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[Request] Anyone have the Hae-un body texture?


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Posted

I wanted to find the files for this guy's body texture from his patreon.

Sadly, his patreon shut down, and I can't find the texture from anywhere else in the world. I even tried using his name in korean and searching anon sites.

Here are pictures of his body texture with the use of Caffeine ENB. 

Does anyone have it, or at least a similar one?

I have tried demoniac, but it looks very different from this smooth almost plastic look.

 

1.gif

2.gif

Posted
32 minutes ago, Critical Thrust said:

but it looks very different from this smooth almost plastic look.

Demoniac looks exactly like plastic.

Posted
On 10/5/2019 at 10:38 PM, 27X said:

Demoniac looks exactly like plastic.

Gee, thanks for the help...

But its spread around over the skin, and looks more like realistic body oil on a woman's skin rather than what I'm looking for.

It goes from light to dark, and gives the effect of oiled skin. What I'm looking for is the more anime-ish gloss texture shown above.

1.jpg

Posted
1 hour ago, Critical Thrust said:

Gee, thanks for the help...

But its spread around over the skin, and looks more like realistic body oil on a woman's skin rather than what I'm looking for.

It goes from light to dark, and gives the effect of oiled skin. What I'm looking for is the more anime-ish gloss texture shown above.

1.jpg

 

What you're looking for is a different spec map and a different level of ambient tonemapping level

Posted

OP it's most likely mesh and ENB settings effecting the specularity of it rather than the textures. Spec maps represent what shows and how brightly, rather than how glossy/matte it is.  For example, these two images (nsfw) are using the same mesh and specular maps, but I've changed the specular values in the ENB preset.

 

 

enb-2019-06-21-02-13-03-77.jpg

 enb-2019-06-22-03-55-31-25.jpg

 

Finding out what specific mesh edits or ENB tweaks have been applied is kind of hopeless because there's a billion combinations you could try. There's dozens of tutorials out there for both and they're super simple to do. Here's two on LL for both types:

Posted

T

18 hours ago, Artsick said:

OP it's most likely mesh and ENB settings effecting the specularity of it rather than the textures. Spec maps represent what shows and how brightly, rather than how glossy/matte it is.  For example, these two images (nsfw) are using the same mesh and specular maps, but I've changed the specular values in the ENB preset.

 

  Reveal hidden contents

enb-2019-06-21-02-13-03-77.jpg

 enb-2019-06-22-03-55-31-25.jpg

 

Finding out what specific mesh edits or ENB tweaks have been applied is kind of hopeless because there's a billion combinations you could try. There's dozens of tutorials out there for both and they're super simple to do. Here's two on LL for both types:

Thanks! I'll check it out

Posted
1 hour ago, Critical Thrust said:

Base was from Daedric Bitch's followers.

Which is vanilla demoniac; again what you're actually looking for are ENB tonemap settings.

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