TentacleBandit Posted September 11, 2019 Posted September 11, 2019 Hi, I've taken an interest again in the Sims but have been playing a lot of Custom Order Maid 2 recently and I was wondering how hard it would be to convert (using blender and sims studio I assume?) mod content for Custom Order Maid 2 into Sims content. SPECIFICALLY objects such as ok well for example I have one mod that allows me to make a room where the girls can be fucked through holes in the wall with various positions and stuff. So what I'd want to convert are those booths which are basically a square object with textures and holes from one game to another. I would obviously have to create custom animations or mods FOR Sims after - but I would like to know how hard if at all possible it would be to convert items from one game to the other like this. Other items would be special dildos and stuff, vibrators that are worn under panties, ect. They would obviously be converted to accessories for Sims to wear and I'd need to place them on the rigging properly. But again that part is all easy - the question I'm asking is - IS it possible to convert COM2 content to Sims content? I've never converted anything into the Sims before but I do use blender a lot for making poses and stuff, could I just follow some online tutorials like converting Terra or Second life content to the Sims 4? thx!
Elsalovescocaine Posted September 12, 2019 Posted September 12, 2019 3 hours ago, TentacleBandit said: Hi, I've taken an interest again in the Sims but have been playing a lot of Custom Order Maid 2 recently and I was wondering how hard it would be to convert (using blender and sims studio I assume?) mod content for Custom Order Maid 2 into Sims content. SPECIFICALLY objects such as ok well for example I have one mod that allows me to make a room where the girls can be fucked through holes in the wall with various positions and stuff. So what I'd want to convert are those booths which are basically a square object with textures and holes from one game to another. I would obviously have to create custom animations or mods FOR Sims after - but I would like to know how hard if at all possible it would be to convert items from one game to the other like this. Other items would be special dildos and stuff, vibrators that are worn under panties, ect. They would obviously be converted to accessories for Sims to wear and I'd need to place them on the rigging properly. But again that part is all easy - the question I'm asking is - IS it possible to convert COM2 content to Sims content? I've never converted anything into the Sims before but I do use blender a lot for making poses and stuff, could I just follow some online tutorials like converting Terra or Second life content to the Sims 4? thx! convert objects from any game to sims 4 is omega easy if is a dildo a desk a char etc ,you only need a .obj in mesh format with textures and uv map , convert and create clothes is epic hard , hairs also are really easy to convert from any game (except more than 25000 vertex hairs) that don't work in sims 4 game). you need blender , psd and sims 4 studio. thats one o the best tutos ever. really easy to do http://sims4studio.com/thread/826/create-object-mesh-package-existing. pd you need to decimate objects in blender before import them in to ts4 studio. 10000 vertex is the ok limit for weak computers, Decimate tutorials for blender are billions in google.
TentacleBandit Posted November 21, 2019 Author Posted November 21, 2019 On 9/11/2019 at 6:11 PM, igor2540 said: convert objects from any game to sims 4 is omega easy if is a dildo a desk a char etc ,you only need a .obj in mesh format with textures and uv map , convert and create clothes is epic hard , hairs also are really easy to convert from any game (except more than 25000 vertex hairs) that don't work in sims 4 game). you need blender , psd and sims 4 studio. thats one o the best tutos ever. really easy to do http://sims4studio.com/thread/826/create-object-mesh-package-existing. pd you need to decimate objects in blender before import them in to ts4 studio. 10000 vertex is the ok limit for weak computers, Decimate tutorials for blender are billions in google. Thanks for this!
Elsalovescocaine Posted November 26, 2019 Posted November 26, 2019 On 11/20/2019 at 11:50 PM, TentacleBandit said: Thanks for this! I add that you don’t need blender 2.70 anymore is omega death now. When you going to do the transfer weight process do it as normal tutorials. But for 2.79 and friends, just select the mesh after transfer weights on the same transfer weights window, look for clean , click clean add all groups and check last box . Done. You don’t need blender 2.70 to transfer weights anymore. Rip
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