Syssiah Posted December 20, 2019 Posted December 20, 2019 Hey! Once I make the stray enter Yoana's room, it vanishes. I can still hear it barking, but he stays inviisble, so no way to talk to it after. How can I fix this issue please ? Regards
circ Posted December 20, 2019 Posted December 20, 2019 I don't have Skyrim installed so this will be kind of guesswork and general suggestions. Sounds like maybe it disappears when it switches from regular canine mesh to erect canine mesh. Maybe. Does the mesh transition work elsewhere? If not, maybe you have a missing mesh or faulty install, as an imcompatible skeleton would probably lead to a crash.
Syssiah Posted December 20, 2019 Author Posted December 20, 2019 I don't know if the transition is faulty, sinice it's the very first time I install such mods. Erections works fine with humans at least. How can I check this ?
Carabosse Posted December 20, 2019 Posted December 20, 2019 Slightly less silly answer. Is this happening just as you walk into the room and then before you speak to the dog again? If so, think maybe what's happening is that when you walk into the room a trigger force closes the door. And to avoid having the dog be stuck on the other side of the door, I made it so that he is teleported forward into the room. It's possible that you were stood very close to the teleport marker and unluckily the collision interaction between your character and the dog has forced him above or below. It's a fairly confined space within the room. So it's very possible he was pushed onto the roof of the building, or in the room below. Would explain why you can still hear him. I'd toggle freecam and see if you can find him nearby. Then select him and use the 'moveto player' command.
Partie Posted December 27, 2019 Posted December 27, 2019 After completing the quest where you give Radulf "wine" alll the quests stop, is there something i can do to continue the quest?
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