acorym Posted January 23, 2013 Posted January 23, 2013 Hi all, So, I've been playing Oblivion off and on for awhile now. I run mods and have been able to get it very stable for the most part. I'm over 200 mods n all. I've run TESGecko on most and use WRYE bash, along with Game Booster to help the memory. Now, I read up on the 4gb patch and use it now. Both Oblivion.exe and OBSE.exe are patched and checed off with the Explorer Suite to use more that 2gb. Most of the articles I've read talk about CTD's at 1.7 to 1.8 gb. When I CTD, I'm not even close to that. I'm usually just over 1gb when it crashes. Example: 1,010,467kb's. I have 6gb ram, run the game off external drive, somewhere around 9gb of virtual memory freed up. I have not been able to figure out why it would crash just after hitting 1gb when all the articles from other's talk about 1.8 and so on. The only idea I might have is that I use the Intel HDR video card that came with computer, not an independant one. Any ideas that you have would be much appreciated. Thanks again.
gregathit Posted January 23, 2013 Posted January 23, 2013 The 4gb patch only helps you if you are running a 64bit OS. If you are running a 32bit OS then you aren't getting anything from it. Oblivion is an older game and the bottleneck for oblivion is mainly in the CPU. You need to have a fast CPU to maximize your gaming experience. The other drawback is it will only utilize 1 core of your CPU. Thus you gain nothing by having a multi-core modern CPU. Built-in video cards are not meant to run games. If you are using a built-in card then you are going to probably need to drop your graphics settings down to medium or less to keep from crashing. Sorry that I can't really offer you any real advice other than to try to minimize any mods that contain heavy scripting (like CM partners stuff).
Atreyu Posted January 23, 2013 Posted January 23, 2013 It could also be the fact you're running the game off an external hard drive.
acorym Posted January 24, 2013 Author Posted January 24, 2013 I appreciate the input you've given. I checked the CPU I'm running. It's Intel I-3 550 3.20Ghz. Also, I do have 64 bit OS. I run most if not all my games on medium graphics setting for the simple purpose of making the game run better. All the pretty graphics in the world won't help the game experience if it won't play. Besides, I play more for the story and adventure parts then what it looks like. I hadn't thought about the core issue before. The computer I run now has Windows 7. I ran my games on an all in one Sony with vista and 2gb ram on my old one. I remember doing something on that one that told the system to use more than just the one core, can't remember how though. Script heaviness is something I've thought would be causing the problem more than anything. Most of the CTD's I've had happen when the weather turns to rain. This seems to cause the memory to leak and build exponentially. This happens with or without a weather mod. I had a similar problem when adding weather to Fallout 3. On the issue of external drive. My external drive is out of my old computer(all in one Sony) after the video card bit the dust and would have cost more to replace than get new computer. I haven't had issues with it, but it's a possibility due to it being older. Anyways, thanks again for your input. Weird thing is, I can run all around the game world if the weather is nice or foggy. But as soon as it starts raining, can't go a hundred feet before it crashes. Guess I could always force the weather to change so it doesn't rain anymore.
cyb3r Posted January 25, 2013 Posted January 25, 2013 aco there is indeed a way to turn on dualcore processing for oblivion with editing of the ini's stored in my documents but they will only lessen some of the burden due to that only the music and some other parts (like blood) are run on the 2nd core and the weather crash sounds like either an incompatability somewhere or a weird issue with oblivion (wouldn't be the first time (hello 1 fps due to winamp running in the background (not joking sadly))
GreyDeath Posted February 19, 2013 Posted February 19, 2013 It could also be the fact you're running the game off an external hard drive. I'd bet its from the External HDD as well, depending on how you have it linked to your PC firewire would be the best link up to pc or the USB3.0 conversion, if your motherboard supports it, if you are patched in VIA a USB 1.0 or 2.0 your probably hitting the maximum thouroughput of your connection there are so many variables that makes this particular attachment to a pc a hit and miss issue more information would be needed to help you through this ordeal your having info like: motherboard name and revision number and what South Bridge your MB is using , memory controller, and North Bridge Available outputs on the ISO pannel on the back of your PC whether you are using an add in Hard Drive controller or using the original Motherboard controller another important bit of information would be What version of BIOS are you using with your PC and is it updated correctly? Memory Timmings and MFG. name and lattency info ....are all memory sticks from the same source or mfg or are they a conglomerate of various mfg's and speeds and sizes CPU: what are your voltages, timming and clock speeds, have you done any OC'ing to it or the ram? Hard disk drive info needed: is the hard drive a generic white lable hard drive that usually comes with the external drive set up or is it a case of where you purchased the components sepparately and installed them accordingly, if the latter did you use a Green hard drive or a blue class hard drive or did you go with an executive setup for your hard drive...this plays on info that can be obtained about the hard drive as a sepparet identity and deals with size of hdd and speed of hdd and seek time of hdd and More importantly the Buffer size of the HDD? on dealing with the memory of your pc do you have it matched to the cpu memory values or is it running overclocked or underclocked ? graphics card : is it onboard graphics or stand alone/dedicated? is it dx8 dx9 dx10 or high compatable? are the drivers installed correctly for it, is the card a true GPU or is it a sub par card with a small mem casche? also a big issue is are you say using a small video card to render on a large tv or large pannel lcd as that would be a major tax as well on a system please note i use AMD as opposed to Nvidia i preffer multicard setups on my systems over 1-2 card setups however i'm looking into building a few Tesla PC's and giving them a go in the near future
cretin Posted February 22, 2013 Posted February 22, 2013 Also, Intel graphics chipsets don't use dedicated video memory; it takes a chunk of your RAM instead. That might be a clue, especially since your CTDs occur at a relatively predictable commit level. You might try tweaking (in your BIOS) the amount of RAM that the Intel gfx chipset uses for its framebuffer; more, less-- just to see if it makes some difference. But I think all signs point to your vid chipset being the real issue. From my experience, Intel graphics are okay for moving around windows in Aero, but not much else. EDIT: Sorry for the necro pile-on. Didn't notice.
Ark of Truth Posted February 22, 2013 Posted February 22, 2013 Guys please don't necro odd threads. You basically nercroed a post which was coming on a month odd and inactive.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.