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Posted

So I looked through my logs to see what I needed to update, and HDT-SSE Physics/Frameworks reported as incompatible. Also, animation fix reported incompatible. I'm entirely new to this, which is helpful because now I don't have to remember which mods I need to update. Is that also why my game ctds to the desktop? It only ever started to crash after updating to the new runtime (2.0.17)

 

Would that also mean that I'd have to wait until there's a new runtime update for these files?

 

EDIT: Here's my skse64 log

 

Spoiler

SKSE64 runtime: initialize (version = 2.0.17 01050610 01D5AA062875B7B1, os = 6.2 (9200))
imagebase = 00007FF6A3000000
reloc mgr imagebase = 00007FF6A3000000
config path = C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\skse.ini
plugin directory = C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\
checking plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\UltimateCombat.dll
registering plugin listener for SKSE at 1 of 2
plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\UltimateCombat.dll (00000001 UltimateCombat64 00000001) loaded correctly
checking plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\StormLightning.dll
registering plugin listener for SKSE at 2 of 3
plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\StormLightning.dll (00000001 StormLightningPlugin 00001001) loaded correctly
checking plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\skee64.dll
registering plugin listener for SKSE at 3 of 4
registering plugin listener for (null) at 3 of 4
plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\skee64.dll (00000001 skee 00000001) loaded correctly
checking plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\SexLabUtil.dll
plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\SexLabUtil.dll (00000001 SexLabUtil 00000001) loaded correctly
checking plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\SchlongsOfSkyrim.dll
plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\SchlongsOfSkyrim.dll (00000001 SchlongsOfSkyrim 000493E4) loaded correctly
checking plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\PapyrusUtil.dll
plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\PapyrusUtil.dll (00000001 papyrusutil plugin 00000002) loaded correctly
checking plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\mfgfix.dll
plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\mfgfix.dll (00000001 MfgFix 00000001) loaded correctly
checking plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\MfgConsole.dll
plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\MfgConsole.dll (00000001 MfgConsole 00000002) loaded correctly
checking plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\MagExtender.dll
plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\MagExtender.dll (00000001 MagExtender - Magic Extender (by egocarib) built with 2.0.17 00000002) loaded correctly
checking plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\JContainers64.dll
registering plugin listener for SKSE at 10 of 11
plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\JContainers64.dll (00000001 JContainers64 00000004) loaded correctly
checking plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\InsertAttackData.dll
plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\InsertAttackData.dll (00000001 InsertAttackData64 plugin 00000001) loaded correctly
checking plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\hdtSSEPhysics.dll
plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\hdtSSEPhysics.dll (00000001 hdtSSEPhysics 00000001) reported as incompatible during query
checking plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\hdtSSEFramework.dll
plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\hdtSSEFramework.dll (00000001 hdtSSEFramework 00000001) reported as incompatible during query
checking plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\Fuz Ro D'oh.dll
registering plugin listener for SKSE at 12 of 13
plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\Fuz Ro D'oh.dll (00000001 Fuz Ro D'oh 0107463C) loaded correctly
checking plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\fiss.dll
plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\fiss.dll (00000001 fisses 00000088) loaded correctly
checking plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\ExATKDataPlugin.dll
plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\ExATKDataPlugin.dll (00000001 ExATKDataPlugin (by Excinerus) built with 2.0.17 00000001) loaded correctly
checking plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\EngineFixes.dll
registering plugin listener for SKSE at 15 of 16
plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\EngineFixes.dll (00000001 EngineFixes plugin 00000004) loaded correctly
checking plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\DP_Extender.dll
plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\DP_Extender.dll (00000001 DP_Extender - Dynamic Potions Extender (by egocarib) built with 2.0.17 00000002) loaded correctly
checking plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\DeviousDevices.dll
plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\DeviousDevices.dll (00000001 DDiUtil 00000001) loaded correctly
checking plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\cbp.dll
registering plugin listener for SKSE at 18 of 19
plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\cbp.dll (00000001 CBPC plugin 00001080) loaded correctly
checking plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\AnimationLoadingFix.dll
plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\AnimationLoadingFix.dll (00000001 AnimationLoadingFix 00000001) reported as incompatible during query
checking plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\AddItemMenuSE.dll
registering plugin listener for SKSE at 19 of 20
plugin C:\Games\steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\AddItemMenuSE.dll (00000001 AddItemMenuSE 00000001) loaded correctly
dispatch message (0) to plugin listeners
sending message type 0 to plugin 1
sending message type 0 to plugin 2
sending message type 0 to plugin 3
sending message type 0 to plugin 10
sending message type 0 to plugin 12
sending message type 0 to plugin 15
sending message type 0 to plugin 18
sending message type 0 to plugin 19
dispatched message.
dispatch message (1) to plugin listeners
sending message type 1 to plugin 1
sending message type 1 to plugin 2
sending message type 1 to plugin 3
sending message type 1 to plugin 10
dispatch message (1) to plugin listeners
dispatched message.
sending message type 1 to plugin 12
sending message type 1 to plugin 15
sending message type 1 to plugin 18
sending message type 1 to plugin 19
dispatched message.
init complete
hooked dinput
dispatch message (6) to plugin listeners
sending message type 6 to plugin 1
sending message type 6 to plugin 2
sending message type 6 to plugin 3
sending message type 6 to plugin 10
sending message type 6 to plugin 12
sending message type 6 to plugin 15
sending message type 6 to plugin 18
sending message type 6 to plugin 19
dispatched message.
Reading translations from Interface\Translations\ETaC - RESOURCES_ENGLISH.txt...
Reading translations from Interface\Translations\LegacyoftheDragonborn_ENGLISH.txt...
Reading translations from Interface\Translations\MagicDuelReborn_ENGLISH.txt...
Reading translations from Interface\Translations\Campfire_ENGLISH.txt...
Reading translations from Interface\Translations\SexLab_ENGLISH.txt...
Reading translations from Interface\Translations\Schlongs of Skyrim - Core_ENGLISH.txt...
Reading translations from Interface\Translations\ZaZAnimationPack_ENGLISH.txt...
Reading translations from Interface\Translations\SexLabAroused_ENGLISH.txt...
Reading translations from Interface\Translations\Vivid WeathersSE_ENGLISH.txt...
Reading translations from Interface\Translations\SkyUI_SE_ENGLISH.txt...
Reading translations from Interface\Translations\Sounds of Skyrim - Complete Edition_ENGLISH.txt...
Reading translations from Interface\Translations\Bathing in Skyrim - Main_ENGLISH.txt...
Reading translations from Interface\Translations\WondersofWeather_ENGLISH.txt...
Reading translations from Interface\Translations\RaceMenuHH_ENGLISH.txt...
Reading translations from Interface\Translations\SLAnimLoader_ENGLISH.txt...
Reading translations from Interface\Translations\EstrusChaurus_ENGLISH.txt...
Reading translations from Interface\Translations\SexLabDefeat_ENGLISH.txt...
Reading translations from Interface\Translations\SexLabTools_ENGLISH.txt...
Reading translations from Interface\Translations\RealisticNeedsandDiseases_ENGLISH.txt...
Reading translations from Interface\Translations\DeviouslyHelpless_ENGLISH.txt...
Reading translations from Interface\Translations\DW_ENGLISH.txt...
Reading translations from Interface\Translations\RaceMenu_ENGLISH.txt...
Reading translations from Interface\Translations\Holidays_ENGLISH.txt...
Reading translations from Interface\Translations\VioLens SE_ENGLISH.txt...
Reading translations from Interface\Translations\RaceMenuPlugin_ENGLISH.txt...
Reading translations from Interface\Translations\UltimateCombat_ENGLISH.txt...
Reading translations from Interface\Translations\WetFunction_ENGLISH.txt...
Reading translations from Interface\Translations\Deviously Cursed Loot_ENGLISH.txt...
Reading translations from Interface\Translations\Frostfall_ENGLISH.txt...
Reading translations from Interface\Translations\WetandCold_ENGLISH.txt...
Reading translations from Interface\Translations\nwsFollowerFramework_ENGLISH.txt...
Reading translations from Interface\Translations\Sneak Tools_ENGLISH.txt...
Reading translations from Interface\Translations\SpousesEnhancedSE_ENGLISH.txt...
Reading translations from Interface\Translations\NewArmoury_ENGLISH.txt...
Reading translations from Interface\Translations\UIExtensions_ENGLISH.txt...
Reading translations from Interface\Translations\AddItemMenuSE_ENGLISH.txt...
Reading translations from Interface\Translations\Poser Hotkeys_ENGLISH.txt...
Reading translations from Interface\Translations\XPMSE_ENGLISH.txt...
Reading translations from Interface\Translations\Complete Alchemy & Cooking Overhaul_ENGLISH.txt...

