Critical Thrust Posted October 6, 2019 Posted October 6, 2019 I wanted to find the files for this guy's body texture from his patreon. Sadly, his patreon shut down, and I can't find the texture from anywhere else in the world. I even tried using his name in korean and searching anon sites. Here are pictures of his body texture with the use of Caffeine ENB. Does anyone have it, or at least a similar one? I have tried demoniac, but it looks very different from this smooth almost plastic look. Â
27X Posted October 6, 2019 Posted October 6, 2019 32 minutes ago, Critical Thrust said: but it looks very different from this smooth almost plastic look. Demoniac looks exactly like plastic.
Critical Thrust Posted October 7, 2019 Author Posted October 7, 2019 On 10/5/2019 at 10:38 PM, 27X said: Demoniac looks exactly like plastic. Gee, thanks for the help... But its spread around over the skin, and looks more like realistic body oil on a woman's skin rather than what I'm looking for. It goes from light to dark, and gives the effect of oiled skin. What I'm looking for is the more anime-ish gloss texture shown above.
27X Posted October 7, 2019 Posted October 7, 2019 1 hour ago, Critical Thrust said: Gee, thanks for the help... But its spread around over the skin, and looks more like realistic body oil on a woman's skin rather than what I'm looking for. It goes from light to dark, and gives the effect of oiled skin. What I'm looking for is the more anime-ish gloss texture shown above. Â What you're looking for is a different spec map and a different level of ambient tonemapping level
Guest Posted October 7, 2019 Posted October 7, 2019 OP it's most likely mesh and ENB settings effecting the specularity of it rather than the textures. Spec maps represent what shows and how brightly, rather than how glossy/matte it is. For example, these two images (nsfw) are using the same mesh and specular maps, but I've changed the specular values in the ENB preset.     Finding out what specific mesh edits or ENB tweaks have been applied is kind of hopeless because there's a billion combinations you could try. There's dozens of tutorials out there for both and they're super simple to do. Here's two on LL for both types:
Critical Thrust Posted October 8, 2019 Author Posted October 8, 2019 T 18 hours ago, Artsick said: OP it's most likely mesh and ENB settings effecting the specularity of it rather than the textures. Spec maps represent what shows and how brightly, rather than how glossy/matte it is. For example, these two images (nsfw) are using the same mesh and specular maps, but I've changed the specular values in the ENB preset.   Reveal hidden contents   Finding out what specific mesh edits or ENB tweaks have been applied is kind of hopeless because there's a billion combinations you could try. There's dozens of tutorials out there for both and they're super simple to do. Here's two on LL for both types: Thanks! I'll check it out
Critical Thrust Posted October 9, 2019 Author Posted October 9, 2019 Took a while, but I went and threw some textures together and I'm pretty happy with the result. Gotta work on the face tho. Base was from Daedric Bitch's followers.
27X Posted October 9, 2019 Posted October 9, 2019 1 hour ago, Critical Thrust said: Base was from Daedric Bitch's followers. Which is vanilla demoniac; again what you're actually looking for are ENB tonemap settings.
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