Cave Parallax Improved +RIS - Real Ice and Snow +Blended Roads +Better Dynamic Ash SE +Better Dynamic Snow - Patches +Better Dynamic Snow +Skyrim 3D Landscapes BILLBOARDS +Skyrim 3D Landscapes +Solstheim Landscape Overhaul HD +Dawnguard Landscape Overhaul HD +Landscape Overhaul HD +Cutting Room Floor -AREA_separator +AIM FIX - combat camera with aiming control and exclusive crosshair fix +SkyHUD +UIExtensions +The Joy of Perspective +Unread Books Glow SSE 2.2.1 +GTFO My Room +Colored Quest and Capital Map Markers for SkyUI 5.2 Option +RaceMenu High Heels Fixes +RaceMenu Special Edition +moreHUD Inventory Edition +moreHUD SE +Wider MCM Menu for SkyUI +SkyUI 5 2 SE +Font Overhaul - Natural Typefaces for Skyrim -- FONTS +BodySlide and Outfit Studio - v4.7.0 -UI_separator +MfgFix +AddItemMenuSSE +Fuz Ro D-oh - Silent Voice +Dynamic Equipment Manager SSE +Lockpick Pro +Player Blink Fix +Better Jumping SE +Yes Im Sure +Stay At The System Page - Updated +SSE Engine Fixes (skse64 plugin) +powerofthree's Papyrus Extender for SSE +JContainers SE +ENB Helper SE +skse64 scripts -SKSE Extensions_separator +Wildcat +Hearthfire Multiple Adoptions and Custom Home Support SE +Unofficial Skyrim Special Edition Patch +Cathedral Water Overhaul - Includes Water Edge Bug Fix +Enhanced Landscapes +Less Ugly Tundragrass +Verdant 1.6c short grass for SE +Grass Addon for Veydosebrom Verdant and others +HD LODs Textures SE +SRG Enhanced Trees Activator +Enhanced Vanilla Trees - Billboards +Enhanced Vanilla Trees +Reach Tree Replacer SSE - DynDoLOD Ultra Tree Lod +Reach Tree Replacer - Billboards +Reach Tree Replacer SSE +DynDOLOD Resources SE +Verdant - Altered Snow Grass +Verdant - Altered Forest Grass +Verdant - A Skyrim Grass Plugin +High Poly Project +A. Noble Skyrim - FULL PACK 2K +Static Mesh Improvement Mod +Skyrim Particle Patch for ENB -Foundation_separator +DLC-Cleaned *DLC: Dawnguard *DLC: Dragonborn *DLC: HearthFires this is my full mod list Link to comment
jaeos Posted December 24, 2019 Share Posted December 24, 2019 6 hours ago, Grey Cloud said: It's the dangly bits. Once they see them it is game-over in the thinking department. ? ????? ????? ????? ????? ????? ????? ????? ????? ????? ????? ????? Link to comment
jaeos Posted December 24, 2019 Share Posted December 24, 2019 5 hours ago, Frozy said: Well a lot of mods have textures so I guess that's pretty useful. OK I'll disable updates then, those mods are bad anyway compared to Nexus and Loversalab. There is a tutorial on how to grab CK mods into MO2 and never update them again since the skyrim CK (as far as i know) is still free. simply put you open the CK and pick the mod {while running it through MO2} let the CK download it. MO2 puts it into the overwrite folder. exit skyrim and your overwrite folder has new stuff in it, right click overwrite >create mod> name it what the mod is and boom. open skyrim back up, go back into the CK and unsub the original mod, then it no longer tries to keep that mod updated, and you have a nice new mod. unfortunately that means the mod author doesn't get the sub from it. Link to comment
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