Wolfstorm321 Posted December 12, 2019 Share Posted December 12, 2019 View File Forgotten Spawns This is a overhaul of Forgotten Dungeons, featuring more enemies, harder enemies, new ambushes and traps. Forgotten Dungeons is a great mod, but unfortunately, its too easy and can be boring sometimes. This mod aims to fix this issue. The spawns are all hand-placed, there is no scripting involved. In places where extra spawns were not possible, the difficulty was increased. This is a work in progress. The following dungeons were covered: Bearland (Harek’s Hideout) Dwemerland Forgotten Barrow (Hvitserk’s Tomb) Forgotten Bastion (Vargsund) Forgotten Cairn (Helgi’s Cairn) Forgotten Cave (Sigurd’s Rest) Forgotten Crevice (Nightstalkers Den) Forgotten Crypt Forgotten Darkhole (Lair of the White Worm) Forgotten Den (Zellinger’s Cave) Forgotten Hagnest (Bloody Hagnest) Forgotten Hideout (Vampire Hideout) Forgotten Hole (Bolverk’s Tomb) Forgotten Hollow (Old Buried Fort) Forgotten Lair (Hexenheim) Forgotten Pit (Tomb of the Fallen) Forgotten Redoubt (Red Skulls Redoubt) Forgotten Retreat (Skjold’s Retreat) Forgotten Rivertomb (Tomb of the River Kings) Forgotten Ruins (Eisenheim Ruins) Forgotten Sanctum (Black Sanctum) Forgotten Station (Borgthanz) Forgotten Temple (Kormak’s Tomb) Forgotten Tomb Forgotten Tower (Valgard Tower) I played only some of them, so I dont know if they are proper balanced. More traps were added in version 0.7. Some places now have poison gas, but you can deactivate it using levers. Version 0.7.1 fix the storm golem and introduces verminous fabricants. After the Wrye Bash update, mihailmonsters.esp is no longer required, as Mihail’s esps are flagged as esls. Load this mod after Immersive Creatures and Immersive Wenches. Wait 24 hours before going in, or the ambushes might not work. If you are using the Combat Surrender mod, some ambushes might no work as well (enemy capitulated before contact). This mod requires Forgotten Dungeons 9.03. It will not work with other versions. Version 0.7 also requires the following mods: Dwarven Colossus - Mihail Monsters and Animals (SSE PORT) Dwarven Driller - Mihail Monsters and Animals (SSE PORT) Dwarven Sentinels - Mihail Monsters and Animals (SSE PORT) Iron Golem - Mihail Monsters and Animals (SSE PORT) Storm Golem - Mihail Monsters and Animals (SSE PORT) Verminous Fabricants - Mihail Monsters and Animals (SSE PORT) Wraiths - Mihail Monsters and Animals (SSE PORT) I'm not playing Forgotten Dungeons anymore, so this mod is terminated. Feel free to modify it, up to version 0.7.2. Submitter Wolfstorm321 Submitted 12/12/2019 Category Regular Mods Requires Forgotten Dungeons (esm version) Regular Edition Compatible 2 Link to comment
kempo95 Posted December 14, 2019 Share Posted December 14, 2019 Any chance you could add a version with the esp as master? I still use version 9.02 of Forgotten Dungeons because I don't want to start a new game to upgrade. That would be highly appreciated. Link to comment
diesel678 Posted January 16, 2020 Share Posted January 16, 2020 So does this require forgotten dungeons to be installed? Link to comment
gooser Posted May 13, 2020 Share Posted May 13, 2020 On 1/16/2020 at 12:07 PM, diesel678 said: So does this require forgotten dungeons to be installed? In the OP.This mod requires Forgotten Dungeons 9.03. If you dont have this version, download it in this link. Link to comment
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