brutallysims Posted September 21, 2019 Posted September 21, 2019 <?xml version="1.0"?> <root> <report> <version>2</version> <sessionid>6b03e114795c95125d861c47</sessionid> <type>desync</type> <sku>ea.maxis.sims4_64.15.pc</sku> <createtime>2019-09-21 08:59:58</createtime> <buildsignature>Local.Unknown.Unknown.1.55.108.1020-1.200.000.409.Release</buildsignature> <categoryid>__init__.py:244</categoryid> <desyncid>6b03e114795c95125d861c47</desyncid> <systemconfig/> <screenshot/> <desyncdata>Exception in Sim Timeline: Exception running Element (KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [ce64b86726e87652.8eaf13de]. JointNameHash [0x5e771135]().')
 Traceback (most recent call last):
 File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
 File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 755, in _run
 File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 634, in get_asm
 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\mixer_interaction.py", line 517, in get_asm
 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5097, in get_asm
 File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1588, in get_registered_asm
 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5079, in <lambda>
 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5129, in setup_asm_default
 File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 113, in get_surface_height_parameter_for_object
 File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 291, in position
 File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 284, in transform
 File "T:\InGame\Gameplay\Scripts\Server\objects\slots.py", line 276, in location
 File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in get_joint_transform_from_rig
 File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 244, in get_joint_transform_from_rig
 KeyError: 'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified rig [ce64b86726e87652.8eaf13de]. JointNameHash [0x5e771135]().'
 rtim=0</desyncdata> </report> </root> Been getting CONSTANT notifications for LE. I can't figure out what the issue is. I'm pulling my hair out. Someone save me.
Scorpio Posted September 21, 2019 Posted September 21, 2019 You have a mod called Lambda GT? Probably have to remove it; many of the older mods have become broken because they don't keep updating them.
brutallysims Posted September 21, 2019 Author Posted September 21, 2019 1 hour ago, Scorpio said: You have a mod called Lambda GT? Probably have to remove it; many of the older mods have become broken because they don't keep updating them. Just did a search both in my mods folder and in my game for "lambda gt" and nothing came up?
Scorpio Posted September 22, 2019 Posted September 22, 2019 9 hours ago, brutallysims said: Just did a search both in my mods folder and in my game for "lambda gt" and nothing came up? I think it's a car you can have sex, or woohoo, in.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.