 

 

Posted
1 hour ago, 123k said:

Is that also why my game ctds to the desktop?

Yes, if a dll is expecting a certain skyrim/skse version and you have another one it will CTD.

1 hour ago, 123k said:

Would that also mean that I'd have to wait until there's a new runtime update for these files?

 

1. You can, as you say, wait for these mods to be updated. The obvious con is you won't be able to play for a while (days, sometimes weeks). Not recommended.

2. You can remove the mod, as most dll mods don't have esp/esm files, your loadorder won't be affected and you can add it later when its updated. Recommended if you're sure that mod is safe to add/remove in an existing savegame.

3. You can and should disable automatic updates (and/or keep a backup of your skyrimse.exe to rollback in case of a forced/unexpected update), then only update the game when you're sure skse and all your mods and have been updated. Highly recommended.

 

The log is a good way to check for that, but you can also check the Conversion Tracking thread. The very first thing you'll see in there is a list of non-updated/updated mods, you can use that to track for mod updates instead of checking each mod website.

Posted

I started to burn out a bit on playing but am trying to get back into it. So if I'm gonna have to wait, then I'll just bare with it. I have HDT-SMP and a couple mods use them.

 

I disabled automatic updates when we first got the message about a new update, but I decided to update today. My fault really. That thread is really useful though, my fault on not clicking the pinned threads. Thanks a lot!

 

EDIT: Fixed the CTD issue. If anyone is using FNIS 7.5.1, it's not compatible with the current XPMSSE. Rollback to 7.5

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