Aki K Posted October 21, 2019 Posted October 21, 2019 I'm editing an armor that has two separate files. 1 file is the armor itself, and the other is a conversion file that adds bodyslide and HDT support. Among the armors there are 2 that I want to edit. Specifically I want to delete a part of the mesh (verticles) using outfit studio, its a personal taste thing not a glitch or issue. But I have a minor problem. So I want to gauge how difficult this deletion will be. The original files are not clearly labeled but the bodyslide files are. The mod contains well over 50 armors. So I was able to delete the verticles from the bodyslide conversion files, but the original armor files are still untouched. Is what I did good enough or will this cause problems? Do I have to find the specific armors in the original file and edit them to match? And I have backups of each file set of course, in case I did something stupid.
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