bruv66 Posted October 14, 2019 Posted October 14, 2019 So recently i've been trying to use the AAF animations, installed a few patches, but in-game it doesn't show the log on the left when it starts now, and when i open the menu and try to open the wizard, the loading circle thing spins, then disappears, and the wizard doesn't open. And when I check the admin section it shows that all the animations have been removed one by one due to an unspecified error. I haven't seen anyone else with this problem here, it's really confusing. Also here A screenshot of the errors.
dagobaking Posted October 15, 2019 Posted October 15, 2019 The debug output has been removed by default due to popular demand. You can turn debug mode on in settings and it should show output there. There is also a "debug version" that a future release will include that starts the debug output earlier (catching some catastophic early bootup errors). You write that you have unspecified errors. But, the screen shows that the errors are specified. It says that the animationGroup listed isn't found. So it's removing the position with the broken reference to avoid crashes. This is due to some bad combination of XML.
bruv66 Posted October 15, 2019 Author Posted October 15, 2019 15 hours ago, dagobaking said: The debug output has been removed by default due to popular demand. You can turn debug mode on in settings and it should show output there. There is also a "debug version" that a future release will include that starts the debug output earlier (catching some catastophic early bootup errors). You write that you have unspecified errors. But, the screen shows that the errors are specified. It says that the animationGroup listed isn't found. So it's removing the position with the broken reference to avoid crashes. This is due to some bad combination of XML. So, uhhh, what should I do? man i'm sorry you need to deal with this, i'm really stupid
dagobaking Posted October 15, 2019 Posted October 15, 2019 Remove all of your animation packs and install each one, one at a time and test in game each time.
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